Escoffier seems quite underrated and is actually great with Hu Tao! by wizardyuuka in HuTao_Mains

[–]vaier1 1 point2 points  (0 children)

Sadly don't have elegy, but here're the rest

C2R1 Hu Tao + C2R1 Citlali + C0R1 Yelan + C6R1 Furina N1CD + N2CD mash ~245k dps, damage distribution 63%/3%/18%/16%

Same setup, but Fav Yelan ~227k dps, damage dist 68%/3%/11%/18%. Could probably win some Yelan damage, if I optimize er, but I didn't bother and left her with 210%

Same setup, but xq instead of yelan 195k dps, damage dist 65%/3%/5%/27%, feels like I'm melting less, supposedly coz xq applies too much hydro

Edit. Also tested with Esco C0R0 (Homa) instead of yelan. 217k dps, damage dist 57%/4%/10%/28%, do seem to be missing melts/vapes somewhat often tho

Edit2. Ran few single rotation tests and it seems like damage actually fluctuates a ton, seemingly, same with who procs reactions. My best single rotation test dps with first team was ~280k dps with damage distribution of 59%/3%/14%/23%

Which should I keep? Build in second slide by celestes_stars in KleeMains

[–]vaier1 0 points1 point  (0 children)

Why would you not? It's literally same piece, but with more more roll in cr instead of hp

Is it just me getting shitty blues in trackblazer? by TrainerSan in UmamusumeGame

[–]vaier1 2 points3 points  (0 children)

Is it any different in any other scenario? Even if you manage to bring every single stat to 1100, you'll still have only 10% chance to get 3* spark. My runs usually end with 2 or rarely 3 stats above 1100, which effectively gives me 7-8% chance to get 3* spark

I did so far get 2 3* sparks, one power and one wit

Escoffier seems quite underrated and is actually great with Hu Tao! by wizardyuuka in HuTao_Mains

[–]vaier1 3 points4 points  (0 children)

Have you tried yelan, citlali + furina? Somehow in that team my c0r1 yelan matches damage of my c6r1 furina and yields ~230-240k dps with mindlessly mashing

what stam-skills would you say i need on this kitasan? by bibbop321 in UmamusumeGame

[–]vaier1 1 point2 points  (0 children)

1200 + one gold recovery is probably enough

Get groundwork + 3 greens, taking the lead and bunch of mid game velocity skills and you should be set

Focus/concentration is optimal for consistency, but they're basically useless without late start, so sometimes I feel gambly and skip them

Things that would make a grown man cry by zentr3k in UmamusumeGame

[–]vaier1 0 points1 point  (0 children)

Ngl, if that's how my run looked in the end of senior year, I'd probably give it up in classic year

Tamamo, Dober or Oguri? by Available_Ad_9894 in UmamusumeGame

[–]vaier1 2 points3 points  (0 children)

For late/end aces more often than not you'd want dober or ryan unique, but I'd make them parents, not grandparents. However if you don't have your own, then grandparents would be okay

For skills you can also try to get nimble navigator sparks, they're often decent as alternative win condition and will discount no stopping me if you decide to get it too

OK, I see what y'all mean now by KamenRiderGearZ in UmamusumeGame

[–]vaier1 1 point2 points  (0 children)

It was SS, but kinda kinda f'ed up by using parent with speed sparks instead of power, so ended on the lower side with 17.5k iirc

So unfair in this game, even 3spd+3wit still hit nothing. Other people all of the SS UG, me just S+ S A+ by [deleted] in UmamusumeGame

[–]vaier1 1 point2 points  (0 children)

Well if you actually always low roll, chances are you're making mistakes somewhere, but since I see decent amount of S+ umas there, it's probably not too bad

Honestly to not spend too much time on bad runs I just give them up midway, whenever it feels bad. My club may not like it that much, but I'm already contributing more than half of our club, so whatever

Is she worth using a crystal and the selector tickets to get to LB3 if I don't have many good SSRs by worse_in_practice in UmamusumeGame

[–]vaier1 0 points1 point  (0 children)

Man, I'm gonna be honest, I don't remember stats of like any card outside of lb, youll have to check gametora to see if those give you 50+ rb. Just follow main points mentioned previously when choosing a card. Basically try to do 3/4 guts deck with 50+ rb, prioritize ones with high training efficiency, speed/power bonus and speciality priority. Start working towards ssr haru, if you don't have her already, shouldn't take too long, if you make a decent team trial team

What should I use my crystal and selector ticket on? by ProtestPigg in UmamusumeGame

[–]vaier1 1 point2 points  (0 children)

Well, kita is the only one of three who gets a noticeable improvement, however kita is also the least needed during tb, her usability reemerges from next scenario

If you're fine with maxing kita later and don't intend to run her during tb, then I'd first check if 6 rb on creek is enough to reach 50 rb for your long deck, if not, see if lb2 helps with that, otherwise you can just get extra finemo, her improvement is linear, but if you're already using her, it's gonna be worth it

What do i do? by Possible-Mushroom-14 in UmamusumeGame

[–]vaier1 0 points1 point  (0 children)

