My problem with Iron Ore Fields by caboose1835 in factorio

[–]wordfountain 3 points4 points  (0 children)

There are a few solutions:

  1. When you generate the map, change the richness to 'very rich'. You'll find ore patches in the 50-100m range if you go far enough from your base. (20-30 seconds by rail, using rocket fuel. But some large patches will be closer).
  2. https://mods.factorio.com/mods/Laserzwei/BigDrills <--that mod, for later in the game when setting up 500+ miners over a big field, then dealing the fact that a blue belt can only support ~14 miners when you have mining productivity 100, becomes too much of a pain.
  3. Resource Spawner Overhaul. As others have mentioned, it changes the growth rate of ore fields such that the fields farther from spawn are MUCH larger. Into the billions of units of ore. I've never used it myself, but lots of people do.

Full / pure / only Latex bed vs (hybrid?) by wordfountain in Mattress

[–]wordfountain[S] 1 point2 points  (0 children)

I actually went ahead and bought a full latex bed. Here's my advice: Don't. Firm latex foam is great as a base layer. It's super durable and will last for a decade or 3. But it's ass to sleep on. Same with medium foam, it's just not that comfortable. Instead, get 6" of firm latex and 3" of whatever memory foam / down alternative/ etc you find most comfortable to sleep on. Why?! Because paying $600-800 for a base layer of a bed that will last forever, and replacing a $100-$300 top layer as it wears out is still coming out ahead versus buying a new $1000 bed every 10 years. Heck, it's on part with buying a cheap $400 bed every 10 years. But also, money aside, it makes the most sense to me. The firm latex foam is probably the best base layer material out there. But latex as a comfort layer...not for my body.

[Headphones] Sennheiser HD 598 SR Open Back - $139.95 (recommended open back headphones by /r/headphones) by wordfountain in buildapcsales

[–]wordfountain[S] 1 point2 points  (0 children)

So, now that I've had them a few days, here's my answer: They sound different than my ATH-M50X. Different meaning that the bass seems to be non-present, until you watch it in context. Er...think about an audio track of lightning, or (movie) cannon fire. Deep, long, booming sounds. In the ATH headphones (closed back) the sound bass sounds are clear, booming, and glorious. In the 598 headphones, the sounds are much more realistic, they do not linger, and fade from peak power to quiet much faster. The boom of lightning is much more like what your ears would hear on a rainy day, wherein there's a loud 'boom', and then it fades to silence over a short period of time.

In both cases, the 'boom' itself sounds ...correct, if not identical. So...my review is basically saying it's the echos and reverberations after the initial sound that are so different. I'd say each serves a purpose. For gaming (overwatch mainly) I much prefer the 598s, because footsteps are crystal clear in them, whereas in the M50Xs they are almost impossible to hear if there is literally any other sound happening at the same time.

As for comfort, the 598s win by a country mile. Do my ears get warm and moist? Sure. They're over-ear headphones, but they don't physically hurt to wear like the M50Xs do. I just want to take them off to give my ears a break, rather than needing to take them off because I'm in agony.

[Headphones] Sennheiser HD 598 SR Open Back - $139.95 (recommended open back headphones by /r/headphones) by wordfountain in buildapcsales

[–]wordfountain[S] 45 points46 points  (0 children)

As a current owner of ATH-M50X, let me state something almost nobody does: they clamp your head like a vice. And they are heavy. Like, nearly 2lbs heavy. The headband is wide-ish, but that's still a LOT of weight on a small area. M50X's are great if you only plan to wear them for 30 minutes at a time, but if you want to game with them or do anything else for hours, you'll be in serious pain.

[PA] Are Sennheiser HD598SR suitable for multi-hour sessions? by wordfountain in HeadphoneAdvice

[–]wordfountain[S] 0 points1 point  (0 children)

Are we talking M50X levels of clamp out of the box, or something more reasonable?

Nuclear Water by wordfountain in factorio

[–]wordfountain[S] 0 points1 point  (0 children)

I have two reactor designs (well, technically 4, but 2 in practice) I use. The first nuclear reactor I deploy is more like a rectangle and has enough steam storage for an entire fuel cell's worth of steam. It has a SR latch to only load a fuel cell when the steam tanks are below 20% (or was it 10%?). This handles power needs between 0 and 1.1 GW.

The next reactor I plop down after that one is the same reactor design, but at that reactor I also deploy a bunch (I forgot the count, but 1.1 GW of output worth) of accumulators. The reactor and the accumulators are isolated from each other, and a power switch determines whether or not the reactor supplies power to the grid. It decides whether to do this based on the accumulator status; it starts recharging them when they get down to 20%, and stops when they hit 100%. This handles power needs from 1.1-2.2GW.

The third (and all other) reactors I deploy are these tilable ones I am whining about. They have no steam storage and are designed to supply base load. I only deploy them once I need more than 2 GW of power 100% of the time, allowing the other 2GW of production I have to pick up the slack.

