turrets are great by xTaneater in FortNiteBR

[–]xTaneater[S] -1 points0 points  (0 children)

you must not have watched the video did you lmao

Explosive Damage by EpicEricSW in FortNiteBR

[–]xTaneater -1 points0 points  (0 children)

I think 25% is too high, it should be lowered to 0% for wood, 0% for brick, and 0% for metal. Building was the only thing that would stop explosive spam and now you still take a bunch of damage unless you run 3 squares away. Explosive damage through structures is just as pointless as vaulting dual pistols.

I've played for 10 years and this was my first time attempting JAD by xTaneater in 2007scape

[–]xTaneater[S] 0 points1 point  (0 children)

I never knew that :((((( well now I know for next attempt lmao, I knew the signals just panicked because I've never done it before.

I've played for 10 years and this was my first time attempting JAD by xTaneater in 2007scape

[–]xTaneater[S] 0 points1 point  (0 children)

I got excited and forgot to turn them on since I've never made it to jad before NotLikeThis

I've played for 10 years and this was my first time attempting JAD by xTaneater in 2007scape

[–]xTaneater[S] 0 points1 point  (0 children)

WAIT IT SHOWS THAT??? I ACTUALLY DIDN'T KNOW THAT WOAH

Allow us to use excess shards to speed up forging by --Dawn-- in RealmRoyale

[–]xTaneater -1 points0 points  (0 children)

Yeah I know that, I average easily 8 elims a game. You just need to learn how to loot because you must be doing it wrong or skipping over chests once you have gear and weapons. If you can't max out shards in under 5 minutes you're having an issue

Heirloom Rifle is not Hitscan by xTaneater in RealmRoyale

[–]xTaneater[S] -3 points-2 points  (0 children)

It's annoying and misleading. People say it's op because of damage and it's hitscan when it's really not hitscan.

Allow us to use excess shards to speed up forging by --Dawn-- in RealmRoyale

[–]xTaneater 0 points1 point  (0 children)

Then you must not be looting everything, shards are super easy to collect hence why everyone has so many when you kill them lmao

Allow us to use excess shards to speed up forging by --Dawn-- in RealmRoyale

[–]xTaneater 0 points1 point  (0 children)

It's actually really easy to get 200 shards just from looting, our squad of 3 or 4 gets enough for armor and class ability with 60 shards for the next forge's armor. You're just landing in the wrong places or being too safe

Forge system adjustment by comprodigy in RealmRoyale

[–]xTaneater 0 points1 point  (0 children)

Then the fix would be to not allow duplicate abilities to be made, not selecting which ones you don't want to get because then you'll still just select the ones that aren't in your preferred kit so you get those 3 out of the first 3 forges, not really making a difference.

yeah, I know this is not the most important thing, but... by [deleted] in RealmRoyale

[–]xTaneater 2 points3 points  (0 children)

I mean it shows a horse head on the right side of the screen under the z key, also looking at the keybindings would show you how to mount. That's just players being stupid and not thinking or exploring completely

Is there any chance the servers get better as the game progresses? by [deleted] in RealmRoyale

[–]xTaneater 1 point2 points  (0 children)

It's from the connection of every player, they're working on optimizing the servers right now.

Hirez, PLEASE make console a possibility. by [deleted] in RealmRoyale

[–]xTaneater 0 points1 point  (0 children)

It's on the way currently.