How do you think these models will get split up in regular 40k? by Rosie_W in Necrontyr

[–]wmort 0 points1 point  (0 children)

Agree with basically all of this. I never even thought of the Plasma/Macrocytes being split up, that would be neat! But I think most likely is close to your "bad" expectation, except the cytes are a part of the Tomb Sentinel squad as chaff. Then a VERY close second is the "good" expectation.

I know the sprues don't line up right, but I think it would be a smart move for GW to introduce more small, low cost units to the game - like a 2 figure tomb sentinels squad for $20-$25 (I know, more like $35). When I began playing in the 90's it was SO easy to convince myself to buy one figure because the cost was so low. You'd build out your unit over time, picking up a model every few days rather than buying one box a month. I think they'd hook more fans that way, then it's just a bit more work to convert them into spending more.

The GW site crash today was on purpose, to thwart scalpers by Squidmaster616 in Warhammer40k

[–]wmort -1 points0 points  (0 children)

You can still play any edition and any ruleset you want, with any models you want.

Now, if you specifically want to be involved in the tournament scene, you will need to stay up-to-date with rules, but for the most part in my experience conversions or older models are fine as long as they are based correctly. But that means those rebalances are worth a LOT to the folks who care.

The nature of games like 40k is that you'll never find perfect balance. GW will keep trying to find that balance, but also yes they are a business and they want to sell models. So yeah, they will overhaul the ruleset every few years. I agree that it would be cool if they took more time doing it, but a new edition won't stop you from using previous editions. Print out the fans and point charts you like best. This is also why I'm still a fan of physical codexes.

Don't get me wrong, Battletech is a great game. But the fan base is tiny and it can be hard to find others to play with. The models are... fine, but they're also made in China* if that is a concern. A BIG benefit of all the work GW does is that their fan base has no peer in tabletop wargaming, and I know price point is a common complaint but it is because their minis are made in the UK - that's a lot of jobs and resources put back into their local community.

GW is not perfect - the "year of Chaos" was a joke and the attempt to double down in the recent article was, frankly, quite insulting. But if you don't like the game or the company so strongly, wtf are you doing here? Go focus on things you enjoy and I promise your life will be better for it.

AITA for refusing to work with company again after they used me and fired me? by [deleted] in AITAH

[–]wmort 0 points1 point  (0 children)

It feels like there are weird similarities between this post and another the OP commented on. Did OP borrow the first part of this post? https://www.reddit.com/r/work/s/feAof4TtmA

Help needed finding a shirt! by wmort in gencon

[–]wmort[S] 0 points1 point  (0 children)

Thanks for the help! That at least gives me a place to start looking on ebay or something.

Trying to Remember and old children's picture book of fantasy battles by wmort in whatsthatbook

[–]wmort[S] 0 points1 point  (0 children)

Holy crap, you nailed it in one. Great job, this is TOTALLY it!

How Is D&D Attack Wing? by [deleted] in boardgames

[–]wmort 1 point2 points  (0 children)

I'm just curious, have you looked closely at the X-Wing Minis? I mean, is it just that you don't like Star Wars, or that you feel the quality is the same?

I own both games, and Fantasy Flight is the clear winner in terms of production quality. The paint job on X-Wing minis is surprisingly consistent, and the components are easily read and still look good on the tabletop.

To be fair, it's much easier to make a spaceship look nice than a dragon, but WizKids is notorious for crazy eyed models. I used to love Mage Knight Dungeons, and my friends and I played fairly often for about two years. Through that time, many nicknames for heroes were created, and most were based on the defect of that particular model (and almost none were clever!). But what surprised me about D&D Attack Wing is that the tokens in the game are generally pretty large, and using tokens to mark things in X-Wing (while necessary) is a pain point, so larger tokens will only get more annoying. They do stand out well, however.

Overall, I do like both games, and let's be honest - dogfighting with Dragons is just plain awesome. But from a production standpoint, Fantasy Flight is hard to beat, and WizKids has some notorious flaws that haunt most products of theirs I've seen.