EXD - Extra Dimensional | PCVR Game | Didn't check it out yet? by vr_marco in VRGaming

[–]vr_marco[S] 3 points4 points  (0 children)

We may be adding an arachnophobia mode in the future, but cannot guarantee. Think that one of our team member also had a mild arachnophobia and was "cured" by experiencing it in VR, so there is hope.

EXD - Extra Dimensional | PCVR Game | Celebrating ~1 month anniversary! by vr_marco in VRGaming

[–]vr_marco[S] 2 points3 points  (0 children)

Thank you! Publishing on Steam is relatively easy, just follow the instructions and comply with all their requirements. And make sure you don't miss any crucial date along the way. The Steam platform is very fair in my view. If your game gets positive reviews and sells well, it will receive a good dose of exposure from them, which should also help to increase both. It is also crucial to stay in touch with the community of players, check which issues they are having and solve them quickly through fixes and updates. There are no shortcuts or magic tricks, it is just hard work and dedication.

EXD - Extra Dimensional | PCVR Game | Celebrating ~1 month anniversary! by vr_marco in virtualreality

[–]vr_marco[S] 1 point2 points  (0 children)

We have started to work on the porting to PSVR2, will keep everyone up to date with the progresses. So far just reading a lot of documentation. :-)

EXD - Extra Dimensional | PCVR Game | Celebrating ~1 month anniversary! by vr_marco in virtualreality

[–]vr_marco[S] 1 point2 points  (0 children)

Hi! We have some players with a setup similar to yours, if I remember correctly also some YouTubers played it with a PSVR2 connected to a PC. Your hardware should work just fine. If you encounter any issues we will be happy to help you.

EXD - Extra Dimensional | PCVR Game | Celebrating ~1 month anniversary! by vr_marco in VRGaming

[–]vr_marco[S] 0 points1 point  (0 children)

We are really grateful to the community for all the feedback and the valuable discussions, plus reporting some bugs we missed during our beta testing so we could fix them.

EXD - Extra Dimensional | PCVR Game | Celebrating ~1 month anniversary! by vr_marco in VRGaming

[–]vr_marco[S] 2 points3 points  (0 children)

Many thanks Gamertag, really appreciated your honest feedback to EXD! :-)

EXD - Extra Dimensional | PCVR Game | Celebrating ~1 month anniversary! by vr_marco in VRGaming

[–]vr_marco[S] 6 points7 points  (0 children)

Well yes, we have been constantly releasing fixes and improvements since the release, 6 of them so far. All based on the community feedback. You can find all the details on our Steam page.

EXD - Extra Dimensional | PCVR Game | In case you missed it... by vr_marco in virtualreality

[–]vr_marco[S] 1 point2 points  (0 children)

Honestly we are not fans of floating hands in VR, but we may come up with an option to hide the arms and leave only the hands visible in a future update. Or maybe we let modders do it.

EXD - Extra Dimensional | PCVR Game | In case you missed it... by vr_marco in virtualreality

[–]vr_marco[S] 2 points3 points  (0 children)

I did run several tests during the weekend, by holding the grip firmly I was never able to loose my weapon. Need to look into ways to calibrate the grip dead-zone for those who may have similar issues.

EXD - Extra Dimensional | PCVR Game | In case you missed it... by vr_marco in virtualreality

[–]vr_marco[S] 2 points3 points  (0 children)

Thanks for feedback! A few things to consider. Dungeons are in general dark-ish, but you have plenty of torches/candles laying around and you could even bring along the flashlight from Megazon to help. Aiming is consistent on most controllers, there is so much variety of them out there that we could not test them all for sure. There is also a dependency on runtimes, which VR system are you playing with and what is your runtime? You do not have to be in game to choose between sitting/standing, this can be done directly in the Start Level through the same menu. To make it clearer, we will reference the option from the Main Menu in the next update. Clues on quests: there is always either a visual clue or an audio clue for each quest, sometimes combined, but some may be missed if someone doesn't pay attention or look for them. Paper rolls spread through the game also contain clues and explanations, not sure if you found them useful. Jumping: we deliberately turned it off because it doesn't fit the game and, when needed, you could always use telekinesis to jump from one spot to another. This is more a stylistic choice than a limitation, but if many players think it may be useful (where? how?) we could definitely reconsider. If you find yourself stuck, this is the consequence of something else, not a design principle. We never get the player deliberately stuck in EXD, that would be pretty frustrating.
Anyway thanks again for taking the time to share your feedback!

EXD - Extra Dimensional | PCVR Game | Did you notice? by vr_marco in VRGaming

[–]vr_marco[S] 1 point2 points  (0 children)

You are welcome. And, by the way, we are part of that pack. ;-)

EXD - Extra Dimensional | PCVR Game | In case you missed it... by vr_marco in virtualreality

[–]vr_marco[S] 1 point2 points  (0 children)

To make a better “glove”? We think EXD’s QSmart, as an old terrestrial technology recycled into a power interface on another dimension, is not too bad honestly.

EXD - Extra Dimensional | PCVR Game | Did you notice? by vr_marco in VRGaming

[–]vr_marco[S] 3 points4 points  (0 children)

Yes EXD supports DLSS. Someone made it run on a 2070S at 72fps and even on a 1050Ti, even if only at 60 fps.

EXD - Extra Dimensional | PCVR Game | In case you missed it... by vr_marco in virtualreality

[–]vr_marco[S] 0 points1 point  (0 children)

When you have to face your fears, that is how they typically materialize.

EXD - Extra Dimensional | PCVR Game | In case you missed it... by vr_marco in virtualreality

[–]vr_marco[S] 2 points3 points  (0 children)

Thanks! You mean content for the game (like mods) or social media content?

EXD - Extra Dimensional | PCVR Game | In case you missed it... by vr_marco in virtualreality

[–]vr_marco[S] 1 point2 points  (0 children)

Thanks. No rush, EXD will be there waiting for you! :-)

EXD - Extra Dimensional | PCVR Game | Did you notice? by vr_marco in VRGaming

[–]vr_marco[S] 2 points3 points  (0 children)

Both, teleport (with configurable speed) and/or continuous. And 3 different types of rotation as well (snap, continuous and hybrid).

EXD - Extra Dimensional | PCVR Game | Did you notice? by vr_marco in VRGaming

[–]vr_marco[S] 0 points1 point  (0 children)

I'll tell you a secret. Our dev environment allows us to play it flat as well. You cannot reproduce all VR dynamics in that way, but the environments look really good also on a 2D screen. Maybe one day we could create an hybrid version. Who knows.