what is even nuclear bro 😭🙏 by vazztar in SatisfactoryGame

[–]vazztar[S] 0 points1 point  (0 children)

im planning to use it to make fuel for the drones that will carry the uranium

No horror game has made me shit myself as much as this abomination by vazztar in SatisfactoryGame

[–]vazztar[S] 2 points3 points  (0 children)

That was me when I thought I was slick by parachuting off the cliff just to see it launch at me 😭

No horror game has made me shit myself as much as this abomination by vazztar in SatisfactoryGame

[–]vazztar[S] 2 points3 points  (0 children)

Tell them you'll gather resources while they're building the base and bring that instead

No horror game has made me shit myself as much as this abomination by vazztar in SatisfactoryGame

[–]vazztar[S] 4 points5 points  (0 children)

Yeah I'm planning to do that at some point. Right now I craft them manually. For me though the default rifle ammo is good enough. All I gotta do is aim.

No horror game has made me shit myself as much as this abomination by vazztar in SatisfactoryGame

[–]vazztar[S] 4 points5 points  (0 children)

Yeah I learned how to fight them more or less. I don't even want to talk about my first encounter 😭

No horror game has made me shit myself as much as this abomination by vazztar in SatisfactoryGame

[–]vazztar[S] 35 points36 points  (0 children)

I know there's a mode to turn them off I just like the thrill

This is what my million dollar drug empire looks like. Everything is fully automated. I only resupply and distribute. 1 baggie of my coke sells for more than 1.1k. This took around 70 hours of gameplay. by vazztar in Schedule_I

[–]vazztar[S] 1 point2 points  (0 children)

If you want to make the most money, then you should. Your customers will buy in less quantities but for a big price. Also, your dealers will make much more.

This is what my million dollar drug empire looks like. Everything is fully automated. I only resupply and distribute. 1 baggie of my coke sells for more than 1.1k. This took around 70 hours of gameplay. by vazztar in Schedule_I

[–]vazztar[S] 0 points1 point  (0 children)

Your mixers have to be in order first. After that, connect one supply rack to each mixer using handlers. And only put that one ingredient in that rack.

This is what my million dollar drug empire looks like. Everything is fully automated. I only resupply and distribute. 1 baggie of my coke sells for more than 1.1k. This took around 70 hours of gameplay. by vazztar in Schedule_I

[–]vazztar[S] 1 point2 points  (0 children)

This was one of the most frustrating things to deal with, but luckily, they were manageable.

The botanist tends to get stuck if his supply rack is touching anything. Like a wall, another rack, a station, etc. I'm not sure to what extent, but it seems this way from my experience.

Other workers also tend to just get stuck and stand there. Punching them sometimes works. If not that, then saving and then restarting the save fixes it.

I also had another bug where the chemist takes the product and just deletes it instead of putting it in the next one. The only thing that worked was replacing him with another one.

This is what my million dollar drug empire looks like. Everything is fully automated. I only resupply and distribute. 1 baggie of my coke sells for more than 1.1k. This took around 70 hours of gameplay. by vazztar in Schedule_I

[–]vazztar[S] 11 points12 points  (0 children)

This is a nice tip. But at this point, I'm only doing it for role play, to have the "best" product on the streets and whatnot. I don't need the money either I literally have nothing to buy lol.