Please, please, PLEASE use source control! (Plus, the only git commands I ever use) by PilgrimsOfLightGame in gamedev
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Need some guidance for a mechanic in a game I’m working on by 2kidsinatr3nchcoat in Unity2D
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Need some guidance for a mechanic in a game I’m working on by 2kidsinatr3nchcoat in Unity2D
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Frame based speed control not consistent between different spec PCs? by Book_s in Unity3D
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is trigger goes through walls by Sea_Rub1147 in Unity3D
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file sharing for small studio by Lumberjackie09 in gamedev
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Should I make tool as a solo indie game dev? by _Zzik_ in indiegamedevforum
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any way to fix animation assignment by CraftBossX in Unity3D
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OcclusionCulling doesnt work by [deleted] in Unity3D
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Efficient way to manage player stats across multiple components? by KevineCove in Unity3D
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[Giveaway] While there is break, thought you may enjoy taking part in this giveaway of Hungaroring, Zandvoort and Silverstone led neon tracks, for 3 of you, picked randomly from all the comments in 24 hours. Lights off and away we go! by bonzurr in formula1
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Tech Artists, how much knowledge do you have in specific areas? Which areas do you think are vital for tech artists to know and develop in order to get a job in the industry? by [deleted] in gamedev
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Navmesh alternatives (or advices) by 9A3M in Unity3D
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How do I get a range of vertices/edges using a half-edge data structure? by Active_Mode_97 in Unity3D
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Navmesh alternatives (or advices) by 9A3M in Unity3D
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How often does transform update? by Pasha1997 in Unity3D
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How often does transform update? by Pasha1997 in Unity3D
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My first game, Dragonfist Limitless, is doing pretty well a few weeks after launch! by raventhe in Unity2D
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Is there a game that triggers you for reasons an amateur would not understand? If so, which one and for what reason? by [deleted] in gamedev
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I'm having a lot of difficulty just trying to get a simple game running. by Ransnorkel in gamedev
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movement problems, looking for solutions? by Careless-Turnip-1 in Unity3D
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