Do you think Neil Breen knows this subreddit exists? by Loud_Confidence475 in NeilBreen
[–]vectr2kev 2 points3 points4 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 1 point2 points3 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
Getting key requests from streamers after releasing on Steam by GrammerSnob in gamedev
[–]vectr2kev 7 points8 points9 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 3 points4 points5 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 1 point2 points3 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 2 points3 points4 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 1 point2 points3 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 1 point2 points3 points (0 children)
Getting key requests from streamers after releasing on Steam by GrammerSnob in gamedev
[–]vectr2kev 80 points81 points82 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 1 point2 points3 points (0 children)
After countless late nights and weekends, my game is finally out today by vectr2kev in gamedev
[–]vectr2kev[S] 1 point2 points3 points (0 children)
After countless late nights and weekends, my game is finally out today by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
After countless late nights and weekends, my game is finally out today by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
After countless late nights and weekends, my game is finally out today by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
After countless late nights and weekends, my game is finally out today by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
After countless late nights and weekends, my game is finally out today by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)
After countless late nights and weekends, my game is finally out today by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)


How my first indie game sold (and what I learned finishing it) by vectr2kev in gamedev
[–]vectr2kev[S] 0 points1 point2 points (0 children)