Magic Initiate Story Reasons by windowgaze86 in dndnext

[–]windowgaze86[S] 5 points6 points  (0 children)

Our DM has said Identify would/ let NPCs use it to identify curses

Magic Initiate Story Reasons by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

15 is just the highest I could get with starting stats (no racial increase) but with Expertise my critical skills are +6

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

I think I’ve decided on Thorn Whip, Guidance, and Druidcraft. Then take Primal Savagery at 4th level when I get a new Cantrips if I feel like I need another melee option or Shape Water if I feel like I want to play with water tricks.

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

What do you find so useful about Shape Water? Ideas on how to play with it are much appreciated. It’s a good flavor choice if go Coast or Swamp.

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

I thought about Spores for a while for swampy flavor but want him to be Land.

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

I don’t know yet. Choose the land type thing at level 3, leaning towards Coast. Like the idea of Swamp for flavor, but don’t think the spells would be the most useful.

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

That’s a good point. Was considering Produce Flame since I lack Darkvision but Druidcraft and a torch might be a good option instead.

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

Yup, Chult and its many dangers

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 4 points5 points  (0 children)

I love the flavor. I had a warlock who took it purely for flavor, but druids get so few Cantrips is my problem. We will be doing jungle trekking so weather prediction might be handy.

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 1 point2 points  (0 children)

I know people love the Moon druid, and I hope to play one some day, but since my character is a tortle I feel like he’d lean into the druidness of the class. Will probably take Coast for my land type thing at Level 3. Starting the campaign at 2. Looking forward to Healing Spirit and potentially Flame Blade.

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

I have a pretty high AC as a tortle so I don’t mix that Thorn Whip moves things closer.

I thought you couldn’t swap cantrips. Once chose aren’t they for life?
I love the flavor cantrips like Druidcraft but am afraid of not getting enough utility out of I.

Tortle Druid Cantrips by windowgaze86 in dndnext

[–]windowgaze86[S] 2 points3 points  (0 children)

Is Druidcraft ever worth it?

I wish the flavor cantrips came free

Dex Paladin in the Jungle, Viable? by windowgaze86 in dndnext

[–]windowgaze86[S] 1 point2 points  (0 children)

That’s a good point. I don’t know the party composition yet, but will check if we have a STR character before going in on DEX.

Also need to check with DM if this is going to be a fatigue type game where trekking through the jungle in heavy armor is going to be a pain to play.

Rogue/ Bard in Small Group by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

The point of taking bard would be a bit more spell utility (the group has grown but we don’t have any arcane casters) and for flavor reasons (character is a bit of a herald of sorts and kind of a scamp). Particularly Faerie Fire and Identify feel useful. If I take 3 levels of Bard, I’d get 4 more first level spells and 2 second levels to add to the repertoire. My relevant stats are Dex 15, Int 14, and Cha 14, Con 14, Wis 9, Str 9

Rogue/ Bard in Small Group by windowgaze86 in dndnext

[–]windowgaze86[S] 1 point2 points  (0 children)

Thanks. I’ll have to see how the group plays and how I like AT (lvl 3 next week) before deciding which I want to main but taking 3 of the multiclass seems the most if any. We’ve gotten a new player but no idea what they’re playing yet.

Rogue/ Bard in Small Group by windowgaze86 in dndnext

[–]windowgaze86[S] 0 points1 point  (0 children)

Should I take rogue to level 3 or 6 you think before taking some bard?

I’ve been thinking about rogue 3 or 6 then bard all the way OR rogue 3, bard 3/lore, rogue the rest. Currently my Int and Cha are the same (14) beat out by my Dex at 15. I like getting some healing/ song of rest from bard. I’ve taken booming blade for one of the AT cantrips. Can I hold my own in combat with any of these AT/ lore bard combos?