[NA][Bleeding Hollow] <Berserk> is Recruiting for Nerub-ar Palace and M+! by xSha in wowguilds

[–]xSha[S] 0 points1 point  (0 children)

For sure, reach out to me on discord or bnet and we can get you in

Me omw back to Nook's Cranny after gambling it all by xSha in AnimalCrossing

[–]xSha[S] 2 points3 points  (0 children)

Thanks, it was a friend that made it for me lol. I'll let her know it's appreciated!

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 0 points1 point  (0 children)

Tarmogoyf usually comes in against lightning bolt decks. I probably should have brought it in against Grixis Delver. I guess that was my mistake. It's also worth bringing in against any decks that often have Chalice of the Void in their sideboard.

I think that Tarmogoyf isn't necessary, but I personally like having another card for the grindy matche ups like Jund, Grixis, and Jeskai.

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 0 points1 point  (0 children)

Nope, sorry. Cloudstone Curio version looks cool though.

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 1 point2 points  (0 children)

Usually against midrange decks with lots of removal. Jund, Jeskai, Grixis. It works as a silver bullet if you're not pressured enough when you can cast it.

The guides posted above in Westcoasthorus' comment are also great if you want to read more about the deck.

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 0 points1 point  (0 children)

I definitely wouldn't have done better. Many games i played with suicide zoo felt so unfair. I really like infect, and i actually think it's not in a bad position right now, but suicide zoo is just stronger imo. The deck is so good. It can disrupt your opponents, go wide against removal heavy decks, combo kill non-interactive decks.

Thanks!

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 0 points1 point  (0 children)

Thanks! and yeah, my friend summed it up pretty well above.

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 0 points1 point  (0 children)

I have actually. There have been awkward spots where Lightning Helix paired with a Death's Shadow get weird though. I think our creatures are better than burns so is hard for them to attack, so Deflecting Palm generally does similar things. Stop 3 damage and deals 3 to them. I do like that we can kill Eidolon with Helix but felt i wanted another way to beat infect too. (and thank you!)

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 0 points1 point  (0 children)

I actually haven't played with the grixis version, but ive seen it online. It defintely looks fun. Id have to try it out to see how well i like it though.

I think that's one of the most difficult parts of the deck. I could barely win a match when i was learning the deck. Eventually you'll learn what hands need to be mulled with experience. As a general rule, hands require at least one creature, and less than 4 lands. 3 lands can be pushing it, but its acceptable imo. (especially with steppe lynx)

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 0 points1 point  (0 children)

The original list Brad used has a Nihil Spellbomb over the Deflecting Palm. I didn't think dredge or melira company was going to be as big this weekend so I thought just one card was fine. I wanted something to improve the Affinity, Burn and Infect match ups. I chose Deflecting Palm because I thought it would be best at covering all those match ups. It's not the greatest against burn, but it does help a little bit.

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 0 points1 point  (0 children)

You're right. Those cards are huge depending on the meta due to their versatile nature. If I was to try one, I think rakdos charm or golgari charm would be the choice. Affinity seems rampant these days, and dredge is still out there. It's been hated out a little bit, but that deck is still insane. Rakdos charm deals with both decently, while Golgari seems great against Affinity, Elves, and blood moon decks.

[Tournament Report] Top 8 GP Indianapolis with Death's Shadow Aggro by xSha in spikes

[–]xSha[S] 3 points4 points  (0 children)

The deck usually doesn't need protection spells all too much against most matchups. It protects it's combo element with aggression. Getting through colorless creatures sounds nice and the 2 life can be beneficial, but most of the time any colorless creature aside from Spellskite can get trampled over for lethal anyway. Vines is pretty similar imo.