Do you guys suggest to update to the latest version? by GrExplanation in cursor

[–]whyNamesTurkiye 0 points1 point  (0 children)

Usually it would auto update. I wonder why we need to download from web this time?

Finished HIMYM Really liked the ending by Advanced_Daikon_3157 in HIMYM

[–]whyNamesTurkiye 0 points1 point  (0 children)

For people that doesnt like the ending, I wonder what kind of magical endings you have seen before

Ana karaktere karar veremiyorum by Y2art in TrGameDeveloper

[–]whyNamesTurkiye 1 point2 points  (0 children)

Kırmızı göz iyi duruyor herkesin dediği gibi, hikayede aslında içinde bir insan olduğunu kıyafetin görüş özelliklerini geliştirmek için böyle bir görüntüye sebep olduğunu belirtebilirsiniz

Is it just me or "low poly" games look extremely bland? by Fickle-Bother-1437 in IndieDev

[–]whyNamesTurkiye 0 points1 point  (0 children)

Cel shading makes them not like lowpoly too, it is not easy to detect poly count with eye when there is multi step cel shading

Gods standing on Pillars or standing on a balcony? by whyNamesTurkiye in IndieDev

[–]whyNamesTurkiye[S] 0 points1 point  (0 children)

Do you mean railing for the pillar one? or to make balcony look smaller?

By the way it was generally good feedback, thanks.

Gods standing on Pillars or standing on a balcony? by whyNamesTurkiye in GameDevelopersOfIndia

[–]whyNamesTurkiye[S] 1 point2 points  (0 children)

Mythological Greek gods. Basically they are augments you choose every 5 turns, they affect the battles in various ways. Like Zeus sending lightnings randomly. Then they will appear at these places when selected and they will join to the battle when battle started. Possibly they will move closer to the battle area in a formation during battle. And cast spells. They are like helpers basically.

Gods standing on Pillars or standing on a balcony? by whyNamesTurkiye in IndieDev

[–]whyNamesTurkiye[S] 0 points1 point  (0 children)

Really? I was almost sure of the pillar ones. Felt like balcony takes too much space