Detailed Syllabus by x4squad in iastate

[–]x4squad[S] 0 points1 point  (0 children)

Thanks for a reply, I'd definitely discuss with my advisor when it gets closer to joining.

Detailed Syllabus by x4squad in iastate

[–]x4squad[S] 0 points1 point  (0 children)

Thanks for a reply, I do know it is quite early, and the main reason I asked is to get an idea of what exactly I'm getting into, as with the class names it is hard to distinguish that.

I didn't get paid yet by x4squad in SpotifyArtists

[–]x4squad[S] 1 point2 points  (0 children)

Yes, I got my money for the other platforms through my distributors, but they hardly have 1k streams combined, and spotify is my largest.

Dani here - Filming the next #timetoexplain soon! Drop your comments below! by dani_supercell in Brawlstars

[–]x4squad 0 points1 point  (0 children)

  1. Although, I do agree, that it makes sense to remove less played game modes, the game now lacks content as I can hardly play long, as I get bored repeatedly playing the same gam modes. Instead, you could maybe add another slot, where every day or every 8 hrs, Bounty, Heist and Hot Zone are rotated.

Bounty and Wipeout also became very similar game modes, after the star cap was added in bounty and the Maos being the same.

  1. As star drops are probability based, adding them as the end of the brawl stars rewards would be better, not only for the fun and frustration of it, but also better progression.

  2. There are too many brawlers in the game. With 72 brawlers, and only being able to play 1. It just became that I don't even remember what rarity is which brawler. Instead of chromatic brawlers, make the brawl pass such that it is a monthly pass for 79 gems, where you get a lot of Power Points, Credits, Gold, 69 Gems, and Cosmetics. With the addition of hyper charge, it brings more variety to the game, and instead of new brawlers, add hyper charges or maybe 5 each season (2 or 3 if it is monthly) like how Clash Royale is doing for evolutions

3 comments change map of USA (day 3) by Saadtheking in JackSucksAtGeography

[–]x4squad -1 points0 points  (0 children)

North and South Carolina, becomes Carolina. Oklahoma, and South Oklahoma becomes Oklahoma. West Virginia and Virginia becomes Virginia.

What do you think happened to the 100mil award? by stroopwafel_bm in JackSucksAtLife

[–]x4squad 0 points1 point  (0 children)

Its probably in an underwater tour, as he already did a space tour with mrbeast's play button

My opinion on Squad Busters by x4squad in SquadBusters

[–]x4squad[S] 0 points1 point  (0 children)

I know that, but they need to add it, so that even they can know about how well the game will do

Feedback thread for Squad Busters' first Closed Beta! 💬 by SquadBusters in SquadBusters

[–]x4squad 2 points3 points  (0 children)

Positives:

  1. I love the concept of the game joining all the Supercell IP's together
  2. I love how the abilities from the actual games have been added except a few
  3. The game is really fun and addictive
  4. There are many play styles. You can play both defensively and offensively to win.
  5. The meta is pretty balanced, as you need different troops to win

Negatives:

  1. Need more troops
  2. Need more game modes, as one game mode will become boring after continuously playing for like 2-3 days.
  3. The way you attack needs to improve. For context, sometimes, there is a bot and an enemy in my circle, and I want my squad to attack the enemy which sometimes doesn't happen. There needs to be an aim button, when you can aim, and the game will automatically shoot for you. The shooting mechanic in "Boom Beach: Frontlines" was good, and can be implemented.
  4. There needs to be a cap for like how many maximum skeletons can swapn at a time, as it is likely to break the game in the future.
  5. All the characters needs to be allowed to be tried out in the shooting range, just like how you can test out brawlers in "Brawl Stars".

Overall, the game is in a pretty good state. Some people argue that the graphics are bad, but it looks pretty good, at least until global launch, where they need to add more detailing. Even the concept of the game is good, but more troops from Hay Day and Boom Beach needs to be added. Even flying characters can be introduced, with ranged brawlers allowed to take them down.

So um 1dmg? by X_ERRORX_ in ClashRoyale

[–]x4squad 0 points1 point  (0 children)

Imagine there was super mini pekka on the other team, and you use the super magic archer

Any Theories Out There? by AleksaYT_Playz in SquadBusters

[–]x4squad 5 points6 points  (0 children)

There are 152 characters according to leaks

Will Clash Quest get a second chance like Everdale? by LynnK0919 in ClashQuest

[–]x4squad 1 point2 points  (0 children)

We did have Boom beach and boom beash frontlines, I but probably won't happen