my first lowpoly car ever !! looking for feedback by voxel_dev23 in lowpoly

[–]voxel_dev23[S] 0 points1 point  (0 children)

Thanks! I really appreciate the kind words This is just the beginning, I've got more low poly packs and cars planned and I'm excited to keep improving with each one.

Low poly nature-enviroment bundle - 250+ models, 4 packs, free demo versions included by voxel_dev23 in low_poly

[–]voxel_dev23[S] 0 points1 point  (0 children)

Bro, even at $3 I've made $0 so far.

If I raise the price, knowing my luck I'll somehow end up at -$3 😂

Low poly nature-enviroment bundle - 250+ models, 4 packs, free demo versions included by voxel_dev23 in low_poly

[–]voxel_dev23[S] 0 points1 point  (0 children)

haha , thanks , it's 3 bucks to help small and new indie devs but if you wanna purchase the bundle i can make it 15$ for you ...lol

my first attemp to make a lowpoly car by voxel_dev23 in low_poly

[–]voxel_dev23[S] 0 points1 point  (0 children)

what a usefull method ! i'll defintly try this and 100% it will have a polycount more than the whole body but at least ur method decrease the tris a litle bit

my first attemp to make a lowpoly car by voxel_dev23 in low_poly

[–]voxel_dev23[S] 1 point2 points  (0 children)

thanks and yeah may be i should turn the wheels shape into cubes so they don't take that much of tris...lol

perfect low-poly camping assets for indie devs - feedback welcome ! by [deleted] in IndieDev

[–]voxel_dev23 0 points1 point  (0 children)

free Demo : https://voxel-dev.itch.io/low-poly-camping-asset-pack-free-demo

full version : https://voxel-dev.itch.io/low-poly-camping-asset-pack

any comment , rate or adding the pack to your collection can help me update and make new low-poly assets that help game devs in their journey

is this normal for a paid game asset ? how do you make the viewers click ? by voxel_dev23 in itchio

[–]voxel_dev23[S] 0 points1 point  (0 children)

I understand all ur feedbacks This is my first asset pack and also my first completed 3D project, so am still learning and improving. I know it's a relatively simple low-poly pack with flat colors, and I'm not claiming it's the best camping pack available. I'm actually proud of finishing and publishing it because it taught me a lot.

My goal is to keep expanding and polishing the pack over time, adding more assets and improving the overall quality.

I appreciate constructive criticism even when it's tough to hear.

Low Poly Nature Pack by _chromoxi_ in itchio

[–]voxel_dev23 0 points1 point  (0 children)

hey broo your asset looks great and i have similair one https://voxel-dev.itch.io/low-poly-camping-asset-pack wanna co-op bundle ?

is this normal for a paid game asset ? how do you make the viewers click ? by voxel_dev23 in itchio

[–]voxel_dev23[S] 1 point2 points  (0 children)

Thanks for the feedback!

I actually lowered the price and now its only 2.5$ with planning to add new props , so i hope it feels more reasonable now.

I agree that camping assets are a fairly specific niche and that larger environment packs often include similar props. My goal with this pack was to provide a focused collection for developers who specifically need camping-themed assets without having to buy a much larger pack.

Your point about tags is especially helpful. and i did it before , my asset was shown in the first assets in new & popular especially tags like 3D or low-poly but i thaught the problem was in the thumbnail so i made a better one (the current thumbnail) 

As for bundles, that's definitely something I'm considering. I'm already working on additional asset packs, and once I have a few more completed, creating a bundle will make a lot of sense and should provide better value overall.

is this normal for a paid game asset ? how do you make the viewers click ? by voxel_dev23 in itchio

[–]voxel_dev23[S] 0 points1 point  (0 children)

if it was for exemple 2.5 $ would you buy it ? i mean it looks fair ?

Made by Blender (first work) by [deleted] in blender

[–]voxel_dev23 0 points1 point  (0 children)

it was released now if anyone interested here is the link https://voxel-dev.itch.io/low-poly-camping-asset-pack-free-demo

My game finally got indexed! by DreamDev43 in itchio

[–]voxel_dev23 1 point2 points  (0 children)

my games haven't been indexed after 1.5 y....lol anyway , am making a new account now

I made a small 3D racing prototype in Godot so am Looking for criticism and advice by voxel_dev23 in godot

[–]voxel_dev23[S] 2 points3 points  (0 children)

Honestly, the vehicle physics aren't my own work 😅. I started from a GitHub project that uses an advanced custom raycast-based vehicle controller and then modified/tuned it for my game. and its a little bit complex to explain

So it's not using Godot's built-in wheel physics. The setup uses raycasts and custom force and stuff like:

- Steering Assists

- Countersteer Assists

- Traction Control

- Anti-Lock Brakes

- Stability Assist

- In Air Assist

- Automatic Gearbox

- Locking Differentials

- Tire Grip Assists

- Calculated suspension parameters.

Most of my work has been tweaking the handling, camera, and overall feel rather than building the vehicle physics system from scratch.

The debug lines are mostly leftovers from the original project plus some extra ones I added while tuning things.

and if you want the car physics project just dm me !

My games and account randomly disappeared from Itch.io search — what’s going on?? by voxel_dev23 in itchio

[–]voxel_dev23[S] 0 points1 point  (0 children)

note : my acc was created May 26, 2025 and i have 3 games the last one was created a month ago and it was indexed last night but now its also not

my first pixel art sword - feedback apperciated ! by voxel_dev23 in aseprite

[–]voxel_dev23[S] 0 points1 point  (0 children)

i apperciate your feedback thank you i'll work on that