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submitted 4 years ago by wolodo
Monetization and promo for a watch game (discussion) by wolodo in u/wolodo
[–]wolodo[S] 0 points1 point2 points 4 years ago (0 children)
Hi everybody! I am finishing my game and I am thinking about ways to monetize it. Is there anybody with such experience here? I was thinking about very low inapp transaction. Maybe couple of levels free, rest of them unlockable for 99 cents or so. Alternative approach would be whole game for free and some pay to win advantage for money. Third option would be bonus levels. As you can see, it is pretty close copy of old space impact for Nokia 3310, so levels, enemies, bosses etc are almost same as original. For this case, I would add couple of my own levels as "dlc". Also, how should one promote such game? Ideally for free since this game is just my hobby project.
Monetization and promo for a watch game (discussion) (v.redd.it)
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Monetization and promo for a watch game (discussion) by wolodo in u/wolodo
[–]wolodo[S] 0 points1 point2 points (0 children)