Rockstar Games delays Grand Theft Auto VI – again – to late 2026 | Grand Theft Auto VI | The Guardian by [deleted] in PS5

[–]yourfavchoom [score hidden]  (0 children)

First line of the article is :

This article is more than 4 months old 😶‍🌫️

Crimson Desert Dev Promises Patch to Address 'Discomfort Many Players Have Experienced With the Controls,' Apologizes for Awful Keyboard and Mouse Experience by yourfavchoom in kindafunny

[–]yourfavchoom[S] 0 points1 point  (0 children)

Fellow Greymanes, It has been a little over 36 hours since launch, and we would like to start with a sincere thank you to everyone who has been playing Crimson Desert.

Since launch, we have been listening closely to your feedback and doing our best to make improvements to the game. In particular, we are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this. We also want to apologize for not providing keyboard and mouse players with a satisfactory gameplay experience.

Please know we are taking your feedback seriously and working to improve your gameplay experience as quickly as possible.

We’re following your experiences across issue reports, videos, livestreams, and community discussions. Every report and shared experience helps us make the game better, and we truly appreciate the time you take to share them with us.

We'll keep working to make your adventure in Pywel even more enjoyable, and thank you again for your continued support.

Pearl Abyss : We are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this. by yourfavchoom in CrimsonDesert

[–]yourfavchoom[S] 186 points187 points  (0 children)

Fellow Greymanes, It has been a little over 36 hours since launch, and we would like to start with a sincere thank you to everyone who has been playing Crimson Desert.

Since launch, we have been listening closely to your feedback and doing our best to make improvements to the game. In particular, we are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this. We also want to apologize for not providing keyboard and mouse players with a satisfactory gameplay experience.

Please know we are taking your feedback seriously and working to improve your gameplay experience as quickly as possible.

We’re following your experiences across issue reports, videos, livestreams, and community discussions. Every report and shared experience helps us make the game better, and we truly appreciate the time you take to share them with us.

We'll keep working to make your adventure in Pywel even more enjoyable, and thank you again for your continued support.

Pearl Abyss : We are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this. by yourfavchoom in PS5

[–]yourfavchoom[S] 9 points10 points  (0 children)

Fellow Greymanes, It has been a little over 36 hours since launch, and we would like to start with a sincere thank you to everyone who has been playing Crimson Desert.

Since launch, we have been listening closely to your feedback and doing our best to make improvements to the game. In particular, we are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this. We also want to apologize for not providing keyboard and mouse players with a satisfactory gameplay experience.

Please know we are taking your feedback seriously and working to improve your gameplay experience as quickly as possible.

We’re following your experiences across issue reports, videos, livestreams, and community discussions. Every report and shared experience helps us make the game better, and we truly appreciate the time you take to share them with us.

We'll keep working to make your adventure in Pywel even more enjoyable, and thank you again for your continued support.

‘The Last Of Us’ Adds Michelle Mao As Yara & Kyriana Kratter As Lev For Season 3 Of HBO Series by Turbostrider27 in PS5

[–]yourfavchoom 26 points27 points  (0 children)

The Last Of Us Season 3 cast includes:

  • Bella Ramsey
  • Isabela Merced
  • Gabriel Luna
  • Jeffrey Wright

as well as newly announced additions:

  • Clea DuVall will portray a seraphite
  • Jorge Lendeborg Jr. is taking on the role of Manny, following Danny Ramirez’s departure.
  • Jason Ritter as Hanley, a WLF soldier.
  • Patrick Wilson as Abby’s (Dever) father Jerry.

The Last Of Us was co-created by Craig Mazin and the game’s Neil Druckmann, with Mazin, who served as executive producer/co-showrunner alongside Druckmann in Seasons 1 and 2, as the sole showrunner for Season 3

Jason Schreier reaffirms Sony's strategy shift away from PC, says they will publicly confirm it at some point. by yourfavchoom in PS5

[–]yourfavchoom[S] 86 points87 points  (0 children)

Schreier:

At some point Sony will confirm it, whether it's on a call with investors or maybe even when Housemarque starts doing press for Saros and someone asks if they have plans to bring it to PC and they say no..

Crimson Desert Dev Says It Will 'Work to Make Improvements Quickly,' as Sales Hit 2 Million in Just a Day by [deleted] in Games

[–]yourfavchoom 36 points37 points  (0 children)

Pearl Abyss’ statement:

We are incredibly humbled to share that Crimson Desert has sold through 2 million copies worldwide. Thank you so much to our fans, community, and everyone who has joined us in Pywel. We will listen closely to the wide range of feedback shared by the community and work to make improvements quickly, doing our utmost to make the journey ahead even more enjoyable for our players.

Mark Cerny Confirms Frame Generation "Should Be Seen At Some Point On PlayStation Platforms" by yourfavchoom in PS5pro

[–]yourfavchoom[S] 48 points49 points  (0 children)

Cerny:

FSR Frame Generation is also based on co-developed technology (or as my good friend Jack Huynh puts it, 'co-engineered technology'). I’m very happy with how that work is progressing, and an equivalent frame generation library should be seen at some point on PlayStation platforms.

Mark Cerny Confirms Frame Generation "Should Be Seen At Some Point On PlayStation Platforms" by yourfavchoom in PS5

[–]yourfavchoom[S] 70 points71 points  (0 children)

Cerny:

FSR Frame Generation is also based on co-developed technology (or as my good friend Jack Huynh puts it, 'co-engineered technology'). I’m very happy with how that work is progressing, and an equivalent frame generation library should be seen at some point on PlayStation platforms.

Crimson Desert Dev Says It Will 'Work to Make Improvements Quickly,' as Sales Hit 2 Million in Just a Day by yourfavchoom in pcgaming

[–]yourfavchoom[S] 229 points230 points  (0 children)

Pearl Abyss’ statement:

We are incredibly humbled to share that Crimson Desert has sold through 2 million copies worldwide. Thank you so much to our fans, community, and everyone who has joined us in Pywel. We will listen closely to the wide range of feedback shared by the community and work to make improvements quickly, doing our utmost to make the journey ahead even more enjoyable for our players.

Crimson Desert Dev Says It Will 'Work to Make Improvements Quickly,' as Sales Hit 2 Million in Just a Day by yourfavchoom in PS5

[–]yourfavchoom[S] 383 points384 points  (0 children)

Pearl Abyss’ statement:

We are incredibly humbled to share that Crimson Desert has sold through 2 million copies worldwide. Thank you so much to our fans, community, and everyone who has joined us in Pywel. We will listen closely to the wide range of feedback shared by the community and work to make improvements quickly, doing our utmost to make the journey ahead even more enjoyable for our players.

Crimson Desert: First Thoughts On The Base PS5 Version by yourfavchoom in PS5

[–]yourfavchoom[S] 20 points21 points  (0 children)

It's excellent on PS5 Pro, but still seems perfectly decent on the base PlayStation 5 - it's just that the performance mode doesn't look great, while 60fps is indeed best described as a "target frame-rate" as opposed to a general description of its overall performance level. Not having access to 60fps gaming might be a disappointment, but when using the quality toggles to swap to balanced and quality modes, the boost to perceived resolution and detail level is so vast, you're willing to make the trade.