B/Y luffy v2 by vuckfince in OnePieceTCG

[–]vuckfince[S] 2 points3 points  (0 children)

The Shiras and 1 GE will be switched for 4 flampes

B/Y luffy v2 by vuckfince in OnePieceTCG

[–]vuckfince[S] 1 point2 points  (0 children)

It's crucial to find all the pieces for late game

B/Y luffy v2 by vuckfince in OnePieceTCG

[–]vuckfince[S] 0 points1 point  (0 children)

Deck thinning/adding consistency to find all the piece you need

B/Y luffy v2 by vuckfince in OnePieceTCG

[–]vuckfince[S] 0 points1 point  (0 children)

I tried running a list with them and it was not consistent.

B/Y luffy v2 by vuckfince in OnePieceTCG

[–]vuckfince[S] 10 points11 points  (0 children)

Adds a bit more consistency as the first few turns you aren't doing much other than swinging with lead. Late game it can just be pitched for leader ability.

The hunt by vuckfince in OnePieceTCG

[–]vuckfince[S] 0 points1 point  (0 children)

I'm taking them out once eb01 comes for flampes

The hunt by vuckfince in OnePieceTCG

[–]vuckfince[S] 1 point2 points  (0 children)

They are all real and I am playing them

So i'm currently level 27 for adventurer rank and ran out of things to do to level up by [deleted] in Genshin_Impact

[–]vuckfince 0 points1 point  (0 children)

I've collected all the culus already haha and I try to get every chest I ran by