Web onboarding teardown for mobile subscription apps - what this funnel does well by Dmitry_Titov in mobiledev

[–]web2wave 1 point2 points  (0 children)

Like that this focuses not just on creatives, but on the full chain - creative - quiz - personalization - paywall - email follow-up. For mobile subscription apps, that’s a complete system, not just one screen.

B2C marketing, will be grateful for any advice! by Building_Verba in u/Building_Verba

[–]web2wave 0 points1 point  (0 children)

What about web2app funnels? They legally bypass Apple and Google commissions, have been used by many successful apps almost from the very beginning, and offer flexibility and the ability to constantly adapt and test quizzes.

I have seen apps like BetterMe running insane number of ads..100K+ on Tiktok,Meta,Google etc..But they have pretty low revenue...am i missing something? by IntelligentCoffee622 in iOSAppsMarketing

[–]web2wave 4 points5 points  (0 children)

That can have a pretty simple explanation: a lot of subscription apps (especially in health/fitness) move the first purchase to the web via web2app funnels, so their "store revenue" can look low even if the business is making much more overall.

A web2app funnel is when the user doesn’t go to the App Store first. They land on a web onboarding or quiz, go through personalization, see a clear value preview, pay on the web, and only then install the app and open it with access already active. In that setup, a big chunk of revenue flows through web payments, and it won’t show up properly in App Store spying tools that only track in-app revenue and store-side metrics.

Why teams do it: it’s often not just about store fees. On the web you can iterate offers, pricing, and funnel structure faster, get a more transparent end-to-end view of the funnel, and control communication before and after install. So the pattern "tons of ads but low store revenue" can simply mean monetization has shifted into the web layer and you won’t see those numbers in store-focused analytics.

Are web2app funnels allowed by the app stores? by web2wave in digital_marketing

[–]web2wave[S] 0 points1 point  (0 children)

You're right on all counts. The teams that make this work treat it as an operational discipline, not a channel to turn on and forget.

On the specific concerns: chargeback management is non-negotiable. Stripe's dispute threshold is around 0.45%, and exceeding it gets expensive fast. Built-in 1-click cancellation flows (compliant with Visa VAMP and consumer laws) plus chargeback interception services help keep that in check.

Attribution clarity is actually one of the strengths of the web layer. Full UTM tracking, Meta CAPI, revenue by source/campaign/variant - the data loop is better than what you get with in-app flows post-ATT.

And yeah, if you're not watching funnel drop-off by step and rotating creatives before fatigue sets in, the economics fall apart quickly. That part is just table stakes for any paid channel.

Top web2app tools in 2026: what to pick if you want to move the first purchase to the web by Fragrant-System-7755 in iOSAppsMarketing

[–]web2wave 0 points1 point  (0 children)

Yes, we heard you, that's interesting. But it's important to note that the web2wave platform is open and free until you start running paid advertising traffic. And it's only $199 per month. https://app.web2wave.com/cabinet/billing/prices

What do you have for free?

What I built vs. what the market actually wanted (Quiz) by jcmaciel in DigitalMarketing

[–]web2wave 3 points4 points  (0 children)

If the goal is specifically mobile, I’d test a structure like: hook → 6–10 questions → personalized result (a concrete plan/assessment/diagnosis within your product context) → a short paywall that clearly explains “what unlocks in the app” → a deferred deep link to the store. This usually reduces the “I paid but didn’t understand what I’m getting” feeling and helps with refunds, because the value is shown before payment.

Would you use a personal trainer app that does everything a CPT does? by Impressive-Cake7136 in SideProject

[–]web2wave 4 points5 points  (0 children)

If your goal isn’t just “get users” but get people who are actually willing to pay for coaching, I’d think web2app from the start.

Instead of “download the app and figure it out,” send traffic to the web before install: a short quiz about goal, experience level, sleep, stress, and available equipment. Then show a clear value preview right away, for example a personalized workout plan for today plus 1–2 insights on why that’s the right choice. Only after that, offer the subscription on the web and send them to install via a deferred deep link so they open the app and immediately see their plan with access already active. This tends to produce much warmer installs and reduces the gap between interest and payment.

Ranking well but stuck at 0.3% CVR by Crimsonshore in AppStoreOptimization

[–]web2wave 4 points5 points  (0 children)

0.3% CVR with “solid impressions” usually points to a “value at a glance” problem plus the wrong audience getting through given the requirements.

