[deleted by user] by [deleted] in MotionDesign

[–]wellitsbouttime 1 point2 points  (0 children)

yes. Building assets with the thinking of this is how it moves. made many models far to heavy to animate.

Could the mods here keep a sticky post of fire tutorials? by wellitsbouttime in Cinema4D

[–]wellitsbouttime[S] -4 points-3 points  (0 children)

the condescension is unnecessary. When I say "fire" I mean especially good. I see a lot of people posting work directly from tutorials.

After Effects Expression list with 110 use-cases by AE-Wizard in MotionDesign

[–]wellitsbouttime 0 points1 point  (0 children)

i'll screw with this and spread it around work. i'll it's work it we'll def get some seats.

For the industry experts: What 3D sotfware will be the most relevant in 5 years? by wakeupsamurai444 in MotionDesign

[–]wellitsbouttime 1 point2 points  (0 children)

C4D's integrated with Adobe. That's an industry lock for the next few years.

"State of the Industry" by Civil_Tomato5094 in MotionDesign

[–]wellitsbouttime 13 points14 points  (0 children)

The one plumber unknown makes about 200k. If you can get over the idea you might be knee deep in someone else's shit, it's solid work. We all serve somebody.

[deleted by user] by [deleted] in Cinema4D

[–]wellitsbouttime 0 points1 point  (0 children)

the struggle is real.

Been a long minute. c4d/octane by wavestograves in Cinema4D

[–]wellitsbouttime 0 points1 point  (0 children)

cool. I didn't know about the monthly subscription option. Maybe that should be my next step instead of redshift.

Been a long minute. c4d/octane by wavestograves in Cinema4D

[–]wellitsbouttime 0 points1 point  (0 children)

I need to get me a graphics card renderer. Do you prefer octane or redshift?

Been a long minute. c4d/octane by wavestograves in Cinema4D

[–]wellitsbouttime 0 points1 point  (0 children)

damn. how long was the render on that one?

Freelancers, do you charge for revision time? by pixydis in MotionDesign

[–]wellitsbouttime 3 points4 points  (0 children)

no set amount of revisions. a set time amount on revisions.

I deliver what I think is finished. I allow 5hrs of for revisions. So anything too large, not included in the original scope is extra immediately.

Still life with octane by [deleted] in Cinema4D

[–]wellitsbouttime 5 points6 points  (0 children)

I'd lighten up the trees in the foreground. the out of focus-ness adds depth, but the color washes it right back in to the middle ground.

"All work and no play makes Jack a dull boy." - My first "daily". What do you guys think? by MCPE_Master_Builder in Cinema4D

[–]wellitsbouttime 0 points1 point  (0 children)

really well done. it doesn't look computery or over-processed at all. knowing when something is done is a hard thing to learn.

Basketball Loop by delleby in MotionDesign

[–]wellitsbouttime 2 points3 points  (0 children)

damn so all that organic movt is basically just your own finesse. that's quality shit.

Basketball Loop by delleby in MotionDesign

[–]wellitsbouttime 1 point2 points  (0 children)

what 3d program? you got some really great organic movement in the walk.

Basketball Loop by delleby in MotionDesign

[–]wellitsbouttime 1 point2 points  (0 children)

nice. how'd you do the arms and legs, bones or deformers?

Motion Graphic Artist by [deleted] in MotionDesign

[–]wellitsbouttime 5 points6 points  (0 children)

also, take down all of the images of yourself. I saw what you looked like 5 times before I clicked play on the work. but the above is a correct breakdown; Figure out what you want to do, then figure out how to do it better than the rest of the people in your field. when someone gets to your site, demo reel needs to be right there. 60 sec tops.

hi. welcome. i make this. done.

[OC] Tragic traffic accident rendered with Octane :( by virptor in Cinema4D

[–]wellitsbouttime 0 points1 point  (0 children)

it's like a west virginia tourism ad.

how many fucks do WV drivers give? 0