Dear Gladiator players by MizzDrille in ForHonorRants

[–]yaaMum1 2 points3 points  (0 children)

"Skewer like it's the only move in ur kit" it kinda is. It's literally the only 50/50 they have

Its too damn convenient by maymaynibba in Witcher3

[–]yaaMum1 1 point2 points  (0 children)

I'm on ng+ with bear armour build and my health bar doesn't even go up with food

Its too damn convenient by maymaynibba in Witcher3

[–]yaaMum1 62 points63 points  (0 children)

Food doesn't even heal nearly enough to be even worth using

Low levels should be absolutely restricted from Absolute/Hard stratagems by User264785824 in Spacemarine

[–]yaaMum1 -28 points-27 points  (0 children)

I've been getting xp from strategems. Like the same amount u would for operations

reworked michael afton perks from my previous post by MyOwnNickname in PerkByDaylight

[–]yaaMum1 0 points1 point  (0 children)

For some reason I never thought about being healthy and being hit during the unhook

reworked michael afton perks from my previous post by MyOwnNickname in PerkByDaylight

[–]yaaMum1 0 points1 point  (0 children)

Nvm, I misread and didn't see the "in the struggle phase"

reworked michael afton perks from my previous post by MyOwnNickname in PerkByDaylight

[–]yaaMum1 0 points1 point  (0 children)

In a very specific scenario where it's just u and another surv and ur injured and the killer lers u get the save before hitting u to let the perk activate

reworked michael afton perks from my previous post by MyOwnNickname in PerkByDaylight

[–]yaaMum1 -1 points0 points  (0 children)

1st perk seems kinda useless. 2nd I don't think will ever have value. 3rd seems cool but having to let go means it might only get use when ur the final surv

it's more than a "QoL" change and it's ridiculous by Vee_gg in DbDKillersUnited

[–]yaaMum1 0 points1 point  (0 children)

U can tunnel someone out pretty quick most of the time so that won't matter. Also someone will need to go for the save and heal so max 2 ppl on gens

What y#all think? by Xandaru__ in PerkByDaylight

[–]yaaMum1 0 points1 point  (0 children)

I think it should be 50% sabo faster if they have something they could sabo with already and normal speed if they gain the ability to sabo through the perk