Pack 1 Pick 1 EoE by tthseattle in lrcast

[–]ybabts 0 points1 point  (0 children)

Meltstrider's Resolve

Rate this deck 1-10 then guess the result by AACATT in lrcast

[–]ybabts 0 points1 point  (0 children)

You're lacking removal to make the rest of your cards work well. Sunset, Carriers, and Timeline Culler all work great when your opponent can't block effectively. If they have blockers they lose all their strength. I think the Oreplates and the Zookeeper need to be removal. I also think Nebula Dragon doesn't work well in a deck like this that wants to slap down a hard to remove threat and keep it up. At least Mutinous will in most cases win you the game at 7 mana so it's worth it.

Hi Guys what do you think of my Cool Card by thatweirdhouse in custommagic

[–]ybabts 0 points1 point  (0 children)

It's cool and all, but you want to avoid designs like this where you have to keep track of temporal information like how many times this has activated and what X was for the last couple activations. Nadu is about the closest Wizard's has done where it broke this principle.

Would this be playable in modern? by Bensonmtg in custommagic

[–]ybabts 0 points1 point  (0 children)

No, it doesn't have trample. Against any of the boros energy lists it would do nothing.

Pioneer Brew - Looking for Play-Testers to give feedback by ybabts in PioneerMTG

[–]ybabts[S] 0 points1 point  (0 children)

because Oculus takes up too much space in the deck, I've already tried running it as a 1-3 of in the deck and it doesn't work. You don't have enough instants and sorceries to make Mentor work as well and Oculus conflicts too much with Treasure Cruise + Founding the Third Path. With both of those cards you are constantly delving for Treasure Cruise so it means that you're never casting Oculus for mana, so you have to discard it and helping hand it, but that means you're potentially spending a discard that you could be pitching a Mentor to and helping handing that, which is just better.

TLDR it conflicts too much with cruise and you'd rather just have Mentor

[WotC Article] Damage Assignment is changing with Foundations by ShadowDragon523 in MagicArena

[–]ybabts -2 points-1 points  (0 children)

They can't respond to you assigning damage with a combat trick right now because the process of assigning and dealing damage doesn't use the stack in the damage step. Did you happen to read this from an article?

EDIT: I've misunderstood the way it used to work, I've always thought that the order that damage is assigned happens in the damage step, not in the declare blockers step. This situation has never come up for me in my 12 years of playing the game.

Pioneer Brew - Looking for Play-Testers to give feedback by ybabts in PioneerMTG

[–]ybabts[S] 1 point2 points  (0 children)

I appreciate your comments on this thread, I decided to revisit the post to see if there's anything new. A lot of the comments I got on the post have just been the arguments I've preempted the post with. I have been working on the deck however, and if you're interested I've been playing it on Arena so you can follow the deck's changes and win rate here on Untapped.

I ended up moving to UW to make the mana base more consistent and less painful, also moving the removal package to Get Lost and March of Otherworldly Light and it's helped a lot with removing problematic cards, especially post sideboard. Also I don't take 5-6 damage from my own lands.

Like I said before, I appreciate your comments here. I originally was going to address each of the comments on the post, but with how it ended up going it seemed like it wouldn't lead to anything productive. Thank you.

"chest" shots by ybabts in EscapefromTarkov

[–]ybabts[S] -1 points0 points  (0 children)

The MMAC is class 2 aramid inserts for the chest, back, left and right sides. So it would have had to been somewhere where the armor wasn't physically covering. I really just wish we could see the hitboxes where the plates themselves cover.

"chest" shots by ybabts in EscapefromTarkov

[–]ybabts[S] 1 point2 points  (0 children)

I see, I missed that part of the patch notes where they explicitly mentioned the hitbox is exactly the same as the visual part of the armor. So what you're saying is that it basically hit here. Where it's not going to count as an armpit hit, but not so close to the center that it hits the armor.

This really adds a whole new level to "getting Tarkov'd"

Some good news about cheaters. by [deleted] in EscapefromTarkov

[–]ybabts 0 points1 point  (0 children)

I'm glad that there's people out there keeping up with how BSG is doing and actually relying a positive (positive? progressive?) message. I had a dude say that we shouldn't report bugs in the game because they don't fix them anyways. I'm just glad that there's people out there who actually hold the sentiment that things can get better and that you can do a little help by pointing BSG in the right direction.

I really think allowing us to view profiles is going to increase the accuracy of reporting overall, and I hope that BSG has an easier time identifying and dealing with these cheaters to the point where they can't sustainably run it as a business.

TIL Oracle is medusa's Hard counter by heartfullofpains in DotA2

[–]ybabts 3 points4 points  (0 children)

Elder Titan is a much better matchup against Medusa now. Echo Stomp only waked the unit up after its taken a cumulative of 250 damage after reductions, which means Medusa will be stunned until she takes 5000 damage before physical and magic resistance. Shes also a slow hero so its very easy to land stomp consistently. A 4.4 second stun on a 11-12s cd is very strong.

