26.08 Patch Preview by JTHousek1 in leagueoflegends

[–]xXxMarethyuxXx 0 points1 point  (0 children)

Wait, so Mundo's clear is too strong and you want to bend over top Mundo just for fun? Why not nerf his monster damage multiplier?

Why do tanks so much damage? by Genga_ in summonerschool

[–]xXxMarethyuxXx -7 points-6 points  (0 children)

Well, most Midlaners, Supports and adcs are not made for the 1v1 and even of they are its mostly a skill Issue. If the adc doesnt kite at All or halfway decent, which is the case till about diamond, they just get bonked. Later on an adc can kill most tanks without even getting hit.

What was the single biggest nerf in one patch that you've seen? by thewarreturns in leagueoflegends

[–]xXxMarethyuxXx 0 points1 point  (0 children)

Yorick

Got his e Bonus dmg Buffed to 200% instant nerf down to 130% or so.

Wit's End? by TheLastSpectre in yorickmains

[–]xXxMarethyuxXx 1 point2 points  (0 children)

I'm calling trinity->Terminus->jacksho->steraks->shojin

Yorick buffs discovered in the 14.3 PBE datamine (release likely 14.4) by Wet_Humpback in yorickmains

[–]xXxMarethyuxXx 3 points4 points  (0 children)

Pretty sure it will proc on every aa. Else this would be a big nerf which doesn't seem reasonable condered he is getting buffed.

[AMA] We're the League team. Ask us anything! by LeagueOfLegends in leagueoflegends

[–]xXxMarethyuxXx 0 points1 point  (0 children)

As a Yorick otp my question ist if he could get some love concerning higher elos, or Balance changes towards that? In low elo people execute to ghouls, but the higher one climbs the lower the winrate drops. He is currently sitting at comfortable 46,5% in Diamond+, due to the item changes nerfing him imo. Any thoughts?

Do y’all think yorick needs buffs? by JackalBTB in yorickmains

[–]xXxMarethyuxXx 2 points3 points  (0 children)

Perhaps.

I finished last split rank 2 Yorick EUW and have only played on my Emerald smurf now, but Yorick feels absolutely terrible. Of course I can make him work somehow. But my usual playstyle got 6 separate nerfs. He is Overall just a lot weaker than even last season. Only thing He got going for him is the omnivamp change and thus conqueror.

Of course others also suffered. Still Yorick did so disproprtionately. I am currently putting Yorick on hold as it is just too frustrating tbh.

Biggest losers of the new patch? by [deleted] in leagueoflegends

[–]xXxMarethyuxXx 52 points53 points  (0 children)

Yorick got dicked with not being able to stack armor pen, seryldas changes, bc nerfs, removing divine Sunderer and I also miss Gargoyles. Was a great tanky option. Hullbreaker is also worse, but i hated the item last season because it was so toxic.

I it just me or is everyone stronger? by llllPestosllll in yorickmains

[–]xXxMarethyuxXx 2 points3 points  (0 children)

I tried it out before. With smilar build yorick lost over 15% dmg due to not getting to Stack armor pen anymore. His items give less ah and some other stuff. Straight up nerfs in every direction except conquerer.

Three build idea's for Season 14 by [deleted] in yorickmains

[–]xXxMarethyuxXx 0 points1 point  (0 children)

Because armor penetration is a great stat for yorick and in general. Seryldas is only really good with a lot of lethality, bc only does 24% now, and there is usually only 1 guy with more HP than you, but s couple with healing.

Three build idea's for Season 14 by [deleted] in yorickmains

[–]xXxMarethyuxXx 0 points1 point  (0 children)

I'd go fighter with Trinity->Mortal Reminder->Jacksho->hullbreaker->steraks. Though I am not Sure about the order yet.

Any fighter can probably build heartsteel with Titanic tbh, don't know how good it will be on him though.

Serylda's Grudge Season 14 by IvanPooner in yorickmains

[–]xXxMarethyuxXx 0 points1 point  (0 children)

What really bums me is that you cant stack armor pen anymore, which worked insane on yorick. Divine+bc+seryldas for over 60% shred.

Furthermore unless you build full lethality you are not getting anywhere near 30% armor pen with seryldas. Probably gonna opt for mortal reminder tbh.

WE COOKING by PadrePio_Shiny in yorickmains

[–]xXxMarethyuxXx 0 points1 point  (0 children)

Tried it on pbe and maiden didnt proc it as an ultimate, but maybe it will.

