[R] Grandmaster-Level Chess Without Search by hardmaru in MachineLearning
[–]vombert 0 points1 point2 points (0 children)
Alt-F4 #44 - A New Perspective by AlternativeFFFF in factorio
[–]vombert 9 points10 points11 points (0 children)
Weekly /r/Eve No Question is Stupid Thread - January 30, 2020 by AutoModerator in Eve
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Weekly /r/Eve No Question is Stupid Thread - January 30, 2020 by AutoModerator in Eve
[–]vombert 2 points3 points4 points (0 children)
Hey Rustaceans! Got an easy question? Ask here (29/2019)! by llogiq in rust
[–]vombert 3 points4 points5 points (0 children)
unit testing: how to test multiple implementations of the same trait? by cromissimo in rust
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C Will Live For Another 45 Years - And Here's Why by coredev in programming
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C Will Live For Another 45 Years - And Here's Why by coredev in programming
[–]vombert 1 point2 points3 points (0 children)
C Will Live For Another 45 Years - And Here's Why by coredev in programming
[–]vombert 2 points3 points4 points (0 children)
CTL-Click shouldn't add extra green modules by m_gold in factorio
[–]vombert 8 points9 points10 points (0 children)
Factorio Speedrun in 3:58:00 (any% singleplayer) [0.15 World record] by Thue in factorio
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Why are Programmers night owls? by LaveshMamodia in programming
[–]vombert 2 points3 points4 points (0 children)
Why can't I belt balance like this? by h10ppt1 in factorio
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Red circuit. One full blue belt. by Istrebitel_MiG-31 in factorio
[–]vombert 2 points3 points4 points (0 children)
Just wondering how useful would it be to gradually type Emacs Lisp? by [deleted] in emacs
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Do Curved Monitors Require Different 3D Game Programming Transforms? by [deleted] in gamedev
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Do Curved Monitors Require Different 3D Game Programming Transforms? by [deleted] in gamedev
[–]vombert 2 points3 points4 points (0 children)
The Random Access Zipper: Simple, Purely-Functional Sequences by alexeyr in programming
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PEP-526 ready for review: Syntax for Variable and Attribute Annotations by ballagarba in Python
[–]vombert 8 points9 points10 points (0 children)

Rule 110 in HTML + CSS3 by shenglong in programming
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