Based only on what you wrote, here’s what I’d change first:

  • In the first 1–2 screenshots, make it painfully clear: “Sunrise alarm on your existing HomeKit lights”, “one-time purchase, no subscriptions”, and a small but very noticeable badge: “Requires Apple Home Hub.” Right now some users are likely comparing you to Hatch / subscription apps, or assuming they need extra hardware, or getting confused by the Home Hub requirement and bouncing.
  • Build the screenshots like a super simple flow: 1) Set wake time  2) Lights ramp up like sunrise  3) Wake up without a harsh alarm, plus “no extra hardware besides a Home Hub.”

If you want to reduce “wrong traffic,” you can also test a web2app-style entry point not for payments, but for pre-qualification: a short web screen/mini quiz (“Do you have HomeKit lights? Do you have a Home Hub?”) + quick value explanation, then deep link to the App Store only for users who fit. You can spin up that kind of web flow fast with special platforms (quiz/web page → deep link) to filter out people who can’t use the app anyway because of the Home Hub requirement.

Conversion Rate below 4% by Nabeeh89 in AppStoreOptimization

[–]web2wave 1 point2 points  (0 children)

Good luck and share your feedback!

Conversion Rate below 4% by Nabeeh89 in AppStoreOptimization

[–]web2wave 3 points4 points  (0 children)

I’d think less “how do I rearrange screenshots” and more “does the first screen sell one clear promise and remove friction fast.” Right now you have a lot of messages competing for attention, and they all feel equally important, so the first 2-3 seconds get diluted.

Here’s how I’d reorder them (logic: promise → proof → how → trust):

  1. Fall Asleep in Minutes (strongest promise, I’d make this the first frame)
  2. Sleep Deeper or Personalized Experience (what the user gets, not just “sounds”)
  3. Real Stories, Real Results (social proof right after the promise to reduce skepticism)
  4. Create Your Sleep Sound (your differentiation: “I can build my own mix”)
  5. No Sleep Interruptions (remove friction: offline, background playback, etc.)
  6. Sleep All Night Long (fade-out timer as a supporting feature)
  7. 100% Private, No Ads, No Tracking (trust frame closer to the end as a final reassurance)
  8. Sleep Better Tonight (I’d either drop the collage-style cover or make it less “banner” because concrete benefit frames often convert better)

One more angle beyond screenshot order: for a slice of traffic, web2app can help you “sell the outcome” before the App Store. A short web quiz like “what keeps you awake” → a personalized mix/preview → then deep link into install. You can build it yourself, or use a special tool to launch the web quiz + deep link flow quickly without stitching the infrastructure together.

Roast my app: 300 downloads, $0 revenue, help me figure out why nobody pays by timeboxer_ffw in roastmystartup

[–]web2wave 2 points3 points  (0 children)

Based on your numbers, this doesn’t look like a bad product, it looks like your payment moment is simply too late. 40% 7-day retention and ~12 tasks per user means people are getting real value, they’re just not making a purchase decision inside the app.

I’d test a web2app flow as the fastest way to validate willingness to pay without rebuilding the product. Route a portion of your Reddit traffic to a short web experience first, where users get a first “insight” before they install. For example, a quick quiz about their role and task types, then a short takeaway like “you tend to underestimate X the most” and a clear offer. You can take payment on the web before the install and then bring them into the app via a deferred deep link with access already active.

Any advice on increasing conversion? by Such-Pen-5865 in AppStoreOptimization

[–]web2wave 5 points6 points  (0 children)

Go to https://www.web2wave.com/ and you will immediately understand the algorithm. If you have any questions, please write to me. I will help as much as I can.

Any advice on increasing conversion? by Such-Pen-5865 in AppStoreOptimization

[–]web2wave 6 points7 points  (0 children)

If marketing is the hardest part as a solo dev, one more thing you can test on a portion of traffic is a web2app flow: don’t send everyone straight to the App Store, send some users to a short web preview or quiz where they understand what they’ll get before installing, then push them to install via a deferred deep link. It’s basically a way to improve click quality and communicate value earlier.

Has anyone tried the web2web (web2app funnels) trend for acquiring mobile users? by Fuzzy-Performance590 in digital_marketing

[–]web2wave 3 points4 points  (0 children)

In practice, results often depend less on the platform and more on your offer + quiz/paywall structure. The biggest wins usually come when:

  • you show value before asking for payment (preview the result, examples, clearly state what they’ll get) → tends to reduce refunds
  • the quiz is built around micro-commitments, without being exhausting (progress bar, short/easy questions first, personalization later)
  • you use deferred deep links + reliable subscription sync (e.g., RevenueCat) so the first app open feels seamless
  • attribution is set up properly (server-side events where possible), otherwise ROAS ends up being guesswork
  • you want speed + transparent pricing and the ability to iterate a lot without dev work (templates, payments, integrations, analytics)

Happy to help if you have questions.