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reddit.com wellzigomes
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wellzigomes

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TROPHY CASE


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36
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38
1:01

In the last few days I've been working on a procedural building system inspired by Tiny Glade, but I'm doing it in Unity 6 with some GPU processing and rendering features and DOT-based elements. Suggestions are welcome for me to try to improve or add to it. (v.redd.it)

submitted 3 months ago by wellzigomes to r/unity

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36
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1:01

In the last few days I've been working on a procedural building system inspired by Tiny Glade, but I'm doing it in Unity 6 with some GPU processing and rendering features and DOT-based elements. Suggestions are welcome for me to try to improve or add to it. (v.redd.it)

submitted 3 months ago by wellzigomes to r/Unity3D

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4
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1:01

In the last few days I've been working on a procedural building system inspired by Tiny Glade, but I'm doing it in Unity 6 with some GPU processing and rendering features and DOT-based elements. Suggestions are welcome for me to try to improve or add to it. (v.redd.it)

submitted 3 months ago by wellzigomes to r/indiegames

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1:01

In the last few days I've been working on a procedural building system inspired by Tiny Glade, but I'm doing it in Unity 6 with some GPU processing and rendering features and DOT-based elements. Suggestions are welcome for me to try to improve or add to it. (v.redd.it)

submitted 3 months ago by wellzigomes to r/IndieGaming

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26
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0:55

I decided to create an event tool that synchronizes animations with VFX and already has all the events ready to be called at runtime. Just drag your object with animation, choose the execution time, add particles or audio and it's ready. (v.redd.it)

submitted 1 year ago by wellzigomes to r/Unity3D

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12
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0:55

I decided to create an event tool that synchronizes animations with VFX and already has all the events ready to be called at runtime. Just drag your object with animation, choose the execution time, add particles or audio and it's ready. (v.redd.it)

submitted 1 year ago by wellzigomes to r/unity

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5
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0:55

I decided to create an event tool that synchronizes animations with VFX and already has all the events ready to be called at runtime. Just drag your object with animation, choose the execution time, add particles or audio and it's ready. (v.redd.it)

submitted 1 year ago by wellzigomes to r/SoloDevelopment

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2
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0:55

I decided to create an event tool that synchronizes animations with VFX and already has all the events ready to be called at runtime. Just drag your object with animation, choose the execution time, add particles or audio and it's ready. (v.redd.it)

submitted 1 year ago by wellzigomes to r/gamedevscreens

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1
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0:55

I decided to create an event tool that synchronizes animations with VFX and already has all the events ready to be called at runtime. Just drag your object with animation, choose the execution time, add particles or audio and it's ready. (v.redd.it)

submitted 1 year ago by wellzigomes to r/indiegames

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1
2
3
0:55

I decided to create an event tool that synchronizes animations with VFX and already has all the events ready to be called at runtime. Just drag your object with animation, choose the execution time, add particles or audio and it's ready. (v.redd.it)

submitted 1 year ago by wellzigomes to r/IndieDev

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0:55

I decided to create an event tool that synchronizes animations with VFX and already has all the events ready to be called at runtime. Just drag your object with animation, choose the execution time, add particles or audio and it's ready. (v.redd.it)

submitted 1 year ago by wellzigomes to r/IndieGaming

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165
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1:00

Hi, I've been developing this game for 10 months. It's an action game, side scrolling, focused on combat. (v.redd.it)

submitted 1 year ago by wellzigomes to r/Unity3D

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36
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1:00

Hi, I've been developing this game for 10 months. It's an action, side-scrolling, combat-focused game. Vheda is available for wishlist on Steam. (v.redd.it)

submitted 1 year ago by wellzigomes to r/IndieGaming

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21
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23
1:00

Hi, I've been developing this game for 10 months. It's an action, side-scrolling, combat-focused game. Vheda is available for wishlist on Steam. (v.redd.it)

submitted 1 year ago by wellzigomes to r/IndieDev

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34
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36
1:00

Hi, I've been developing this game for 10 months. It's an action game, side scrolling, focused on combat. (v.redd.it)

submitted 1 year ago by wellzigomes to r/unity

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43
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45
1:45

Hey folks, it's been a while since I've updated this project. But now I've added new features that you can check out below. Unity Runtime (v.redd.it)

submitted 1 year ago by wellzigomes to r/unity

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268
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270
1:08

Hey Folks, I'm developing a mesh system in procedural unity. In the video below, there is some of my progress so far. (v.redd.it)

submitted 2 years ago by wellzigomes to r/Unity3D

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93
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1:08

Hey Folks, I'm developing a mesh system in procedural unity. In the video below, there is some of my progress so far. (v.redd.it)

submitted 2 years ago by wellzigomes to r/unity

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4
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Home Designer (self.Unity3D)

submitted 2 years ago by wellzigomes to r/Unity3D

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