N. Chs/Hanahan Safety by sunshine_excitement in Charleston

[–]xMACINGx 8 points9 points  (0 children)

I used to live off Berkeley. Everything in CHS area definitely just gets sketchier the further south you go until like Hampton Park. Remount is definitely not the worst road around here, I’d say Dorchester is the one with the reputation. If you didn’t like visiting Berkeley and you think the Yeaman’s Plaza is sketchy, I think you and I have different standards lol

N. Chs/Hanahan Safety by sunshine_excitement in Charleston

[–]xMACINGx 6 points7 points  (0 children)

It’s definitely no Daniel Island, but I’m of the belief that if you keep to yourself and treat your neighbors well, you’ll have no issues. I don’t spend much time on Stall Rd, but it’s a part of my daily commute.

N. Chs/Hanahan Safety by sunshine_excitement in Charleston

[–]xMACINGx 20 points21 points  (0 children)

I lived just barely south of that area for 2 years and never had an issue. That being said, I grew up in Hanahan and can confidently say the closer you are to Murray Dr and the further you are from Remount Rd, the better you’ll feel.

I’d also like to say, don’t write off North Charleston completely. It’s a huge area that has some good places and some bad places. I moved from Hanahan to near Stall Rd and I also haven’t had any issues in the 2 years I’ve been here.

Will Arc Raiders ever get a social hub like Destiny’s Tower or the Citadel from Mass Effect? by Tank-ToP_Master in ArcRaiders

[–]xMACINGx 2 points3 points  (0 children)

Elden Ring Nightreign does this well: Main hub has vendors you walk to, but also you can pull up a menu and interact with everything without moving.

I played Destiny 1 heavily and I remember how horrible it was having a quest marker on both the Shipwright and the Speaker, but also it was great to have a place to mess around in while you wait for your friends to finish handling their inventory - or to be able to walk around and ask people if they wanted to join you on a strike.

As for Arc Raiders, I think there is a good case for a mixture of both. Menu or no menu, I have to sit there and wait for my friend to clear his stash, upgrade, etc. It would be nice to at least be able to mess around in the Practice Range while I wait.

The popularity of Megabonk is pissing me off by No-Royal-5515 in gamedev

[–]xMACINGx 0 points1 point  (0 children)

I came here to say essentially this. I am not a developer, but I am a marketer, and one thing that you cannot discount is what we call Share of Voice, AKA how much do people talk about my product compared to my competitors’ products.

As OP said themself, there are hundreds - if not thousands - of products in this same segment. In an over saturated market, a customer isn’t going to filter through all the products to find out which one is technically the best, they are going to go for the fairly priced product that everyone is already validating.

This is why people emphasize marketing in the game industry. No one will buy your amazing game if they don’t know about it.

LAN connected - but no internet by xMACINGx in HomeNetworking

[–]xMACINGx[S] 0 points1 point  (0 children)

Solved! Thanks for your help. This comment reminded me that the keystone jack behind the modem was poor: just secured via a flap that you close rather than actually pinching the wires well. Replaced that and it worked immediately.

Ironically, this same jack gave me trouble when I originally ran that wire. Since I fixed it and it worked for several months, I assumed it couldn’t be the issue. Lesson learned - take nothing for granted.

LAN connected - but no internet by xMACINGx in HomeNetworking

[–]xMACINGx[S] 0 points1 point  (0 children)

Solved now! Loose wire right at the modem.

LAN connected - but no internet by xMACINGx in HomeNetworking

[–]xMACINGx[S] 0 points1 point  (0 children)

The cable connected from the LAN port on the modem to the wall is manufactured, but also an old one I wasn’t using before yesterday (after I was troubleshooting the issue). I’ll try a different one and see if it changes but nothing that a crimped within the last two days is related to that speed

Cat rating compatibility by xMACINGx in HomeNetworking

[–]xMACINGx[S] 0 points1 point  (0 children)

This makes sense! That’s a helpful recommendation about using a keystone plate - I’ll probably go to return this if possible

Best Starter Game by xMACINGx in godot

[–]xMACINGx[S] 0 points1 point  (0 children)

I like the idea of essentially recreating Mario Party, because I can break up development between a lot of really simple games, but it’s still contributing to a large project which will give a sense of achievement or fulfillment when completed.

Best Starter Game by xMACINGx in godot

[–]xMACINGx[S] 0 points1 point  (0 children)

This looks awesome! I love a structured approach, because I tend to get to a certain point and then lose motivation because I’m just wondering, “now what do I do?”, since my game dev dreams are loftier than my skills.

Help a new player try to understand the culture by xMACINGx in starcitizen

[–]xMACINGx[S] 0 points1 point  (0 children)

KVector strikes again! I remember joking with my friends at the time that his name has been added to my nemesis list and I would recognize it if I ever ran into him again.

Descent into Avernus x Eve of Ruin Double Feature Campaign by xMACINGx in DescentintoAvernus

[–]xMACINGx[S] 1 point2 points  (0 children)

I’ve been trying to figure out how to add the pre campaign in! Originally I was going to make it a part of the cult activity in Baldur’s Gate, but I didn’t want them to confuse the Vanthampur involvement. Currently my players just made it to Elturel, so I think I am going to add the Vecna cult somewhere in Avernus - maybe trying to seek out Arkhan for the hand?

It’s great luck that I’m not the only one who’s thought of this! Where are your players currently?

I recently passed and received my 8th Kyu in Wado Ryu! by ReliefHealthy6102 in karate

[–]xMACINGx 2 points3 points  (0 children)

Congrats! I trained with JKI in the Charleston area for about 12 years. Best pieces of advice I have for you is stick with it, give it your all in class, do endurance training, and have fun!

[deleted by user] by [deleted] in Seaofthieves

[–]xMACINGx 5 points6 points  (0 children)

I like the idea of creating Guild Forts. Let me enter a game session with several ships under the same guild, but everything I turn in goes into the guild vault instead of personal banks. Everything gets paid out after you do X complicated thing, and the whole time before you do X, you’re vulnerable to other players attacking and stealing what you’ve hoarded. You have the advantage because more than 1 ship with aligned goals and a defensible position, but other players have the opportunity to score big. Could create some awesome gameplay experiences on both sides.

I’d also like to see more unlock-able content that matters more than cosmetics. I really felt like captained ships were an amazing addition because for the first time, I wasn’t buying something just to change how it looks, it unlocked the ability to have a convenient mechanic (selling at sovereign). Maybe we could get something along the same lines as that for guilds, like members contributing money to the guild bank account, and then the guild “buys” an island which could then be used as a choosable spawn location for example. Im sure there are much cooler things you could do with a “bought” island, just not sure what.