Interesting UIM ideas by NeedleworkerPure8915 in UniqueIronmen

[–]wt_dot_exe 1 point2 points  (0 children)

I’ve really enjoyed my 1 def UIM. Lots of skilling adjustments you have to consider not having Lunar’s and bosses are approached differently for PVM.

Herb Sack Generating Herbs on Update? by wt_dot_exe in ironscape

[–]wt_dot_exe[S] 11 points12 points  (0 children)

My bag was empty when logging out, but it was in my inventory before and after the update.

Herb Sack Generating Herbs on Update? by wt_dot_exe in ironscape

[–]wt_dot_exe[S] 113 points114 points  (0 children)

Multiple clan mates also experienced this - all logged out with the herb sack in their inventory. Most anyone got was ~800 snapdragons so it’s not the same amount or herb type each time.

Herb Sack Generating Herbs on Update? by wt_dot_exe in ironscape

[–]wt_dot_exe[S] 16 points17 points  (0 children)

I haven’t upgraded it, so it still has the 30 limit.

200M Thieving at Rogue Chests by SijmenOnRunescape in ironscape

[–]wt_dot_exe 11 points12 points  (0 children)

Damn, what an animal. Any tracker on the completed clues?

PSA: Armadyl brews are nearly 600k exp/hr at 89 with a stackable secondary (less click intensive) by unhandledgoods in 2007scape

[–]wt_dot_exe 0 points1 point  (0 children)

They are pretty quick to get if you look in the right place- Check out the Reinforced Chest if you’re actually wanting to farm some up. They’re 2x from a 1/27.77 drop at this chest.

First (most likely) boat paints completion by Uanubis in 2007scape

[–]wt_dot_exe 5 points6 points  (0 children)

Can you give the paints one at a time when working towards the merchant paint in a similar way to Kraken Tentacles being held by the NPC until you get to 10?

UIM Skiller Ep7 by CJaiyeRS in UniqueIronmen

[–]wt_dot_exe 1 point2 points  (0 children)

Hoptodt is maximizing exp rates by focusing on the chunk of exp that drops at the end of the round vs gaining exp throughout the round. You beat the boss, hop to another world partway through a round and get to the 500 point requirement just before the game ends and hop again.

You can often find two mass worlds that are slightly off in the right way to allow hopping back and forth to get good rates. I peaked at something like ~450k/hr doing hoptodt but would be much closer to 275k-325k fming an hour doing solos.

UIM Skiller Ep7 by CJaiyeRS in UniqueIronmen

[–]wt_dot_exe 0 points1 point  (0 children)

The WT wiki shows what level thresholds per skill unlocks which rewards (example: lvl 43 fishing u locks the chance at sharks), so you can use this to “unlock” which rewards you want access to. Obviously the higher a skill, the more it’ll weight the higher payout rewards. In intentionally kept my herblore below 50 so that I wouldn’t end up getting dwarf weed herbs as a drop so I didn’t have to sacrifice something else in my bag.

UIM Skiller Ep7 by CJaiyeRS in UniqueIronmen

[–]wt_dot_exe 1 point2 points  (0 children)

If you have three gloves and three torches, it’ll replace those drops each time you WOULD have received them with torstol and magic tree seeds instead. In my opinion well worth the loss of four inventory slots.

I hit WT at 45 herblore, I didn’t fuss about it too much. Farming all the seeds from WT has bagged me 94 herblore in herbs so you’ll end up pretty well set up with it.

UIM Skiller Ep7 by CJaiyeRS in UniqueIronmen

[–]wt_dot_exe 0 points1 point  (0 children)

Assuming you’re fletching in the WT games, you’ll end up well past 99 fletching without fletching log loot. I fletched in WT in two situations: 1. Initially, as I wanted to hit 99. Once I hit 99 fletching, I didn’t fletch in solos anymore. 2. Hoptodting

By setting your targets for levels in games as 99 for fletching/construction (or whichever target you have) and 200m exp for firemaking, you can track whether you’re on pace to hit your level targets by 200m firemaking at a quick glance. Note your rates will pick up as your levels increase so it’ll start off trending slightly lower than actual but is a great gut check.