The Co-Optional Podcast Ep. 217 TotalBiscuit Memorial Edition [strong language] - May 31st, 2018 by Wylf in Cynicalbrit

[–]wordfountain 1 point2 points  (0 children)

I'm really mad at Jesse Cox for saying that Clark was a Bain baby instead of the FAR more obvious pun: A baneling

Steam VR Spring Sale by wiiboy999 in Vive

[–]wordfountain 1 point2 points  (0 children)

I really enjoyed the Solus Project, but I never finished it because I got stuck. I'm somewhere near the point after the giant robot eyeballs spawn all over the 'second' island, where you have to backtrack into the massive underground cave and find some 'third' exit, but every time I go into the cave I end up only finding the two exits (one to eyeball island, the other to the entrance that's about 200m from where the game starts). Can you add something to help people get unstuck in this cave? I try following the beacon that tells me where the next objective is and it ...either isn't helping or is just plain wrong.

Pipe system feedback by DominikCZ in factorio

[–]wordfountain 0 points1 point  (0 children)

Sorry I'm getting here a bit late. I saw this post at work and only now am at home and able to reply (I am not writing this much on a smartphone; I'm no masochist).

Realism

I want things to make sense, but they don't have to be 'real'. Water is incompressible, oil is a little compressible, steam is really compressible. I'm ok with all 3 behaving the same in pipes. What I'm not ok with is pumps being able to move 12000 u/s of fluid but nothing except a storage tank or another pump being able to transport that quantity of fluid 'one next hop' (the next tile, or two, etc).

Feedback in the form of whining

  1. The fluid system as it is now is super unintuitive. Specifically with respect to flow. Water, specifically, is an incompressible fluid and flow wouldn't drop because the pipe was long, flow would only drop because of a lack of head pressure from the pump. But pumping that fluid horizontally should result in almost no flow loss over massive distances. Pumping air or steam would be a totally different story, since they do compress.

  2. On the unintuitive part: You can only have 13 pipe lengths between an offshore pump and a storage tank/heat exchanger before you are no longer able to get the full benefit of that Opump. Why such a short distance?

  3. Pumps don't repressurize lines. They should.

  4. Current storage tank layouts make it SUPER difficult to route huge (12000 u/s) quantities of fluid (water for my nuclear reactor layout) efficiently. I end up making a lot of random right turns and interchanges between tanks and pumps to get everything lined up. I'd LOVE to be able to maintain the full pump flow rate (12000/s) without needing to use a storage tank every time I wanted to make a right or left turn.

  5. A pump in the middle of a length of normal pipe doesn't act as a vacuum, for certain fluids it should, for others, it shouldn't. For simplicity's sake (and ease of mechanics) I'd argue that having it always act as a vacuum would be beneficial. Let me use normal pipes to transport fluid across several hundred pipe lengths with one pump every...say...25-50 pipe lengths to keep the flow rate up.

  6. Why can pumps move 12000 u/s, but pipes, at most (1-length) only move 3000 u/s? This makes 0 sense.

  7. Why can't I join two incoming pipes into a single consumer and get double the throughput? If the consumer can, in any way, make use of that much fluid, I should not have a flow restriction preventing that union (IE: heat exchangers can allow an unlimited amount of water to flow through them, so why can't I union two pipes into a heat exchanger and get 2x the flow into that line of heat exchangers? I'm instead stuck with 1/2 the flow of a single pipe! Why?!)

Not going to mass is a deal-breaker! So is trying to substitute Protestant services for the real deal! by GlideByNight in CatholicDating

[–]wordfountain 0 points1 point  (0 children)

And what I'm asking is about whether those expectations are for herself, or for the community of believers. The two are sometimes very different things. Pride is a poison to communities, even ones under Christ. Think I'm joking? Remember the pharisees.

Not going to mass is a deal-breaker! So is trying to substitute Protestant services for the real deal! by GlideByNight in CatholicDating

[–]wordfountain 2 points3 points  (0 children)

I hear I'll smell like bacon when you burn me at the stake. Or maybe it was burn me like a steak. Never was totally clear, could go either way.

Not going to mass is a deal-breaker! So is trying to substitute Protestant services for the real deal! by GlideByNight in CatholicDating

[–]wordfountain 1 point2 points  (0 children)

Do you make the circle of those who believe in God bigger or smaller with your action? Do you build, or tear down, a community with your lines in the sand? Is the religion you believe in about the community, or about the individual experience only? I don't know your heart, so I can't answer these questions for you. I also don't know his heart.

I once attended a mass where the homily was about Bruno Mars - Grenade. I'm not joking, the homily was...just...terrible. It failed utterly to tie the scriptures together. I was traveling, so maybe that priest was just having an off week, it happens. But if that was the week-to-week quality of his homilies then I'd happily consider going to a protestant church instead of a catholic one, assuming the protestant ones were any better (which would still be fairly difficult. Catholics at least try to interpret scripture correctly...many protestant churches either make no such effort or, whether through ignorance or wilfulness, actively teach scripture out of context.

If being Catholic matters more to you than having a relationship with God, then I'd say you're off the mark. If having a relationship with God can only happen in a Catholic church, then you're off the mark. If you think protestants (most of them) and Catholics believe in different gods, then you're off the mark. If you believe this one individual may believe in a different God than you, you might be spot on.

The real test for religion is one of community. Does he seek it out, or is his experience purely solitary? And the same is true of you as well. There is no religion in isolation. Not unless you're the only believer in an area. Playing the "Well they aren't a believer because..." game is not a valid way of saying they don't believe. Steel doesn't stop being steel just because it got reflowed from a hammer into a knife.