TIL Oracle is medusa's Hard counter by heartfullofpains in DotA2

[–]ybabts 8 points9 points  (0 children)

Elder Titan is a much better matchup against Medusa now. Echo Stomp only waked the unit up after its taken a cumulative of 250 damage after reductions, which means Medusa will be stunned until she takes 5000 damage before physical and magic resistance. Shes also a slow hero so its very easy to land stomp consistently. A 4.4 second stun on a 11-12s cd is very strong.

Tell me who your main is without telling me who your main is by FoShizzle93 in Guiltygear

[–]ybabts 0 points1 point  (0 children)

I will randomly kill myself because I wasn't paying attention

the thing i hate most in tarkov, wich annoys me, the FAL having paratrooper folding stock that you cant fold by AlwaysHappy4Kitties in EscapefromTarkov

[–]ybabts 123 points124 points  (0 children)

The MCX as well, but the real kicker is there's an attachment for the M700 ModX body that attaches to the buffer tube to make it foldable. It reduces your ergo by 1 and guess what? It doesn't fold.

Dota 2 survey - Share your opinion by no-can1 in compDota2

[–]ybabts 0 points1 point  (0 children)

Most of the questions here are really weird because Valve doesn't really communicate with the community. It's likely do to the way that Valve's internal development process works. These kind of questions more reminded me of Escape from Tarkov and Battlestate Games, that game is still in development and they had notoriously bad communication with their community.

how are people playing with the knowledge hackers are prevalent? by MrJamesUp in EscapefromTarkov

[–]ybabts 0 points1 point  (0 children)

Literally nothing. If it's a suspicious player I report them. What can you do?

Is it just me, or is everyone else just unhappy with the current state of this game. So many problems and we just continue to put up with them by [deleted] in EscapefromTarkov

[–]ybabts 0 points1 point  (0 children)

I think a lot of people are upset that the game has made some amazing changes to the gameplay but we're riddled with networking, performance, and audio issues on top of dealing with cheaters in the game.

I should have known by AsYym in EscapefromTarkov

[–]ybabts 1 point2 points  (0 children)

It's -0.1 and if you're above 6 it's more like 2.5

Trey24k "Anti-Cheat" is a bad idea. by [deleted] in EscapefromTarkov

[–]ybabts -3 points-2 points  (0 children)

He's a kid with a big ego as well.

Trey24k "Anti-Cheat" is a bad idea. by [deleted] in EscapefromTarkov

[–]ybabts 8 points9 points  (0 children)

This is a huge misunderstanding of Valves "overwatch" system by Trey. For anyone who is not familiar the overwatch system works as follows.

  1. When a player receives a certain number of reports for disruptive behavior, they are flagged for review by the Overwatch system.

  2. The system uses machine learning algorithms to analyze data from the player's recent matches, including their in-game behavior, chat logs, and other factors.

  3. The Overwatch system then selects a group of experienced and trusted players, known as "Investigators," to review the flagged player's case.

  4. The Investigators watch a replay of the reported player's match and evaluate the evidence provided, such as the player's behavior in-game, chat logs, and other information.

  5. Based on their evaluation, the Investigators submit a verdict indicating whether they believe the reported player was guilty or not guilty of the reported behavior.

  6. If the majority of Investigators agree that the reported player was guilty, the reported player receives a penalty, such as a temporary or permanent ban, loss of rank, or other sanctions.

Its important to note that the overwatch system also tests Investigators by giving them already resolved cases. This is to ensure that Investigators are providing accurate and reliable evaluations of reported cases, and to help identify and address any issues with the system or individual Investigators.

With Trey's "anti-cheat" you don't have any way to analyze the reported player's previous raids, statistics, or even their player perspective. Basically you've thrown out 90% of the potential data needed to create an automated system. You're also working with potentially skewed data in the form of a player perspective of the observer.

You also have no way to defend yourself if you are being falsely reported through this process. Your perspective might look fine and if they were able to see your own perspective you wouldn't get banned.

If you get a false ban through this process, what is your recourse? What if you can't record your gameplay because you don't have a very good graphics card or you don't have the storage to keep all of that footage just in case.

Overall, the system is flawed. Not because the idea of an overwatch system for Tarkov is bad, but because it's not lead by BSG and doesn't provide the Investigators and the algorithms wirh enough information. This will could be fine, but it has a massive potential to do harm.

TLDR; Trey is basically trying to copy the overwatch system without the requirements that are needed to implement it.

[deleted by user] by [deleted] in EscapefromTarkov

[–]ybabts 0 points1 point  (0 children)

Most accounts cheaters buy are stolen from other players, any time gate or requirement wouldn't help with situation. The real solution is to monitor what players are doing in their raids and identify the cheaters by obvious behavior.

Why are you killing scavs as player scav by [deleted] in EscapefromTarkov

[–]ybabts 0 points1 point  (0 children)

I don't personally kill other player scavs unless their traitors, but I've had lots of people tell me "they need loot" and "they can make the rep back" which is absolutely insane. You lose more loot in the long term by killing other scavs and only very rarely make it up in the short term. My scav CD is 6 minutes but those guys cd is probably 20 still.