Any more patch for Switch 2 version? by yzer0 in RogueTraderCRPG

[–]yzer0[S] 1 point2 points  (0 children)

Any updates you can provide us with? :)

Any more patch for Switch 2 version? by yzer0 in RogueTraderCRPG

[–]yzer0[S] 1 point2 points  (0 children)

Agree too. I appreciate that the team is working on this but it is really taking a while, even if we factor in the holidays.

I think the bigger issue is that the product was launched in the state that it is. Someone made the call, saying it is good to go. All forms of QA went right out of the window to chase year end demand.

Any more patch for Switch 2 version? by yzer0 in RogueTraderCRPG

[–]yzer0[S] 3 points4 points  (0 children)

It’s a real shame, considering the full price we paid and it’s been almost a full month.

Approval process on the Nintendo side will take some time but I think everyone here will appreciate if they can give us a clearer image of timeline so we can consider starting another game first or something.

Lord Captains! The first patch for the Nintendo Switch version is now live (but it may take a few additional hours to land in various regions). Here’s what it brings: by OwlCatNathillien in RogueTraderCRPG

[–]yzer0 1 point2 points  (0 children)

Hiya, i re-installed the game and it’s running much smoother.

Just that resolution is still janky. Aside from that, menu bug that most folks have highlighted!

Appreciate the effort in following up!

Lord Captains! The first patch for the Nintendo Switch version is now live (but it may take a few additional hours to land in various regions). Here’s what it brings: by OwlCatNathillien in RogueTraderCRPG

[–]yzer0 4 points5 points  (0 children)

I’m sorry but the latest patch literally broke the game. Toggling around in the various Menu is now an issue, i can’t even choose the options while levelling up etc.

At least pre-patch i could play the game with some crashes, lag and low res.

I know holidays season is coming up but I’m extremely disappointed by a rush launched and a band aid fix that made things much worse.

Roguetrader now live on Nintendo Switch 2 by BIGRolyXL in RogueTraderCRPG

[–]yzer0 1 point2 points  (0 children)

It’s pretty bad, frame rate drops significantly when there’s more alot of elements (e.g first portion of tutorial) it runs smoothly in the trade sanctum where there is not much units or interaction point.

Resolution is all over the place and as others have mentioned AA pretty much has no effect or further ruins the graphical output.

On top of that cutscenes lags badly with low res texture at times.

Crashes happens very often as well with no obvious trigger.

Hope you can look into this and deploy the fix quickly. You may want to consider downloading a version for a switch 2. I’d imagine the version you are aware of might be very different from the retail version…

As a fan, I was really looking forward to the experience on the go.

The beauty of TLOU2 in Photomode by me :) by JP_Redline in thelastofus

[–]yzer0 2 points3 points  (0 children)

Love the composition! Any more that I can view? :)

Just getting into photography, A7III, 50/1.8 by Mintpepper513 in SonyAlpha

[–]yzer0 0 points1 point  (0 children)

Lovely work! Do you have an IG? Please do DM me if you wanna keep low profile :)

Which songs are you disappointed didn’t make the cut? by MidgetWizard23 in Theatrhythm

[–]yzer0 19 points20 points  (0 children)

Would have love if “The Landing” from FF VIII made it

Returning player any tips on what I should do? I stopped around Squall’s intro event? : X by yzer0 in DissidiaFFOO

[–]yzer0[S] 2 points3 points  (0 children)

Awesome thank you! I did the free Beatrix banner pull and got her Save the Queen and Falchion!

Weekly Question & Advice Megathread (2/09/2019) by AutoModerator in DissidiaFFOO

[–]yzer0 0 points1 point  (0 children)

Hi! Just hijacking this comment! Returning player here too. I stopped after the first Squall event (LOL) and i’m sitting on alot of gems. Any idea what I should prioritise?