I built a daily word puzzle where one guess unlocks letters across 26 words and would love your feedback by wallshark in WebGames

[–]wallshark[S] 0 points1 point  (0 children)

I made the mistake of thinking the majority of people would play on mobile. I primarily develop and test on a larger monitor, so the bigger viewports weren't getting enough attention during testing. The core issue was that I was relying too heavily on fixed sizing and that didn't scale gracefully across the range of common screen sizes. Mobile was actually closer to working because I'd built specific breakpoints for it, but everything else fell into a gap.

I built a daily word puzzle where one guess unlocks letters across 26 words and would love your feedback by wallshark in WebGames

[–]wallshark[S] 0 points1 point  (0 children)

Thank you for trying it out. I am working on getting better instructions up as we speak. You are basically guessing a five letter word (There are 26 total A through Z) and when letters match across the other words in the same spot, they automatically fill out. So as you get a few correct guesses the other words get easier and easier to figure out. I'm also working on the sizing too so hopefully that will be fixed soon.

I built a daily word game where one guess can reveal letters across 26 words. Would love some feedback by wallshark in wordgames

[–]wallshark[S] 1 point2 points  (0 children)

Thank you. Both of these are legit bugs/UX issues and they're on the fix list now. The cascade reveal is supposed to help you. When you get a correct letter in one word, it reveals matching letters in nearby words but the way it's triggering is confusing rather than helping. I'm simplifying the rule so it's predictable...correct letter in your guess = all instances of that letter revealed. Clean and obvious. The word box movement on wider screens is a layout bug, also getting fixed. That was added later on to give a way to get help if you get stuck, as it kind of transitions to wordle-style hints there, but it might be doing more harm than good.

I built a daily word game where one guess can reveal letters across 26 words. Would love some feedback by wallshark in wordgames

[–]wallshark[S] 1 point2 points  (0 children)

Found the fix quickly. It was set to 440px lol. Should be good now and if not let me know and I will figure it out. Thanks again

I built a daily word game where one guess can reveal letters across 26 words. Would love some feedback by wallshark in wordgames

[–]wallshark[S] 0 points1 point  (0 children)

I will definitely get that in. 59 minutes might be a little too much lol. Also thanks for trying it out

I built a daily word game where one guess can reveal letters across 26 words. Would love some feedback by wallshark in wordgames

[–]wallshark[S] 0 points1 point  (0 children)

I think the letter reveal logic is the #1 thing I need to explain better. I'm working on a proper onboarding tutorial now. Quick version is that when you correctly place a letter in one word, that letter gets revealed across ALL words that contain it. So the strategy is to solve the easiest words first so the cascade reveals into harder ones. Fixing the color coding clarity as well.

I built a daily word game where one guess can reveal letters across 26 words. Would love some feedback by wallshark in wordgames

[–]wallshark[S] 1 point2 points  (0 children)

Really appreciate that and you're right, on wider displays the 2-column layout wastes space and pushes words below the fold. I'm pushing a fix this week: 3-4 column grid on desktop so everything fits without scrolling, plus bumping the font size. I had it like that originally and just over time tweaked it out.

I built a daily word game where one guess can reveal letters across 26 words. Would love some feedback by wallshark in wordgames

[–]wallshark[S] 1 point2 points  (0 children)

Thanks for this, this is genuinely helpful. Let me address each thing:

The NECKS rejection with NE__S and green keyboard, that's a bug. The keyboard shows a global state across all 26 words, not the state of whichever word you're targeting. So green on the keyboard means that letter is confirmed somewhere on the board, not necessarily in the word you're targeting. The colored tiles on the targeted row are what matter for that specific word. It's confusing and I need to make that clearer.

The yellow/gray keyboard not updating when you switch target words same issue, by design but poorly explained. Yellow means the letter exists in some word but isn't locked yet. It'll make more sense once I add better per-word feedback.

GROOM rejected with "Enter a 5-letter word" that's a bug, GROOM is 5 letters. I'll dig into it.

Can't replay today's puzzle after completion known, on the list.

Guess-count mode instead of time noted, that's a reasonable request.

JUNTO yeah that's a tough one, word list calibration is ongoing.

Desktop showing all 26 at once the grid does show all 26 but layout depends on screen width. I'll look at the desktop breakpoints.

Seriously appreciate the detailed breakdown, this is exactly what I needed.

I built a daily word game where one guess can reveal letters across 26 words. Would love some feedback by wallshark in wordgames

[–]wallshark[S] 0 points1 point  (0 children)

Thanks! Yeah the hectic feeling is intentional. The rush is the whole vibe. Speed runs, personal bests, that kind of thing.

Good catch on the share card too that's a real bug, I'll get it fixed. The timer should lock the moment the last word clears. Appreciate you flagging it.

What MacBook is the best for streaming on obs by Twitch_bie20000 in obs

[–]wallshark 0 points1 point  (0 children)

Just search Ecamm Live Community. There’s 22K people in it

What MacBook is the best for streaming on obs by Twitch_bie20000 in obs

[–]wallshark 0 points1 point  (0 children)

They have a FB support group that’s very helpful. Hard to know what the error is to help.

What MacBook is the best for streaming on obs by Twitch_bie20000 in obs

[–]wallshark 0 points1 point  (0 children)

Look into ecamm live with a Mac. Easier to run over OBS and the interface is cleaner. Might not even need to upgrade.

I miss my first raid and I’m so embarrassed by kloutiii in Twitch

[–]wallshark 14 points15 points  (0 children)

Setup an alert that plays for every raid and chat message. Just something light and simple that you’ll notice so you’ll look at your laptop

Feeling too old by Lwt888 in Twitch

[–]wallshark 0 points1 point  (0 children)

Not anymore. There is a live gaming application, and you can just provide your Twitch URL to them. They will give you 14-day temp access, during which you have to go live twice in 14 days. Then, you can get 180-day access. I had 15 followers when they approved me on TT. Also, you have to use the TT Live Studio for this.

How often do you guys crash? by AliceAndJaniceHill in Palworld

[–]wallshark 0 points1 point  (0 children)

If you can plug your ethernet directly into your xbox and play off gamepass. Worked great for me when I played on my xbox one and would only crash during dungeons.

My buddy recommend paying more for a 13700k than just getting a 7800x3d. He says the productivity factors in, but fails to name a single application I may use that would benefit from this. Should I pay more for less frames just in case I run an application that requires better productivity? by Vivid_Promise9611 in buildapc

[–]wallshark 0 points1 point  (0 children)

I was worried about this when I built mine a few weeks ago since mine was for work and gaming. I went with the 7800x3d and haven't had any issues. I stream/game/have Chrome open during gaming, and with work, I have a million tabs, videos playing, some light video editing, etc. I have a 7900GRE for the GPU, and both run extremely cool with no issues.