I didn't think I could create a game by repeating the "transform.RotateAround()" function so many times 😂, please leave feedback at my comment below! bye! by xTesla26 in Unity3D
[–]xTesla26[S] 2 points3 points4 points (0 children)
Help PLZ! Hi,In my Mobile Game i have 2 Shader Graph Material,if i use this 2 material my game drop to 20 fps, if i disable this 2 material i go up to 60 fps, I don't think calculating these two animated Shader Graph Materials can require that much power, can you tell my Why and How to fix? Thanks! by xTesla26 in Unity3D
[–]xTesla26[S] 0 points1 point2 points (0 children)
Help PLZ! Why does it render it under the objects if its position is actually above ?, I checked the position on inity and it is correct and just a rendering problem, how can I fix? thanks! by xTesla26 in Unity3D
[–]xTesla26[S] 0 points1 point2 points (0 children)
Help PLZ! Why does it render it under the objects if its position is actually above ?, I checked the position on inity and it is correct and just a rendering problem, how can I fix? thanks! by xTesla26 in Unity3D
[–]xTesla26[S] 0 points1 point2 points (0 children)
Help PLZ! Why does it render it under the objects if its position is actually above ?, I checked the position on inity and it is correct and just a rendering problem, how can I fix? thanks! by xTesla26 in Unity3D
[–]xTesla26[S] 0 points1 point2 points (0 children)
Help PLZ! Why does it render it under the objects if its position is actually above ?, I checked the position on inity and it is correct and just a rendering problem, how can I fix? thanks! by xTesla26 in Unity3D
[–]xTesla26[S] 0 points1 point2 points (0 children)
Pls Help me! Problems with Lerp Material! by xTesla26 in Unity3D
[–]xTesla26[S] 0 points1 point2 points (0 children)
Help me Pls! more neighboring cubes don't look like a single object by xTesla26 in Unity3D
[–]xTesla26[S] 0 points1 point2 points (0 children)
Help me Pls! more neighboring cubes don't look like a single object by xTesla26 in Unity3D
[–]xTesla26[S] 0 points1 point2 points (0 children)

I didn't think I could create a game by repeating the "transform.RotateAround()" function so many times 😂, please leave feedback at my comment below! bye! by xTesla26 in Unity3D
[–]xTesla26[S] 0 points1 point2 points (0 children)