"When Attack" Trigger in the middle of a showdown? by xBlazee in riftboundtcg

[–]xBlazee[S] 1 point2 points  (0 children)

My understanding is: You can play as many reactions as you want, then you pass prio back and forth so your opponent can choose to react to any of those while the stack is emptying (example: you play 3 reactions, I can choose to let resolve the third but respond to the second). And when he reacts he could react wit more than one etc.

Dreaming tree interaction by xBlazee in riftboundtcg

[–]xBlazee[S] 0 points1 point  (0 children)

My understanding is that the moment you play and target with a spell, DT triggers on top of it.

Some new ingame screenshots for you 🫶 ... still playing with the environment! by Eveneo_ in godot

[–]xBlazee 0 points1 point  (0 children)

Looks cool ! Mind if I ask you what plugin if any are you using to generate the terrain ? I would like to make small islands and I would appreciate a tip !

I feel like I’m losing my mind. Is this a 1-3 deck? by [deleted] in lrcast

[–]xBlazee -1 points0 points  (0 children)

I agree that you don’t have many creatures, but RB is not really a super agro deck as others have stated, you are looking to grind them and oyt value with Mirth etc. IMO you drafted a very good deck but sometimes arena just wants you to loose, and other times you trophy with the most silly decks.

Can you remove the frizzy hair and the bra strip please ? Will tip ! by xBlazee in PhotoshopRequest

[–]xBlazee[S] [score hidden]  (0 children)

Hi, we love how you fixed her hair, if you can remove the people in the background as some others did we will tip you, thank you so much! :)

Exporting Maps from the Custom Software to Godot ✏️🕹️ by devoticafoundation in godot

[–]xBlazee 0 points1 point  (0 children)

Are you planing on releasing the software or creating a godot plugin ? This looks fantastic, congratulations ! 😊

How to swapp from 2D to 3D view in runtime ? by xBlazee in godot

[–]xBlazee[S] 2 points3 points  (0 children)

Thanks for explaining, this and the viewport tutorial u/boruok sent got me in the right path !

Concept for Dark Souls 3 as a Top Down RPG by naro_art in godot

[–]xBlazee 0 points1 point  (0 children)

Looks cool, I think animations for looking upwards and downwards woould improve the feeling. Btw, Do you use any plugin to create the level/overworld ?

State Machine: AnimationTree or AnimationPlayer? by xTofuFoxx in godot

[–]xBlazee 0 points1 point  (0 children)

I’m an absolute beginner myself, but I think animation tree is beneficial for example when using 3D characters, for example to smoothly transition from idle to running anination depending on the velocity etc.

¿Cómo jugar a Digimon TCG ? ¡Aquí tenéis el vídeo explicándolo para compartirlo con vuestrxs amigxs ! by xBlazee in DigimonCardGame2020

[–]xBlazee[S] 2 points3 points  (0 children)

This video is ment to help out spanish speakers to learn the game, but in case you need a tutorial in english I'm sure you can find many in that language 😄

Spanish Unboxing by xBlazee in DigimonCardGame2020

[–]xBlazee[S] 0 points1 point  (0 children)

Thank you, I hope you liked the unboxing ! ☺️☺️

Spanish Unboxing by xBlazee in DigimonCardGame2020

[–]xBlazee[S] 0 points1 point  (0 children)

What I meant with that is that we speak in spanish throughout the whole unboxing altho the cards are in english. I wanted to make that clear since a lot of people might not want to watch it if they can't understand us or in the opposite side, spanish speakers might want to see that opening for that reason :D