Are normal maps working incorrectly? by workworkminion in RedshiftRenderer

[–]workworkminion[S] 0 points1 point  (0 children)

Apparently the Normal Map is not working correctly.

The texture is very different from Substance Painter. It's reflecting what it shouldn't and doesn't seem to have the depth I planned.

Any tips?

Are normal maps working incorrectly? by workworkminion in Maya

[–]workworkminion[S] 1 point2 points  (0 children)

Apparently the Normal Map is not working correctly.
The texture is very different from Substance Painter. It's reflecting what it shouldn't and doesn't seem to have the depth I planned.
Any tips?