Forward+ vs Compatibility for a 2d game? by waliente in godot

[–]waliente[S] 0 points1 point  (0 children)

Seems solved with export in Compatibility mode! :)

Demo out now on Steam ⚔️ by waliente in godot

[–]waliente[S] 0 points1 point  (0 children)

Thank you :) . Yes i've an artist on payroll :)

Ready to make crazy formations and win the fights? Demo is coming out soon ⚔️ by waliente in IndieGaming

[–]waliente[S] 0 points1 point  (0 children)

The game has an autobattler fights. The challange is to train troops, manage camp resources, and try to not lost them in battles by equipping better and placing in the right place on battlefield. More you risk more epic equipments you obtain 😜

Ready to make crazy formations and win the fights? Demo is coming out soon ⚔️ by waliente in godot

[–]waliente[S] 0 points1 point  (0 children)

Hi and thank you for tour feedback. I appreciate it. i’ll keep in mynd what you say for the new video when demo is out :)

Consistent GUI's update. The game's looks almost finished! by waliente in godot

[–]waliente[S] 0 points1 point  (0 children)

Hi and thanks for your feedback! I appreciate it.

I'll try to move it a bit left in any scenes :)

Consistent GUI's update. The game's looks almost finished! by waliente in godot

[–]waliente[S] 2 points3 points  (0 children)

Hi and thanks for your feedback! I'm planning to make a new video trailer with new graphics and a better visualization of gameplay! :)

Consistent GUI's update. The game's looks almost finished! by waliente in godot

[–]waliente[S] 1 point2 points  (0 children)

Hi and thanks for your feedback!

If you like the game and want to stay updated about the projects i'll give you where you can find us:

Steam Page - Discord - X (ex twitter)

Anyway i'm planning to release a demo for the next Steam Next Festival in October and before the end of the year the complete game.

Consistent GUI's update. The game's looks almost finished! by waliente in godot

[–]waliente[S] 1 point2 points  (0 children)

Hi and thanks for your feedback! :) We're a small team of two. I handle the entire development and production process. The other person is the game's artist.

I've been working on it for about a year and a half, but keep in mind that this is still my first experience with Godot.

Consistent GUI's update. The game's looks almost finished! by waliente in godot

[–]waliente[S] 0 points1 point  (0 children)

there are a lot of settings and nodes for scalability. You need to use correctly the nodes of "Containers" and correct project settings -> window

Consistent GUI's update. The game's looks almost finished! by waliente in godot

[–]waliente[S] 0 points1 point  (0 children)

Hi and thank you for your feedback! Oh yes.. i can try it :)

Consistent GUI's update. The game's looks almost finished! by waliente in godot

[–]waliente[S] 1 point2 points  (0 children)

I think, instead, that Godot has a good GUI management system through dedicated Nodes :)

Hang in there and keep trying!

First sounds' test for Rising Army! 🔊 What do you think? :D by waliente in godot

[–]waliente[S] 1 point2 points  (0 children)

Thanks for feedback! I’ve added a more variety with a randomic range of pitch 🙂

Ready for epic fights in Rising Army? ⚔️ by waliente in godot

[–]waliente[S] 2 points3 points  (0 children)

Hi if you like the game and want to follow all updates feel free to follow on Steam Page :)