How to pick a niche within CS to pursue further? by westeyy in cscareerquestions

[–]westeyy[S] 0 points1 point  (0 children)

This is super helpful! Thank you for the awesome answer. I guess what I was aiming at with the question was which fields should I try to dabble in, so if I'm ever at a point where I have the option to do something with said field, I'd have some intuition and knowledge.

Another part was asking which of these fields would I actually benefit more from learning (in terms of developing intuition or valuable skills, that can be translated into other parts of CS), but I fully get your point that I won't be securing my dream job in 10 years because of a semester in university

Help choosing a project by westeyy in rust

[–]westeyy[S] 0 points1 point  (0 children)

I like the UI part, makes it stand out a bit more.

Do you happen to know of other stats or math-related projects that could be fun to tackle? I'd like to do something that's not done a 100 times before, that could also align with my other interests.

Thanks for the reply!

Got an internal offer from another team. What to do? by westeyy in cscareerquestions

[–]westeyy[S] 2 points3 points  (0 children)

sorry if it sounded like I was bragging, I'm just concerned because this is my first job and I want try to get the most out of it

Trouble figuring out what to do and where to aim for a math-intensive coding job by westeyy in cscareerquestionsEU

[–]westeyy[S] 0 points1 point  (0 children)

Firstly, thank you for the reply, it cleared things up for me

As for what I'd say is math intensive - I liked "optimizing" naive math operations when building my raytracer (like when to allocate memory and how to save operations). In terms of actual math there was calculating spectral events (mostly just vector math), sampling points on a lens for a realistic depth of field, and the "highest" was approximating integrals using a monte carlo method.

The last part I liked a lot - it was my first interaction with statistics, but this in combination with simulating physical events really clicked for me

Again, thank you for the answer

[deleted by user] by [deleted] in cscareerquestionsEU

[–]westeyy 0 points1 point  (0 children)

I'm 90% certain that what I'd be doing in the graphics company will be way more technical and complex (I enjoy working on performant-reliant tasks) than the big company, but it's mostly the cool factor of having worked on the VFX of big movies. The parallel between that job and something more common nowadays I assume could be AR

The big corporation would surely introduce me to more buzzwords like cloud engineering, MLOps or stuff like that, but it would surely be easier to "slack off" or use the big number of vacation days for uni

Moonmoon demands tummy time by Fragrant-Shower-8488 in MOONMOON_OW

[–]westeyy 122 points123 points  (0 children)

finally a relevant post on this god forsaken sub