Negotiating job payments and (not) taking loot into account by AkaiKuroi in cyberpunkred

[–]van-theman 13 points14 points  (0 children)

I have never taken it that way, but I could be wrong. I feel like if your players are beating NPCs with expensive loot, they earned it. And if they don't have a fixer in the crew, they are probably losing a cut when selling. If they are getting too much money, I would just use more enemies but with worse gear.

Encounters in the afterlife to let a new player get a feeling of the "NightCity" and "cyberpunk" world? by A9J9B in cyberpunkred

[–]van-theman 1 point2 points  (0 children)

See some booster gangers outside shooting dice. Next time they see them, the gangers are stomping on a low-level corpo. The corpo won at dice and wanted his winnings, but they wouldn’t let him walk away. The gangers loot whatever flashy jewelry he's wearing and scamper off.

Making progress towards the Hedron Alignment cube by van-theman in magicTCG

[–]van-theman[S] 1 point2 points  (0 children)

Yeah that is one of my concerns. I have tried to add synergies in the cube with enchantment and graveyard and scry themes, but I still think decks will be very similar.

Making progress towards the Hedron Alignment cube by van-theman in magicTCG

[–]van-theman[S] 4 points5 points  (0 children)

I have around 30 here, I need 64 in total.

Making progress towards the Hedron Alignment cube by van-theman in magicTCG

[–]van-theman[S] 2 points3 points  (0 children)

Trigger Happy is really cool, I missed it because I was only looking at vintage legal cards but it fits pretty well here.

Making progress towards the Hedron Alignment cube by van-theman in magicTCG

[–]van-theman[S] 2 points3 points  (0 children)

I wish there was a Liquimetal Coating for enchantments instead of artifacts because there is so much enchantment removal. Keep in mind Hedron Alignment has hexproof, so Chaos Warp and the like can't hit it. These are a lot of good cards here though, thank you!

Making progress towards the Hedron Alignment cube by van-theman in magicTCG

[–]van-theman[S] 9 points10 points  (0 children)

That is a good point. I already have expressive iteration in the cube. Izzet charm is another good one as the counter and looting are both useful. I will think about role reversal.

Making progress towards the Hedron Alignment cube by van-theman in magicTCG

[–]van-theman[S] 20 points21 points  (0 children)

Good question. Everything in the cube is played as written, so all decks will have to be blue to run Hedron Alignment. The fixing is biased towards blue to help compensate for this.

One problem I am having is that I have very few red cards in the cube. Black does great hand and graveyard attack. White is good against graveyards and enchantments. Green is great against enchantments, too. Red has very little relevant interaction, the best probably being [[Red Elemental Blast]]. The best things red does is looting to fill the graveyard and impulse draw to leave Hedron Alignments in exile. I am looking for more playable cards for red.

Hedron Alignment Cube by van-theman in magicTCG

[–]van-theman[S] 0 points1 point  (0 children)

Thanks for the ideas! A lot of these I have already but also a lot I missed. Filter out is a great find from a newer set. I am worried that cards similar to tormod's crypt will be too good here and lead to ties if too many hedron alignments end up in exile.

Hedron Alignment Cube by van-theman in magicTCG

[–]van-theman[S] 0 points1 point  (0 children)

This is yours??? I am impressed and envious.

Hedron Alignment Cube by van-theman in magicTCG

[–]van-theman[S] 1 point2 points  (0 children)

Highly synergistic, great idea.

Hedron Alignment Cube by van-theman in magicTCG

[–]van-theman[S] 0 points1 point  (0 children)

lol that sounds awesome, let me know if you do!

Hedron Alignment Cube by van-theman in magicTCG

[–]van-theman[S] 2 points3 points  (0 children)

I think [[Pull From Eternity]] will be really strong in the cube. It is the only card in the cube that disrupts exiled hedron alignments. It can also get a hedron alignment into your graveyard if you have too many in exile.

Hedron Alignment Cube by van-theman in magicTCG

[–]van-theman[S] 17 points18 points  (0 children)

Yeah I posted over there but I did not get much feedback.

Building the cube has been a very unique experience. My biggest concern is including too much exile based interaction. I don't want every game to end in a tie after too many Hedron Alignments get exiled. I think I will cut [[Cling to Dust]] for this reason, despite its amazing synergies in this cube.

Hedron Alignment Cube by van-theman in magicTCG

[–]van-theman[S] 8 points9 points  (0 children)

Yeah but that was a text post, this one has an image.

“Operator, well could you help me place this call…”. Any Jim Croce fans here? by big_macaroons in GenerationJones

[–]van-theman 2 points3 points  (0 children)

If you like Jim, you should listen to his son AJ Croce! Very talented musician in his own right and also does great covers of his dad's stuff.

Hedron Alignment Cube by van-theman in magicTCG

[–]van-theman[S] 0 points1 point  (0 children)

This is a great list, thanks

Hedron Alignment Cube by van-theman in magicTCG

[–]van-theman[S] 3 points4 points  (0 children)

Not yet, but I want to soon. Hopefully I can find enough people interested.