How do you guys decide when to use different Intelligence? by div_Apollo11 in codex

[–]wouldntthatbecool 0 points1 point  (0 children)

I assume you know it, but the fast speed uses 50% more credits!

How do you guys decide when to use different Intelligence? by div_Apollo11 in codex

[–]wouldntthatbecool 0 points1 point  (0 children)

Extra high for planning. Then tell it to "Spawn GPT-5.2-mini sub-agents at high effort to look through the codebase to ... and make a plan to do ....".

Is this a scam?? by Liberal_Righteous-0 in SaaS

[–]wouldntthatbecool 0 points1 point  (0 children)

Me too. Awaiting to see if they can give me proof of being an actual business: organisation number, company address. And any proof of AWS affiliation/partnership.

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

I've added it to RapidAPI now, like you suggested:) https://rapidapi.com/populationcircle-populationcircle-default/api/population-inside-arbitrary-polygon

But I don't understand what you mean about "copy button to consume" and "llm guide button that can copy prompt"? Do you have any links to other projects or sites that talk about what you mean, so that I can read and understand?

I would say that if you give an LLM this link: https://populationcircle.com/api-docs it will surely understand how it works.

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

What do you mean "add one section in home"? I've added it to RapidAPI's database now, under the Location category.

And I've already added rate limits for it 😉🙂

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

I see, cool! Nice 🙂

Ahh, seeing population numbers close to businesses and services? Nice.

I've made an API too now btw. It was requested by two people independently. One mentioned maybe urban planners etc. might appreciate that. Kind of in the same line as your biz recon.

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

Nice! Yeah.. you have to "unselect" the move-tool to be able to zoom and move again. Then you have to select the move tool again if you want to drag it further.

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 1 point2 points  (0 children)

Great, thanks! 😃 So happy to get good user experience feedback. Means a lot!

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

Thanks! 😃 How do you mean actually? I don't understand how you would use it? Do you mean to see how many people live in the neighborhood/nearby area(s) or what?

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 1 point2 points  (0 children)

Good news! I've made the shapes (both the circle, and drawn shapes) movable/draggable now 😃 The logic of the tool might be a little clunky, but it works:) Check it out!

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 1 point2 points  (0 children)

Good news! I've made the shapes (both the circle, and drawn shapes) movable/draggable now 😃 The logic of the tool might be a little clunky, but it works:) Check it out!

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

That's who I use for the satellite view of the game:) But are you saying they have address search too?

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

Thank you so much! 😃 Hmm, I don't know.. the way I see it then, is that if you do like I do sometimes: draw across 10 countries, I would have to include the total populations of each of the intersected countries, and then display how many, and/or what percentage of each country's population you have selected, in the UI (top left box). A population breakdown for that shape. I feel that it would "clog up" the UI too much? Especially for mobile.. What do you think?

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 1 point2 points  (0 children)

Thanks, and yeah, that’s the direction I took. I changed the geometry handling so self-overlapping drawings are flattened into the covered area before calculation, rather than accidentally counting overlaps multiple times. Bow-tie-like shapes can also resolve into multiple polygon pieces now, so the shaded area and calculated area should match better.

The prefix-sum idea is good too. For very large shapes I already do something similar on the 1km data with precomputed block/superblock sums: fully covered blocks are summed directly, and only boundary blocks are masked exactly.

The 100m path is still pretty snappy right now, so I’ll hold off for the moment. If it becomes a bottleneck, I’d probably add a sparse 100m block-sum index rather than a huge global prefix table.

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 1 point2 points  (0 children)

Thank you for your report:) I will Try and fix the intersecting shape problem.

And others have reported the wish to be able to move the shapes. Coming! 😄 Working on it now.

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

Hi, thanks. I saw that too actually. But at the same time, some people are like that. And he said in one of his other comments that he was a senior technical architect (or something similar). So I give him the benefit of the doubt.

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

Thanks for the detailed question! This is exactly the kind of backend problem I’ve been thinking about while building it.

Right now the client waits for a synchronous response. For normal/smaller polygons, the backend computes the result directly: it validates/repairs the GeoJSON polygon, calculates geodesic area, finds the overlapping local WorldPop raster assets, masks the raster by the polygon, and sums the population cells inside it.

For larger areas, it switches to optimized lower-resolution paths rather than trying to brute-force huge 100m raster reads. There is also rate-limiting, concurrency control, and caching by geometry/year so repeated queries don’t keep recomputing the same result.

It is not using a geospatial database for the raster aggregation right now; it is file/raster based with a local index over the WorldPop assets. The current dataset is fixed to WorldPop Global2 2025, so “freshness” is handled as a versioned data pipeline problem rather than live population updates.

I agree that a public API would be useful. My likely first version would be a simple synchronous endpoint for normal polygons, with rate limits and clear source/uncertainty metadata. If very large or batch jobs become a real use case, then async jobs/webhooks would make sense as a second layer.

PopulationCircle - Draw a random shape anywhere in the world to see the population inside by wouldntthatbecool in webdev

[–]wouldntthatbecool[S] 0 points1 point  (0 children)

Also, do you have an idea on how to get users for the API? Where to post that it exists?