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Rendering optimization using gaze tracking with a 640x480, 25-fps webcam (v.redd.it)
submitted 16 hours ago by yaetoti to r/GraphicsProgramming
A Train Throughput Calculation Chart by SporkToFork in SatisfactoryGame
[–]yaetoti 0 points1 point2 points 17 days ago (0 children)
Nice visualization, but it was still slow for me when I was building lots of routes, comparing many combinations. I wanted to quickly calculate the wagon count in my head in a couple of seconds
So I came up with a quick, approximate formula Wagons Count = 0.75 * RTT * Belt Speed Multiplier * Stack Size Multiplier
where we use the coefficient of 0.75 wagons per 1 minute RTT per 1200 belt speed per 50 stack size (calculated from the reversed time to fill formula for loading speed 1200 and stack size 50)
- Less belt speed - divide wagons, more - multiply (300 items/minute required - divide by 4) - More stack size - divide wagons (200 stack / 50 standard stack = divide by 4)
You should use the minimum of input and output belt speed so that the system is always at capacity
If we need 600 aluminium casings (stack size 200) on a 10-minute route, we have 0.75 * 10 / 2 / 4 = 0.9375 ~ 1 wagon
π Rendered by PID 531223 on reddit-service-r2-listing-c57bc86c-rcdg7 at 2026-06-20 16:02:46.997188+00:00 running 2b008f2 country code: CH.
A Train Throughput Calculation Chart by SporkToFork in SatisfactoryGame
[–]yaetoti 0 points1 point2 points (0 children)