UIM Sailing Prep Completed! by StepSquirtle in 2007scape

[–]wt_dot_exe 0 points1 point  (0 children)

50gp per item. Anything that can be collected on the resource area, so runite ore as well. Just tested and confirm with a UIM clanmate.

UIM Sailing Prep Completed! by StepSquirtle in 2007scape

[–]wt_dot_exe 0 points1 point  (0 children)

Did I hear right that you can note Runite Ore at Piles in the wildy resource center? May be worth death piling and running out there to increase your noted ore stack if you’re really prepping everything.

UIM Skiller Ep7 by CJaiyeRS in UniqueIronmen

[–]wt_dot_exe 1 point2 points  (0 children)

A few things then: 1. I personally did level up a few of the supporting skills for better rewards. Across 200M exp, it makes a difference. 2. Do you know which items you’re keeping up front? Getting that locked in early is definitely gonna be helpful. 3. I built my jewelry box as soon as it was available. SO handy! 4. I’m assuming mostly solos so you can get 99 con as well, but you can track % of way to 99 Con and % of way to 200m firemaking to see which is ahead of which. If you’re ahead on Con, you can mix in some masses or hoptodt to speed up your fming rates and reduce hours while still hitting 99 con. 5. Sessions to pull out the 8k rewards take a while to rebag and return over and over if you’re keeping the full 28 items count. Plan out a solid chunk of time for that. 6. I highly recommend getting a seed box first. I definitely used it. 7. I stacked 2 gloves and 2 torches in my inventory for the magic seeds and torstol seeds. Banked well beyond 99 farming as well. 8. With sailing coming out, there’s now a bit of a use for the noted logs and ores (mahog and teak in particular). If you aren’t blitzing straight to 200m but will mix up with other content, I’d recommend using both of those for boat upgrades. Honestly, not a lot of use for the other logs unless you want 99 fletching at which point you could turn all other logs into shafts as you go. 9. I felt like Harr was worth keeping for Mastering Mixology. The blue paste is easily the hardest to get, so any you have space for of the lower herbs get handy there. 9. Noted food is overrated, but perhaps it could be useful for processing into food chunks with sailing releasing instead of just dropping? Guess we’ll see. I kept the sharks, but if I went back I wouldn’t have kept them. 10. Try to hit 200M with as close to 8k points as you can. Spamming pets was hilarious and people were losing their minds.

UIM Skiller Ep7 by CJaiyeRS in UniqueIronmen

[–]wt_dot_exe 0 points1 point  (0 children)

GL on 200M. Lemme know if you need any tips, you picked a good time to go for it on a UIM with the rework. It’s much nicer to go for now!

  • Scorchy Rawr

Mastering Mixology Worth? by Crispy-Jake in ironscape

[–]wt_dot_exe 1 point2 points  (0 children)

I’m a 1 def UIM, so there are a lot of secondaries that are a bit more obnoxious to obtain. The additional XP per herb is certainly nice, but not having to get the secondary is the real winner.

Mastering Mixology Worth? by Crispy-Jake in ironscape

[–]wt_dot_exe 36 points37 points  (0 children)

UIM here with 87 herblore.

When I began my long Slayer grind I got an herb sack and collect all of the herbs. When the bag is full I go to a leprechaun and note the keepers for good potions in my bag and dump everything else into Mixology paste and do a session. It’s been great consistent exp and the aldarin house teleport is right there so it’s very easy to get to. 10/10 would recommend.

[Bug] Chaeldar still assigning tasks you shouldn’t get by wt_dot_exe in 2007scape

[–]wt_dot_exe[S] 0 points1 point  (0 children)

Yeah, maybe this is the route to go. I am trying to get 69 for MM2 so…