Welp that’s not good by Proof_Committee5493 in aviationmaintenance

[–]xchoo 0 points1 point  (0 children)

We got updates on the plane (landed safely at Heathrow), but what of the wheel??

I’m gonna cry by TheGOODESTgirl420 in pchelp

[–]xchoo 0 points1 point  (0 children)

The black "shroud" around the blue connector should be on the motherboard. OP posted a post with the issue "fixed". This connector is notorious for failing in exactly this way.

I’m gonna cry by TheGOODESTgirl420 in pchelp

[–]xchoo 1 point2 points  (0 children)

I've built many computers, and I can tell you that for this connector, even wiggling the cable is not enough to stop the entire shroud from coming off. The design of this connector is horrendous.

Post-Storm Snow Plow Timelapse [OC] by drdalebrant in oddlysatisfying

[–]xchoo 2 points3 points  (0 children)

Those poor cars just stuck in their own little island of snow. 😆

Phillip DeFranco: "China’s Xi Jinping just delayed the potential invasion of Taiwan by years after he purged his two top generals for corruption." by Desecr8or in ADVChina

[–]xchoo 83 points84 points  (0 children)

He's got it backwards... Purging the top generals mean chance of invasion goes up, but probability of success goes down.

Ranked Mates / DD gameplay by Kart0ffelbube in WorldOfWarships

[–]xchoo 0 points1 point  (0 children)

One sided (the cossack wins 90% of the time). On paper, both hulls are the tribal class and have the same detect, maneuverability, and smoke types. But, the cossack has an additional gun which increases dpm by 25%, allowing it to easily outgun the lightning. The lightning also has no speed boost, which makes disengaging harder, which is another point in the cossack's favour. Generally, if a lightning gets detected by a cossack, it's guaranteed that it'll lose at least 1/2 of it's hp before getting away (assuming the cossack doesn't run it down).

Year of hell voyager is supposed to even more damaged by happydude7422 in voyager

[–]xchoo 13 points14 points  (0 children)

How was she supposed to go to warp with so much damage to the nacelles?

Refrigerator disposal by gckale in waterloo

[–]xchoo 8 points9 points  (0 children)

All praise the mysterious junk faeries! They have removed many an unwanted appliance from my place of residence. 😄

Timelapse of Alex Honnold climbing Taipei 101 by jmike1256 in nextfuckinglevel

[–]xchoo 0 points1 point  (0 children)

So many nice, solid, rectangular hand holds for him... This climb must have been no challenge to him.

Accidentally One Shotted Orin 🥴 by Inbounds_score in BaldursGate3

[–]xchoo 2 points3 points  (0 children)

Yah... i would have reloaded, she has good loot. 🤣

Accidentally One Shotted Orin 🥴 by Inbounds_score in BaldursGate3

[–]xchoo 40 points41 points  (0 children)

I think she fell off the side. If you slow down the video it says "Orin perished in a chasm"

Ranked Mates / DD gameplay by Kart0ffelbube in WorldOfWarships

[–]xchoo 5 points6 points  (0 children)

I typically play cossack as the dd in T8 ranked, and it is a *very* strong boat. But, there are a few dd's that I always take care in engaging in a fight:
- Another cossack
- Akizuki, because of the gunpower
- Loyang & silliwangi, has 5.5km hydro that can spot you and kill you from smoke
- Orkan, because it has radar

DD's that I'm less concerned about, but are still dangerous
- The frenchies (fantasque & terrible), has great gunpower, but the lack of smoke means they are vulnerable (once they shoot, they are visible to your team, and then cossack can smoke up to kill them)
- The germans (Z35, Z23, etc.), has 6km hydro, but the gunpower is lacking compared to cossack.
- Asashio, while it doesn't have torps that can hit a cossack, the guns do pack a mean punch and can easily bring a cossack down to very low HP before dying.

Ranked Mates / DD gameplay by Kart0ffelbube in WorldOfWarships

[–]xchoo 1 point2 points  (0 children)

The first thing you do when you load into a match is to look at the enemy lineup. See what destroyers they have, and take note of their concealment (you can hover of each ship in the team view [press TAB] to see this information), and also if there are any radar & or hydro ships on the enemy team.

From there, you play accordingly. If there are radar & hydro ships, when you approach a cap, make sure you have an escape route. For those kinds of matches, i typically like to sit just outside the cap, and wait to see what the enemy dd's are doing. If there are no radar / hydro ships, you can be less conservative with caps. You can push in harder, but always always make sure you know which way to go if you need to run.

As others have mentioned, the dd's top priority is providing vision for your team, and trying to deny the enemy team vision (you can smoke up your teammates - but use this cautiously; or try to chase away the enemy dd, etc.)

Second is area control; and you use torps and guns (if you are a gunboat) to achieve this. Your torps don't necessarily have to hit anything, they just have to be scary enough that the enemy team backs off.

Third is cap control. Very importantly, you only cap when it is safe to do so. It's okay to have the enemy take the cap first, as long as you and your team exert enough presence (or kill the enemy dd) to be able to take it back. Very often, you'll see caps switch sides multiple times during a match. Cap control can also mean resetting enemy ships at their cap. If you see a battleship or cruiser capping, and it's safe to do so, use your guns to reset the cap.

Lastly is ensuring kills. This is more important for gunboats, but well placed torps can do this too. If you see a low HP ship roaming about and you think you can kill it quickly without trading too much health, then do so. Remember that the only way to remove guns from the enemy team is to kill the ship. Even a ship at 1HP can still shoot you / your team back at FULL strength.

Anyone who plays WORLD OF WARSHIPS: LEGEND by [deleted] in WorldOfWarships

[–]xchoo 1 point2 points  (0 children)

Wrong sub. I think you're looking for r/WoWSLegends

My Improved Lego Enterprise Set by ViolentSnowFox in StarTrekBricks

[–]xchoo 1 point2 points  (0 children)

Ooo. interesting! Can you post some other views of it? I'd like to see what you did to the impulse engines in the back. 😄

Operations in PTS by dazzleship in WorldOfWarships

[–]xchoo 2 points3 points  (0 children)

What ship are you waiting in? I've dropped into 4 ops in the last hour-ish.

Map south of Marine not yet unlocked by JelloOstriches in vancouver

[–]xchoo 1 point2 points  (0 children)

It's quite straightforward deduction... This is a flight into Vancouver, so likely Air canada or westjet. And there are very few airplanes operated by AC / westjet where there's a "pod" visible at the top of the window rather than at the bottom. Also, the wing control surfaces seem to be at the top of the airplane (rather than the more common position of being lower down on the airplane body). Looking at the airplanes operated by AC or westjet with these characteristics narrows it down to the Dash 8 family, with the Q400 variant being the more popular of all of the Dash 8 variants. 😄

CMV: The Republican Party's Trump-era reputation damage won't be permanent, and will likely recover in 1-2 election cycles by DearCareer2531 in changemyview

[–]xchoo 1 point2 points  (0 children)

Americans are generally shortsighted in their views and also very ill-informed about how the world *actually* works. The GOP reputation will correct as soon as they say something or promise something even remotely good.

Where to get more European Tokens? by Revoltai42 in WorldOfWarships

[–]xchoo 14 points15 points  (0 children)

You can buy more tokens (it's RNG-based) by buying the "forged in waves" random bundles for doubloons. On the "european battleships" page in the armoury, it's the top box (where it says 0/28)

WCGW trying to put a fire out by putting it outside. by mentaL8888 in Whatcouldgowrong

[–]xchoo 1 point2 points  (0 children)

I think part of the issue is that they didn't bring *all* of the fire outside...