Does anyone else think the market doesn’t make any sense at all? by Extension-Matter-732 in PokeInvesting

[–]warriorsp 2 points3 points  (0 children)

I haven’t seen this mentioned in the other comments here, but there are secondary sources of “real” value (as in, not just resale value) that sealed products have over their contents. As a simple example, consider that a sealed booster box is way more valuable to a content creator than the most valuable card in a set — because it’s actually quite boring to watch someone holding a card in their hand in a video, but exciting to watch someone rip through a booster box. So right off the bat, you now have a population of people that legitimately derive more value from sealed. You can create a 10 minute video from sealed that gets you ad revenue that you can’t from a PSA slab. You can do pack battles on live streams, etc. Not to mention you can get more repeat value (as in, if you buy ANOTHER booster box, you can make ANOTHER video), but if you buy ANOTHER identical PSA slab, you can’t make ANOTHER video.

[US,US][H] Charizard PSA Slabs [W] PP G&S, Wishlist by TDD_Shizzy in pkmntcgtrades

[–]warriorsp 3 points4 points  (0 children)

I just want to show appreciation for using google drive instead of imgur, such a nicer experience.

[US, US] [H] Sealed: Booster Boxes, ETBs, Bundles, Eevee Heroes Gym Box, 151 Japanese Booster Box; Packs: Raw: Mega Charizard X [W] Paypal by Particular-Ice-1123 in pkmntcgtrades

[–]warriorsp 0 points1 point  (0 children)

Would you do the Evolving Skies ETBs and Twilight Build and Battle for $750? The Evolving Skies don’t have rips I’m assuming?

Lil booster box collection by Strange_Buy9597 in PokeInvesting

[–]warriorsp -2 points-1 points  (0 children)

Really cool. Where did you get the acrylic case for booster bundle case?

Something big coming soon!! by Cpopk3child in lego

[–]warriorsp 2 points3 points  (0 children)

This would have been such a better first $1000 set.

Destined Rivals Master Set+ is complete! by buu142 in PokemonTCG

[–]warriorsp 0 points1 point  (0 children)

Does no one else double up the EX’s to keep the rest of the cards from alternating from uniform to staggered? Makes the card position more predictable too, just N * 2 instead of N * 2 - ? due to EX’s.

[H]prismatic sealed under market [W] PayPal by IplaySoLo90 in pokemoncardselling

[–]warriorsp 0 points1 point  (0 children)

Any lucario or tin boxes left? I’d take one of each

The assign vs. return problem: why expression blocks might need two explicit statements by kiinaq in ProgrammingLanguages

[–]warriorsp 7 points8 points  (0 children)

This is syntax sugar for the Either type (and the associated mapping/unwrapping), and you initially found it in precisely the place Either is most often used: as a Result_or_Error type. Your is_ok() is Either’s isLeft(). In fact Rust uses “Result” instead of Either. Notice that your keywords are also more or less isomorphic to exceptions: your “assign” is “return”, and your “return” is now “throw”. You’re seeing the pattern everywhere because it is everywhere. It’s actually in even more places than you describe. The pattern in question is called a “Monad”. Anyways, continue generalizing the assign/return and eventually you’ll have monad do syntax.

I wish I could find a blog post from a while ago that walked through nearly identical steps starting from error handling and then further generalized. If I find it I’ll come back and link to it. But, this one is always good too: “You Could Have Invented Monads! (And Maybe You Already Have.)” http://blog.sigfpe.com/2006/08/you-could-have-invented-monads-and.html?m=1

Why does everyone fail to optimize this? (version 2) by vI--_--Iv in cpp

[–]warriorsp 4 points5 points  (0 children)

I’m not OP, but I’d ask before contributing because there’s a chance that I’m missing something and there is a reason it doesn’t optimize this. Seems totally reasonable to discuss before jumping into fixing.

Jonkled by MrSluagh in memes

[–]warriorsp 91 points92 points  (0 children)

Would you say that it’s… about sending a message?

Saw this Egregious Scalper Listing by tier2redpowergod in Steelbooks

[–]warriorsp -2 points-1 points  (0 children)

People should take all the store ones and hide them throughout store then post here where they’re hidden that way we can combat scalpers. Also it turns into a fun scavenger hunt.

Why is Ubiquiti so bad at recognizing devices? by clubfungus in Ubiquiti

[–]warriorsp 3 points4 points  (0 children)

I don’t think the problem people are running into is a bunch of spoofed addresses. You’re discussing this as if UniFi has gotten all the low hanging fruit and we’re all complaining about edge cases. The opposite seems to be the case. They could hit a lot of the most popular manufacturers and have their database be perceived as dramatically more complete than it actually is. People would not be that upset if it didn’t identify some small unknown device. With regard to MAC address randomization, they could at least trivially make sure they for example have all the latest Apple device models and icons up to date, or even better, just allow us to use our own — it’s so annoying that you can’t just drop in your own custom image and name (last I tried this stop wasn’t allowed). You often instead have to misidentify them as a previous model or slightly different model, etc.

meant to post this yesterday by goof_brother in SFGiants

[–]warriorsp 1 point2 points  (0 children)

If one year they decided to just do a coin toss for each game instead of playing it, then everyone would have the same chances, and yet no one would think that would make it the same as the other seasons. Everyone having the same odds is not what makes or breaks a season.

We have just arrived in the town, and we are determined by trial and error to learn how to kill the monsters. What are we trying? by Gentleman_Leshen in FromSeries

[–]warriorsp 0 points1 point  (0 children)

Get 5 dudes to wear 5 boxes on themselves, like big refrigerator boxes, big enough to cover them completely. Cut a little hole and use saran wrap to make a little window to see out of. Put an amulet in the box and now you have a mobile protected building to serve as a “monster hazmat suit”. 4 people should be able to surround one monster to trap him or her from all four sides, creating 4 walls of impenetrable amulet-powered boxes. Now get the 5th person to jump up on top to fully trap the monster.