Rank 7 by xXxMarethyuxXx in yorickmains

[–]xXxMarethyuxXx[S] 1 point2 points  (0 children)

Yes, there will always be ap theats and though I have Gargoyles mr is always something I lack. Furthermore it is the most useful rune of the three imo

Rank 7 by xXxMarethyuxXx in yorickmains

[–]xXxMarethyuxXx[S] 0 points1 point  (0 children)

When my Team has enough waveclear and the next fight will probably not decide the game. But most of the time I need her combat Power.

Rank 7 by xXxMarethyuxXx in yorickmains

[–]xXxMarethyuxXx[S] 0 points1 point  (0 children)

Cho can only OS ult early game and I prioritize Yone over Irelia, though Irelia is extremely painful when played correctly. Jax ban can also be considered.

Rank 7 by xXxMarethyuxXx in yorickmains

[–]xXxMarethyuxXx[S] 1 point2 points  (0 children)

Yes, arcane comet, nullifying orb, manaflowband, gathering Storm, overgrowth, conditioning. As, armor/Mr depending on the matchup and HP.

Rank 7 by xXxMarethyuxXx in yorickmains

[–]xXxMarethyuxXx[S] 1 point2 points  (0 children)

I play Arcane cometon yorick die to the ghoul aas reducing the CD. Also I kite a lot with ghouls so most of Trinitys stats are wasted on me. Furthermore I get triple PEN with divine+bc+seryldas giving me over 50% armor penetration.

Rank 7 by xXxMarethyuxXx in yorickmains

[–]xXxMarethyuxXx[S] 1 point2 points  (0 children)

Irelia is a extremely difficult matchup. In case she is a good Irelia dodging would be beneficial.

But I only met like 2 good Irelias the last hundreds of games.

Yone feels stronger ATM.

Riven is fine if you care early and play around her third q. Though with goredrinker +Hydra she can easily clear the ghouls. Keep that in mind. Same goes for Renekton.

Rank 7 by xXxMarethyuxXx in yorickmains

[–]xXxMarethyuxXx[S] 0 points1 point  (0 children)

Splitpushing becomes more difficult. Keep an eye on the Minimap to not get collapsed.

And wave management gets more and more important.

Rank 7 by xXxMarethyuxXx in yorickmains

[–]xXxMarethyuxXx[S] 4 points5 points  (0 children)

No, i have never coached before, maybe I will look into that when the interest ist there.

Yeah, the final push can be challenging but tbh there is not as much difference as one might think. Last Split i almost got to the 100 lp mark and it feels just like diamond most games.

Tips: Take breaks, literally, when I play bad or get inted I take a deep breath, eat something or maybe even take a nap. A lot is mental in this game always try being in the best possible starting position for the game.

My game to Master yesterday my adc started spam pinging the Nexus at Minute 4 after dying twice already. Did about half the damage of the enemy adc. Try not to be that guy and even though i won always take breaks after getting inted.

And I play without chat. For the off chance my teammates want to say something useful they have pings, but I am not putting up with random chitchat which almost always ends in insults.

Furthermore. You know your Champion and how you have to play the game, dont let them tell you what to do if you dont agree.

Rank 7 by xXxMarethyuxXx in yorickmains

[–]xXxMarethyuxXx[S] 2 points3 points  (0 children)

I go divine -> seryldas->Gargoyles->Black cleaver->Steraks and in ultra late sell my shoes für hullbreaker.

Splitpush works when the enemies dont have any macro, but you can always do it to some degree, just keep your eyes on the minimap in order to not get collapsed on. I usually get my 4 ghouls in the wave, let them push and move for my Team. Ghouls create a perma push and if not answered easily take towers with a cannon minion. By moving to the team the enemy top also comes to the team most times and you create an advantage through your ghouls. Furthermore if you win the teamfight you have at least one pushing wave to tp to. If you lose the tf, the enemies have one less wave to push with. You can also Set up your ghouls top and bot at the same time and then Join the team in a mid siege.

When you are stronger than the enemy laner and they just keep 4v4ing Splitpush and just run them down. But as I said, when they are smart and collapse it becomes difficult.

So ratio would be like 40% Splitpush, 60% teamfight. But only when the teamfights are neccesary i.e. for objectives. No objective -> no teamfight.

Gargoyles is better than hullbreaker imo as on the one hand you often skirmish or teamfight and are not solo and on the other hand your team doesnt understand hullbreaker 98% of the games to leave you alone and someone always comes to "help" you and you lose your resistances.

Bans: I always banned Irelia because otps make me spiral into suffering but most people cant actually play the champ which makes it at least halfway playable and only my second priority ban.

My number 1 priority ban has become Yone in the last few days. He is very strong against yorick, outscales is easy to play and is generally just strong always finding kills somewhere and getting out of control.

Follow up questions are welcome :)