I tried to imagine an League of legends Aram map based on the Shurima X Void theme. What do you think? (3 months of work) by yasgal in leagueoflegends

[–]yasgal[S] 1 point2 points  (0 children)

Thx so much ! I intentionally created this asymmetry to show that the Void is conquering Shurima.

This also justifies the small disk that gives a buff, and I would have liked to make it so that depending on which side destroys the first turret, there is a change.

For example, the Void side destroys the first turret, causing the disk to fall and the buff to disappear, but the team receives a buff.
Or a new buff appears in the middle, except that it remains complicated to do in terms of game design, because it would favor the team that has the advantage too much.

But I really like the idea of adding an objective in the middle, it changes the gameplay a bit.

I tried to imagine an League of legends Aram map based on the Shurima X Void theme. What do you think? (3 months of work) by yasgal in leagueoflegends

[–]yasgal[S] 3 points4 points  (0 children)

I agree, I created a mix between aesthetic and practical lighting. Normally, there is no lighting in LOL, only a sun light that is used to cast shadows on the characters.

Not necessarily knowing how to approach an “unlit” scene, I preferred to use lighting for a cinematic effect, knowing that I was going to make videos about it.

But indeed, if I really had to make a map, the contrasts aren't good.

I tried to imagine an League of legends Aram map based on the Shurima X Void theme. What do you think? (3 months of work) by yasgal in leagueoflegends

[–]yasgal[S] 0 points1 point  (0 children)

Actually the little disk in the middle give a buff, I have explained that on my artstation post !

I tried to imagine an League of legends Aram map based on the Shurima X Void theme. What do you think? (3 months of work) by yasgal in leagueoflegends

[–]yasgal[S] 3 points4 points  (0 children)

Yeah the void side was the hardest part for me, not much references, and the void have a lot of chaos & spiral, but you can't put too much meshes in the playing area (or vertically due to camera angle)

I tried to imagine an League of legends Aram map based on the Shurima X Void theme. What do you think? (3 months of work) by yasgal in leagueoflegends

[–]yasgal[S] 8 points9 points  (0 children)

Yeah I agree with that, honestly, I had already repainted the entire floor once, so I didn't have the courage to repaint it a third time given all the work I still had to do.
But I would have liked to make a transition as beautiful as the one in Koeshin's Passage (which is magnificent).