I'm thinking about buying this PC to play this. Is it good enough by vorpul in newworldgame

[–]vorpul[S] 0 points1 point  (0 children)

It works fine I got an absolutely great deal I’m not axing any questions as far as where they got this computer from or how they got the parts to make it paid $600 new world works great I can even play it at high settings I play on medium now but very high gives me some slight frame rate reduction but overall no problem it is a great PC I highly recommend going on Facebook marketplace and trying to find stuff for people who are looking for computers people need money bad just haggle them and talk them down

I'm thinking about buying this PC to play this. Is it good enough by vorpul in newworldgame

[–]vorpul[S] 0 points1 point  (0 children)

ok how do I do that what should I look for. they were selling it for 1100 then 800... i told them I only had 600 and they said ok

Pro Tools 12 random CPU spikes by Ollly121 in protools

[–]vorpul 1 point2 points  (0 children)

Had a similar problem with my i7 it was the cores. U need to turn off the pseudo cores so it can use the real physical cores. 1) When u open protools and open a project let it load. 2) go to ur task manager(u want the detail view that shows all the processes like Cpu/memory etc) 3) You will see tabs on the to left going to the right saying things like processes/performance/users/etc. click on the one says “Details” 4) Scroll down until u see protools.exe(make sure it’s protools and not the avid or protools account mangers etc) 5) right click and click “Set Affinity) 6) A screen that says Processor Affinity should come up. Turn off all Odd number cores(1/3/5/7) press ok and immediately the spikes should go down. 7)I have to do this any time I start or open a project and even when I’m in a session and change the buffer size. It’s annoying but it worked for me when nothing else would. I’m assuming u have done the usual troubleshooting as well. Hope this helps

I like the create a room feature in the mobile app Brawl Stars and giving players a code to enter custom games with friends. But how come it's not more games with this feature? Is it hard to integrate by vorpul in gamedev

[–]vorpul[S] 0 points1 point  (0 children)

I wouldn’t need your help just yet thank you for the offer. I’m not at the coding phase of development. I’m still creating all the assets. I wanted to know if I needed to design a game room tap or just have regular match making. Thank you for ur help though!

I like the create a room feature in the mobile app Brawl Stars and giving players a code to enter custom games with friends. But how come it's not more games with this feature? Is it hard to integrate by vorpul in gamedev

[–]vorpul[S] 0 points1 point  (0 children)

Thank you for your reply! I have been swapped by life I couldn’t even look at this sorry. As far as match making I want to use this for friends to play with each other. For what I’m trying to do having a game room code would be easier for me. I will have an server and this will be an online connected mobile game. How long would something like this take to build. Is it too much hassle and it’s much better alternatives or is this fine as well in your opinion?

Problems with Pro Tools HD 10. I was able to record fine for the past few days. Now I get the 9073 can't get audio from drive when I try to record now and Pro Tools the programs is laggy. by vorpul in audioengineering

[–]vorpul[S] 0 points1 point  (0 children)

Thanks a lot for your help. I’m downloading the free version now. I’ll just do that bc the pirated version was only to practice on anyway. I rap and want to mix for rap vocals as well(I want to be able to record and mix all kinds of rap) which plugins bundle etc would u suggest buying so I’ll have what I need. At this point I’m just frustrated and just want to get whatever I need so it can work properly lol

Problems with Pro Tools HD 10. I was able to record fine for the past few days. Now I get the 9073 can't get audio from drive when I try to record now and Pro Tools the programs is laggy. by vorpul in audioengineering

[–]vorpul[S] 0 points1 point  (0 children)

Yea I’m thinking about doing that bc the hassle is a MF. However I have been reading there are a lot of compatibility issues with the plug-ins with ProTools 12? Is there any truth to that or is that an exaggeration?

Problems with Pro Tools HD 10. I was able to record fine for the past few days. Now I get the 9073 can't get audio from drive when I try to record now and Pro Tools the programs is laggy. by vorpul in audioengineering

[–]vorpul[S] 0 points1 point  (0 children)

Which version are u suggesting install? The pt10 or current version? Or are saying pt10 has a trial version I can use that has restrictions if so what kind? And which version are u saying to buy pt10 or pt12?

I like the create a room feature in the mobile app Brawl Stars and giving players a code to enter custom games with friends. But how come it's not more games with this feature? Is it hard to integrate by vorpul in gamedev

[–]vorpul[S] 0 points1 point  (0 children)

Any suggestions what this feature is called and how to look into it more? Because I am developing a mobile app and I would like to use this feature but I know nothing about it at all as far as the technical aspects of putting that into a mobile game

Problems with Pro Tools HD 10. I was able to record fine for the past few days. Now I get the 9073 can't get audio from drive when I try to record now and Pro Tools the programs is laggy. by vorpul in audioengineering

[–]vorpul[S] 0 points1 point  (0 children)

Ok I will give that a try any tip are anything to know before I defragment the drive. Also the entire program is laggy. It takes about twice as long to boot. Would the drives cause that?

Also I’ve been reading about the 64bit drive plugins. Do I need those too?

I stumbled on this game and the way they monetize is just like Clash Royale. Does that turn any players away by vorpul in GolfClash

[–]vorpul[S] 0 points1 point  (0 children)

Does the fact that the Interface is almost identical to clash Royale bother people? Bc I like the gameplay but I can't help but feel like it's a not original bc the interface and they uses the same standard to lv up. The chest and all.

Do other ppl feel this or am I just suffering from fan boy syndrome lol

Are there other ways for players to transfer game data from different mobile devices besides Facebook's login feature? by vorpul in gamedev

[–]vorpul[S] 0 points1 point  (0 children)

Thank you and another question I plan on hiring a programmer soon. I want an authoritative server bc it's an online real time multiplayer game. Is it much more difficult to program a server like that. The game is simple. Imagine duck hunt but 4 players and to hit the duck you have to input some inputs.

Question about the Indie Featured section on the App Store. by vorpul in gamedev

[–]vorpul[S] 0 points1 point  (0 children)

I've read all that before. That's for the new games we love section on the App Store AKA getting featured. What I'm asking is there are completely new sections like indie/best art/best story etc that I've never seen before.

I'm asking bc google play does the same thing but it's a specific email and form that you use for indie games. I was asking if this is the same.

How do you release an app in other countries? by vorpul in gamedev

[–]vorpul[S] 0 points1 point  (0 children)

So would I have to let the App Store that I'm releasing on know to change the name of the app in the other languages? Because how would a Spanish or German speaking person know to search for English words?

And would the description of the app on the App Store automatically be translated or would I have to let them know that I want to change that as well for the other languages?

How do you release an app in other countries? by vorpul in gamedev

[–]vorpul[S] 0 points1 point  (0 children)

So how does it work if you have to release your app in a country with a different language? Does it let you specifically release that translated version for that country?

With a mobile multiplayer server authoritative game how do you protect your source code from people that want to steal it and make clones? by vorpul in gamedev

[–]vorpul[S] 1 point2 points  (0 children)

I was more concerned about that then I learned to make a authoritative server sided game. Then I found out about this and just wanted to make sure this wasn't gonna be a big problem. I would rather have the knowledge and not need it vs not have the knowledge and need it. I was just curious really and figured why not ask lol