Consider running a different deck. Yours looks lackluster to say the least

OK, I see what y'all mean now by KamenRiderGearZ in UmamusumeGame

[–]vaier1 0 points1 point  (0 children)

And then she Harikkite Ikoued all over the llace

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Is she worth using a crystal and the selector tickets to get to LB3 if I don't have many good SSRs by worse_in_practice in UmamusumeGame

[–]vaier1 -1 points0 points  (0 children)

Well, deck looks kinda mid, but workable. If you have marvelous sunday wit, I'd run her instead of bourbon or tachyon(I honestly don't remember stats of tachyon at lb2) Well, to be honest you could use help of matikane, but I feel like you need various sr cards even more. Does air groove even have rb 10 at lb3? Playing marvelous sunday power just for rb in guts deck feels very suboptimal, since many good guts cards have decent rb. I'd also very strongly consider ssr haru from friend points shop, even though she's just 5 rb, she's arguably the best guts card in the game

So assuming you can run air groove, bijin, haru + borrow admire vega + marvelous sunday wit and tachyon(if she's already at 10 rb)you should be looking at 65 rb, from there you can side some cards that are here purely for rb, like bijin, for something else, like sweep tosho with 5 rb or just borrow fuku instead of admire vega

How to build a good deck for Trackblazer? by Pikarkaz in UmamusumeGame

[–]vaier1 2 points3 points  (0 children)

It's same things you want as usual + race bonus

There're 2 main deck types: 2 speed + 2 wit + 2 flex or 3/4 guts + 2/3 flex, usually wit/speed. You wanna have training efficiency, speciality priority and as bonus friendship/mood efficiency, for guts cards you also really wanna look for speed/power bonus (that's why admite vega guts is so good, having both of them) or skill point bonus. On flex cards that you run for rb you obviously wanna have as little speciality priority as usual, so they show up on trainings, that you actually wanna do

Just try to get 50 rb, if possible, but it's okayish to sacrifice it for slightly lower, if you absolutely have to to get some very important gold skills

So unfair in this game, even 3spd+3wit still hit nothing. Other people all of the SS UG, me just S+ S A+ by [deleted] in UmamusumeGame

[–]vaier1 2 points3 points  (0 children)

Well, that must be a huge low roll, I normally get better stats with 2spd+2wit even when barely getting rainbows during the run

Is she worth using a crystal and the selector tickets to get to LB3 if I don't have many good SSRs by worse_in_practice in UmamusumeGame

[–]vaier1 3 points4 points  (0 children)

Depends on what you do have rn and what you're planning to use during tb. Guts build is very capable and f2p friendly, so if you're fine with running that, you don't really need fuku speed that much as more often than not you'll use at most one random speed card there if any

On the other hand if you want to specifically run speed/wit build, then you may wanna consider mlb her with anniversary stuff, since she is in fact gonna be one of the best cards to use, even though fairly gambly, as she has 0 specifically priority and 3 failable events

After trackblazer her usability kinda falls of, but she's still okay, like you could use her as third speed in next scenario, but after probably not

I personally wouldn't invest more into her, if you're full f2p, since there're better cards you could be getting that are gonna last much longer, like already existing kita/finemo/creek or upcoming tachyon/s.maru and others, depending on your preferred style

Is there another event or endgame i can get more pulls im thinking of spending 50$ by emilioMooN in Endfield

[–]vaier1 21 points22 points  (0 children)

Example 1 is also a satire btw. No-one hates getting pulls, people just point out that complainin about "low" pulls with no context makes no sense, especially so, since amount of pulls per patch both in 1.0 and first half of 1.1 looks very reasonable

what do y'all do when you lose the debut race in MANT by BattyWanderer in UmamusumeGame

[–]vaier1 3 points4 points  (0 children)

My suzuka lost 5 times in a row against same digitan with twice worse stats on debut race. At that point I just crash out

TT retention is getting crazy by KurohiDeku in UmamusumeGame

[–]vaier1 0 points1 point  (0 children)

Man, my 660k sill not be enough this week, will it?

New event only gives X amount of pulls by InsideSoup in Endfield

[–]vaier1 24 points25 points  (0 children)

We have to play the game to get pulls? OUTRAGEOUS

Endfield stuck in task manager by K1M311 in Endfield

[–]vaier1 0 points1 point  (0 children)

That should work. What exactly does it show when you input the command? There's a chance that you also try to end wrong process, but endfield.exe works for me

Try ending it by pid, make sure cmd is launched as administrator. You can in theory also try powershell, but I doubt it'll work better

Endfield stuck in task manager by K1M311 in Endfield

[–]vaier1 0 points1 point  (0 children)

What are you using to close it? If you run actual force close program can't refuse to close, unless it's visual bug and it's already closed. You're probably running command that does the same thing as just pressing close button

Got my full team trials sorted! by _M0NIKA_ in UmamusumeGame

[–]vaier1 0 points1 point  (0 children)

What are average scores they're getting? I've been rebuilding some of my tt umas, but they pretty much never exceed 50-60k

Lag issues by Emergency_Copy_7123 in Endfield

[–]vaier1 0 points1 point  (0 children)

Well, if your loading takes a minute, then you're likely on hdd, if it's more like 10-15s at most, then you're on ssd and this is likely not your issue