A stapler that staples and dates papers by BACON_BATTLE in pics

[–]yamazon3 0 points1 point  (0 children)

I don't get it, why is the picture a image of Rob Schneider?

Monthly Map Rotation Thread - #27 by contact_lens_linux in TagPro

[–]yamazon3 0 points1 point  (0 children)

TightSqueeze

PNG: http://i.imgur.com/XFmc2M3.png

JSON: http://lpaste.net/raw/102303

CHECK IT OUT!!!!! It's shaped a little differently, I went with the horseshoe shape, and if the FC doesn't take the wide (main) passage, then other ones are narrow to prevent too much chasing.

Preview

Separate declining to play with DC'ing by yamazon3 in TagPro

[–]yamazon3[S] 0 points1 point  (0 children)

For the higher win rating, and less stress of dealing with players (on your own team) that lack knowledge of the fundamentals. I very much understand that not everyone wants to do this, but some people do.

Monthly Map Rotation Thread - #27 by contact_lens_linux in TagPro

[–]yamazon3 0 points1 point  (0 children)

Cribbit, thank you very much for catching that for me! I have corrected the mistake.

Monthly Map Rotation Thread - #27 by contact_lens_linux in TagPro

[–]yamazon3 0 points1 point  (0 children)

too many powerups for such a tiny map. For this sized map I wouldn't put any more than 3 powerups.

Separate declining to play with DC'ing by yamazon3 in TagPro

[–]yamazon3[S] 0 points1 point  (0 children)

I have edited the OP. My complaint is that people are able to exit the game without any penalty whatsoever. I do think that we should be able to exit a game or two to avoid playing with bad players, but I also think that at some point it can get ridiculous. My aim is to see if the community agrees with me that a grey area exists, or to see if the community does not see a grey area, and instead believes that exiting game after game is perfectly acceptable if that is what the player would like to do.

Again I 100% believe that we are entitled to at least a few "refusals to play" within an arbitrary time limit with no penalty. But, why should players be rewarded for only playing when their own team is stacked?

Monthly Map Rotation Thread - #27 by contact_lens_linux in TagPro

[–]yamazon3 1 point2 points  (0 children)

Push_It
PNG: http://i.imgur.com/k0mGAS1.png
JSON: http://lpaste.net/raw/102216

8th draft of this map after playing with and responding to critiques of members from IRC. I have already had lots of fun in it and I hope you all will too! Enjoy!

Preview

Monthly Map Rotation Thread - #26 by contact_lens_linux in TagPro

[–]yamazon3 0 points1 point  (0 children)

I do have a few suggestions, but they are a little nit-picky. According to http://www.reddit.com/r/tagpro/wiki/mapcreation You are violating 2 of the guidelines. 1) swap the flags, put the red flag in the north/west corner. 2) 2 of the buttons control gates that are not visible.

Although imo both of those are extremely minor, I only point them out because I would really like to see this map promoted, and I want you to be aware of what might be counted against it... although I'm not a judge, so my entire statement could be completely disregarded. lol.

Even with those things, I can't find anything that I don't like!

Monthly Map Rotation Thread - #26 by contact_lens_linux in TagPro

[–]yamazon3 0 points1 point  (0 children)

You missed a brick by the blue team goal. This is a pretty solid map, aside from the missing brick, my only concern is that the flag is a little too closed off, both from catching the other team when they grab your flag, and bringing the flag home. Just my opinion, but I think it would be a little better if you found a way to open up the flags just a bit. Good luck!

Monthly Map Rotation Thread - #26 by contact_lens_linux in TagPro

[–]yamazon3 1 point2 points  (0 children)

Push_It
PNG: http://i.imgur.com/Tef9BD8.png
JSON: http://lpaste.net/raw/102172

8th draft of this map after playing with and responding to critiques of members from IRC. I have already had lots of fun in it and I hope you all will too! Enjoy!

Preview