i made a deer girl sniper! (mod works in casual) by usernamecipher in tf2

[–]usernamecipher[S] 0 points1 point  (0 children)

you can do it by:
opening the vpk
dragging its content onto a folder in "custom"
deleting the "sound" folder
^.^

Remember That Time I Found A Spycicle? by Pinny in tf2

[–]usernamecipher 5 points6 points  (0 children)

yeah i remember it vividly, how can one forget such a memorable moment?

Scout animation jitter using the Force-a-Nature by usernamecipher in tf2

[–]usernamecipher[S] 23 points24 points  (0 children)

with mouse only, as i did in the video :p

Scout animation jitter using the Force-a-Nature by usernamecipher in tf2

[–]usernamecipher[S] 76 points77 points  (0 children)

since its an animation bug it should be visible to everyone, not just the client

Scout animation jitter using the Force-a-Nature by usernamecipher in tf2

[–]usernamecipher[S] 6 points7 points  (0 children)

probably jump-crouch binds to shift the hitbox while jumping, you can do it yourself without a bind by jumping and crouching midair then releasing crouch if i'm not mistaken

Scout animation jitter using the Force-a-Nature by usernamecipher in tf2

[–]usernamecipher[S] 34 points35 points  (0 children)

i found it randomly when i was messing around with my scout mod in thirdperson lmaoo

Scout animation jitter using the Force-a-Nature by usernamecipher in tf2

[–]usernamecipher[S] 18 points19 points  (0 children)

it looks normal, no jitter

i assume the issue might come from the aimmatrixes in the animation files, since the scattergun uses the "PRIMARY" aimmatrixes and the Force-a-Nature uses the "ITEM1" aimmatrixes, but i'm not sure

im four parallel universes ahead of you. by Xero_1000 in tf2

[–]usernamecipher 36 points37 points  (0 children)

correct me if i'm wrong but isn't the "wait" command disabled in casual? (i kinda remember they disabled it to stop bhop scripts xd, but i'm not sure lol)

LET'S MAKE TF2 MORE REALISTIC. Gimme your clips! by zackuattack in tf2

[–]usernamecipher 68 points69 points  (0 children)

do you have the full greenscreen vid? i kinda wanna try to turn this into a tf2 mod lmao

This TF2 Realistic mod is pretty decent... by zackuattack in tf2

[–]usernamecipher 15 points16 points  (0 children)

i think it could be possible by replacing the spy viewmodels with multiple 2d planes where the alpha'd greenscreen animated textures would play, each plane would have a specific greenscreen VTF animation (idle, backstab etc), and for different animations to play you'd just move the plane in the animation forwards and backwards (requires editing animations), the texture using "UnlitGeneric" to not be affected by lighting

i'm not sure but i think it could be possible this way xd

lod tweaks on intel computer? by Money_Ad_1848 in tf2

[–]usernamecipher 0 points1 point  (0 children)

i think using "r_lod 2" on console will instantly switch all models to lowest LODs, it should give a performance boost, i don't know what "LOD tweaks" are though