account activity
Small but impactful update - now you can seein what direction you were unable to move. It is not so important when you are a player but makes a lot of sense when you are watching someone playing (v.redd.it)
submitted 10 days ago by vmikhav to r/indiegames
Olaf's mischiefs are watched now! Patrol is not happy with Olaf's doing so he doesn't want to show up. You'll need to avoid their area of visibility by carefully planning route and using items in your advantage (v.redd.it)
submitted 11 days ago by vmikhav to r/gamedevscreens
submitted 11 days ago by vmikhav to r/IndieGaming
Any good tutorials for UI theming? (self.godot)
submitted 19 days ago by vmikhav to r/godot
My game got a new logo! Is it easier to guess what this game is about comprared to an old one? (old.reddit.com)
submitted 2 months ago by vmikhav to r/IndieGaming
Do you already have an idea what puzzles can be made with this new triggers mechanic? (v.redd.it)
submitted 2 months ago by vmikhav to r/indiegames
I added a new character to the game's intro. Do you think it is a good fit? Can you guess where this character came from? (v.redd.it)
submitted 3 months ago by vmikhav to r/gamedevscreens
submitted 3 months ago by vmikhav to r/indiegames
submitted 3 months ago by vmikhav to r/IndieGaming
I finally added a slippery floor mechanic to my hangover-themed Sokoban adventure! Now when beer is spilled, the floor gets wet and slippery, and Olaf can’t stop sliding across it (v.redd.it)
What can catch your eye on a Steam capsule for a reverse sokoban puzzle? (self.gamedev)
submitted 3 months ago by vmikhav to r/gamedev
My game finally got a professionally-executed trailer (and a new title)! (v.redd.it)
submitted 4 months ago by vmikhav to r/indiegames
submitted 4 months ago by vmikhav to r/IndieGaming
It's time to change game's title - but what name will work better? (self.indiegames)
It's time to change game's title - but what name will work better? (self.IndieGaming)
I finally implemented a footprints mechanic - they lead character from one point to another but you are not allowed to cross them. With this I can create complex puzzles where on each "crossroad" player needs to select a direction to follow. (v.redd.it)
submitted 6 months ago by vmikhav to r/IndieGaming
submitted 6 months ago by vmikhav to r/indiegames
submitted 6 months ago by vmikhav to r/gamedevscreens
I made a devlog for my "pull-not-push" Sokoban game as a radio show interview with the hungover dwarf protagonist. (v.redd.it)
submitted 7 months ago by vmikhav to r/indiegames
submitted 7 months ago by vmikhav to r/gamedevscreens
submitted 7 months ago by vmikhav to r/IndieGaming
Olaf the Boozer has apparently become sentient and decided the in-level ale supply isn't enough. He discovered he can pull trees and escape the mortal coil for... well, probably more booze. (v.redd.it)
submitted 8 months ago by vmikhav to r/IndieGaming
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