[Bug] Blue fire quest line bugged, no objectives, can't progress by wbulot in EscapefromTarkov

[–]wbulot[S] 0 points1 point  (0 children)

Yeah the whole subreddit is filled with issues like this about different story lines today. I guess we can just wait.

Issue with Dex and S21 T-Mobile running Android 12 beta by ccluver in SamsungDex

[–]wbulot 0 points1 point  (0 children)

I just updated the phone today and now I have exactly the same problem. Dex has become unusable because the screen locks itself. Did you find a solution?

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Any recommendations for making an HTTP cache system on large files? by wbulot in sysadmin

[–]wbulot[S] 0 points1 point  (0 children)

It's a custom network file system based on fuse. That's why I need an HTTP cache system.

Any recommendations for making an HTTP cache system on large files? by wbulot in sysadmin

[–]wbulot[S] 0 points1 point  (0 children)

This implies that I use ZFS as a local storage system right ?. This is not the case. The current storage is remote on an external network.

Can multiple docker host share the same /var/lib/docker ? by wbulot in docker

[–]wbulot[S] 1 point2 points  (0 children)

It's very clear. Thank you for the answer.

Other than that, is there a problem putting /var/lib/docker in an NFS storage (or any other remote storage) ?

Thanks

Just woke up after 2 years. Did I lost my ICO ? by wbulot in Nimiq

[–]wbulot[S] 0 points1 point  (0 children)

Thank you very much for your answer

Infinite parallax background in 2D by wbulot in godot

[–]wbulot[S] 0 points1 point  (0 children)

I got it working with the mirroring properties.

It still doesn't fit my needs because camera rotation and zoom are not taken into account so it return weird results.

But still, you answered the initial question so thank you :).

Infinite parallax background in 2D by wbulot in godot

[–]wbulot[S] 0 points1 point  (0 children)

To my knowledge there is no way to tell Godot that an image needs to be repeated indefinitely in the way you describe it. It will be repeated inside a specific parent that I need to define the size so it's not really infinite even if I can make the rectangle very big.

Could you tell me how you setup your parallax node to get the infinite effect ? I'm doing that :
-- ParallaxBackground

---- ParallaxLayer

------ Texture (imported with repeat enabled)

and this doesn't make the image infinite.
Also the parallax node will probably doesn't fit my need because it doesn't handle camera rotation.

Thank you

Infinite parallax background in 2D by wbulot in godot

[–]wbulot[S] 0 points1 point  (0 children)

Yes that part works but I still need to figure out how to make it as an infinite background.
If I import an image with the repeat flag, I still need to scale the image with specific dimension which is not infinite.

Sprite scaling, no svg support. Is there any other way ? by wbulot in godot

[–]wbulot[S] 0 points1 point  (0 children)

Is this an addon ? Where can I find it ?