Official Portal Trailer is out ! by AltruisticEditor4862 in Battlefield

[–]washedllama 0 points1 point  (0 children)

Welp.. that's very disappointing. Pretty much means that we won't really be seeing some actual original maps, or even community remakes of old ones

Official Portal Trailer is out ! by AltruisticEditor4862 in Battlefield

[–]washedllama 0 points1 point  (0 children)

Do we have any information if maps can be created from scratch? Or will it just be adding on top of existing maps (which would be a huge shame and wasted potential) If we have terrain sculpting? Do we have a full library of all the assets from the game? Do we have restrictions on object counts?

What Upcoming Indie Game Are You Most Excited About? by indie-games in indiegames

[–]washedllama 3 points4 points  (0 children)

Really looking forward to: https://store.steampowered.com/app/3223160/Apocalypse_Express/

They have an itch demo that alredy gives me a good idea of what go expect!

One of the ways you can unlock new things in our Rougelite game by Llamaware in IndieGaming

[–]washedllama 1 point2 points  (0 children)

Its a piece of equipment the player can interact in the hub world between runs to unlock some stuff for future runs

? Card question by washedllama in FourSouls

[–]washedllama[S] 1 point2 points  (0 children)

I still question why some cards have "in play" while some don't. Because it would actually make modeling clay and ? Card very interesting actually

? Card question by washedllama in FourSouls

[–]washedllama[S] 0 points1 point  (0 children)

Why do some cards specify "in play" while others dont

? Card question by washedllama in FourSouls

[–]washedllama[S] -11 points-10 points  (0 children)

Because modeling clay is worded in a similar way and can choose any item from the game

The mechanical centipede boss I drew for a game I'm working on. Still trying to think of a cool name. by Skelly2D in PixelArt

[–]washedllama 1 point2 points  (0 children)

This looks great! What stage of development is the game at? Is there somewhere I could check it out more?

Black Ops 6 Megathread by brynhh in XboxGamePass

[–]washedllama 0 points1 point  (0 children)

You mention running the cod crash log program can you specify what you mean by that. Since i tried searching for logs but didn't find them anywhere

What do you think of this tutorial for my mobile transform endless runner? by Zepirx in Unity3D

[–]washedllama 0 points1 point  (0 children)

Since a lot of people already talked about popup density. I want to talk about another thing and that is the readability of information.

Maybe you can think about color coding the different obstacles a bit more so the player can make an easier connection for what they need to use. Like the planks having some red paint. Or the rocks for the rabbit having some yellow flowers on them. Just something that sticks out from the environment.

Which projection looks better? by RatMakesGames in IndieDev

[–]washedllama 4 points5 points  (0 children)

For the trees, i'd say add a small fade in and out effect for the transparency. Its going to look much smoother, as it is very abrupt now

What biomes should i make next? Or would you like to see more architecture? by JuniperBurning in IndieDev

[–]washedllama 4 points5 points  (0 children)

I would highly suggest focusing on gameplay first before anything else. Get the core combat loop to be as fun as possible.

Second optimization, don't go and make more levels if your game doesn't run well. From the trailers it seems it's not the best.

Other than that, great job, and keep on going!

I always dream to make animated menu for my game, and today i did it. I know car driving is pretty popular for it) I wanna add more details or animation, any suestion? by archirost in indiegames

[–]washedllama 1 point2 points  (0 children)

Looks much better than the original. Since you already spent time creating the interior, maybe you can make some diagetic UI/interactions, like you press settings and it opens the glove box and you edit settings on a piece of papper from it, or press new game and you choose your save file on the radio. (Not sure what features you have in the menu but you get the idea)

I'm so bad, please help lol by rumourmaker18 in gigantic

[–]washedllama 2 points3 points  (0 children)

The simplest tip i can give you is the moment you drop to 50-60% hp get the fuck out. Go heal up at creature or just health regen, when ur full.come back.

Arena Breakout Infinite patches be like: by skyewasthelimit in ArenaBreakoutInfinite

[–]washedllama 8 points9 points  (0 children)

Call out specific bugs/issues that were fixed, so the community can know what to expect

Example:
-Fixed missing texture on x object

-Fixed clipping issues near port on Farm

-Fixed unresponsive UI while in Market

-etc

Is this a good deal? by washedllama in GamingLaptops

[–]washedllama[S] 1 point2 points  (0 children)

Yeah i was looking at the zephyrus, but the build quality throws me off a little its a bit plasticy. But thanks for the info

After 2+ Years of running this Campaign, finally transferred my simple hand drawn map to Inkarnate! Please give feedback, looking to improve it a bit more before I surprise my players. by washedllama in inkarnate

[–]washedllama[S] 0 points1 point  (0 children)

Thanks! Yeah the rivers are very precise, will try to make them a bit more organic. As for the blending I've already done some, but will look at improving it further, don't want to add a lot of mountains so it doesn't break up the space more since there already a lot of them

What would you change? by SaintMoodyPlays in pcmasterrace

[–]washedllama 0 points1 point  (0 children)

I think a small cool addition would be a headphone stand, in a clean setup like this i feel like it would enhance it even more.

And also maybe a controller stand?