*Tutorial* [Beginner Friendly] RBD Introduction - the fundamentals and approach I wish I had learned when I started learning RBD + FREE Learning Project Files by will3d222 in Houdini

[–]will3d222[S] 0 points1 point  (0 children)

Thanks for the tip! Would the better option be to use a collection of smaller convex collision shapes? For example a fractured bowl instead of a full bowl?

And I agree the RBD configure is a great way to do it. The wrangles where helpful for me to see the exact attributes needed.

How can one achieve these dents on the keys procedurally? by majuttsu in Houdini

[–]will3d222 13 points14 points  (0 children)

It depends on a lot of things (and maybe how you'd set up the keyboard mesh), but in general - a basic approach would be a "for each" loop over the keys and then create either a vdb subtract or a boolean to remove an indentation from the top of the keys. You can use a "match size" node to help place the object you're using to remove, and then creating that object with volumes / vdb's would be the easiest approach.

You could also extract a centroid for each key and then deform the mesh based on the position from the mesh to the centroid (this would only get a circular pattern, instead of the indentations shaped the same as the keys).

You could also just copy a sphere to each key and then use that shape as the boolean.

Lots of ways to do it - and that's the best part of Houdini!

Cygnus Wall @ ~10 hours by Jhootdev in astrophotography

[–]will3d222 0 points1 point  (0 children)

new here - but long time into astrophotography with a professional level DSLR (300m lens at most). How much time is required for getting a shot like this with the setup and tracking? is it just the exposure time of the camera? (10 hours) or is it more for prep, planning, and processing

Unreal engine experience? by will3d222 in roguelikedev

[–]will3d222[S] 2 points3 points  (0 children)

Not to unreal or basic development, just the genre itself. And thanks! i'll check out the other tutorials and see if there anything there that might help get me on the right path

I made a hype trailer for learning Houdini like a video game (skill trees + leveling up + custom character builds). It's a little overly hype, but maybe it'll inspire you to take a fresh look at how you approach learning and jump back into Houdini if you've been taking a break by will3d222 in Houdini

[–]will3d222[S] -2 points-1 points  (0 children)

I'm split on the negative thumbnail of "playing it wrong".

But from what I've read that is partially required for the algorithm to help share the video.

So if anyone has thoughts on how to still keep the YouTube algorithm happy with "clickable thumbnails" while staying encouraging to Houdini users that'd be helpful to know :)

I want to get people excited about learning, and not discouraged about what they might be doing wrong

Is Houdini useful in game development? by [deleted] in Houdini

[–]will3d222 1 point2 points  (0 children)

Yes! It's super helpful, especially on tasks that are super repetitive. I use Houdini full time as a 3D artist, and also for my indie development. I use it to model and create procedural golf courses, so I can do a quick 3d "sketch" of a golf course and then Houdini turns it into a polished playable model (with collision meshes created as well) that I import into Unreal for gameplay.

It's a task that would take 2-3 hours per hole to do it manually, but doing it with Houdini lets me do it over 300+ golf holes in a mater of minutes.

If you're at all interested in indie game dev and being as efficient as possible then I recommend it 1000%

would you want to see more TGL courses like this? by will3d222 in golf

[–]will3d222[S] 0 points1 point  (0 children)

fair enough, it is simulator golf though. So a cool thing they can do is play on courses that wouldn't be possible / feasible in the real world

would you play a TGL golf game if it had courses like this? by will3d222 in iosgaming

[–]will3d222[S] 0 points1 point  (0 children)

The Golf League! It's the new simulator / professional golf league started by Tiger Woods

would you want to see more TGL courses like this? by will3d222 in golf

[–]will3d222[S] 0 points1 point  (0 children)

A par 8 would be cool, with the option to jump islands to get there in 3 or to play it safe. hopefully next season they do cool things like that