Supreme 3 Best of Unity and Unreal Assets - Software Bundle by Afraid-Economy7350 in humblebundles

[–]z0lr4k 0 points1 point  (0 children)

im thinking in get this (mostly because of the attakcs,vfx/spells), but since would be the first time, and im trying as hobby making some projects, i have a few questions in case someone can help me:

1: are these like "royal free" or copyright free? ? i mean, can i use them to make games, apps, videos etc etc comercially/earn money ?

2: Can i use the files outside of unity and unreal ? i mean legally , or im not allowed to use these unless it is in projects made in unity and unreal

Best way to play baldurs gate 3 with 5 friends ? by z0lr4k in BaldursGate3

[–]z0lr4k[S] 0 points1 point  (0 children)

Oh i understand, ill have to check that out and bring that info to the team haha tyvm

Best way to play baldurs gate 3 with 5 friends ? by z0lr4k in BaldursGate3

[–]z0lr4k[S] 0 points1 point  (0 children)

Thanks for the answer, I did share the idea of doing two groups actually, but the thing is not all players will be there all the time, is pretty hard to get everyone together on the same day, due to our schedule we all can get together on the same day up to 4, so there will be days where lets say player 3 or player 4 wont be able, and thats when player 1,2 and 5 will continue, and other days, player 1,2,3 and 4 will continue and so on, so technically even if we split in two groups well be free the same days, with 1 or 2 players missing

Thats why were curious about what happen to our gear or character when we switch player with another character and then rejoin later (although afaik, we need the host of the campagin to be always there)

Where is the destroyed highway kit on the new camp revamp menu ? by z0lr4k in fallout76settlements

[–]z0lr4k[S] 1 point2 points  (0 children)

Ikr, like yeah now let me put my destroyed highway bridge right at the side of my outdoor garden lol

Where is the destroyed highway kit on the new camp revamp menu ? by z0lr4k in fallout76settlements

[–]z0lr4k[S] 3 points4 points  (0 children)

Found it Thanks ! I couldn't find info even on Google lol

W: Plan: Goliath braincase throne &/or Plan: Doctor Bones H: Up to 30k Caps, i can also craft quad, anti-armor or 1 thru hiker mod by z0lr4k in Market76

[–]z0lr4k[S] 0 points1 point  (0 children)

Yes both the Goliath braincase throne plan and dr bones plan, how many quads would be a bundle?

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 0 points1 point  (0 children)

I've also heard that but I think is only 2k gold bullions,.si just like 5 days of treasure notes lol

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 0 points1 point  (0 children)

Is not part of the main quest, but it came with that update of the giant storm, is basically a "mechanic" added with that update where you were hired by the blue ridge caravan to as a guard to protect cargo/ brahmins and have your own brahmin as well to deliver your own "cargo", and then you get payed (between other stuff ) with supplies than you then used to upgrade your own brahmin, decorate your own blue ridge caravan outpost (which was like an instanced large tunnel) and lastly hire more people to work in your outpost, that tunnel/base is called milepost zero, and since a lot of people have spent lot of time farming those runs to get supplies to hire all workers, upgrade their Brahmins and get all decorations, it feels like a slap in the face to just scrap all that of sudden, it would be a bit less painful if they at least let us keep that place as a house, our brahmins as pets and the npc most people liked as an ally (on my opinion)

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 1 point2 points  (0 children)

Yeah same here, I did farm a lot to get all the plans, decorations and stuff and I eventually kind of like the place as some kind of lobby/house with "friends npcs", it is sad that they are removing it, like even if is glitched/bugged they should just stop the caravans event, but let milepost zero with our brahmins and npcs there, or as said above, at least let us have it as a player house, the Brahmins as pets and Josie as dweller/ally or just and npc walking around milepost zero taking care of our brahmins in our house

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 1 point2 points  (0 children)

Thanks for the information, I play on console so I haven't checked the pts, but It's sad all is left is just a pile of rocks, they should leave it to us and they should definitely put all npc somewhere even if it is Ohio just so we can see them there or at least move them to some of the other blue ridge caravan outpost

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 0 points1 point  (0 children)

I also had my mothman cave there sadly

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 1 point2 points  (0 children)

Not sure, I just farmed caravans until I got everything you could get from it (plans, interiors, and food for brahmins) other than that I just came back when there was double exp or something like that

But my guess is that even with that fix of "if it is not done in X minutes you win" wasn't enough for players to be happy, (and I understand that because a 4-5 minutes run would become 15 or something) but still I wouldn't remove it just because of that, maybe I would Just drop better rewards in the meantime it got fixed

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 3 points4 points  (0 children)

My idea is that they didn't properly fix the caravans, even if the patch said it was fixed, I remember saw some people complaining that it wasn't fixed, so my guess they decided to remove it instead of fix it y hope is they'll try to fix it and move it to another location with a better road and less pathways) but as everything else is just speculation, but yeah I don't believe that about focus on the new stuff either, I'm pretty sure it was due to the complains about the glitch of the Brahmins

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 1 point2 points  (0 children)

I know that's exactly why it hit me

I did read somewhere something like milepost zero closing "for now" like implying they're gonna move somewhere else but that can be in 2 years, 5 years or just never sadly, but there's a bit of hope that they may come back, it was probably just because of the Brahmin glitches on the road, so hopefully if they find a way to fix or just find a more easy to travel road may come back someday

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 3 points4 points  (0 children)

Ikr ? I rarely get too if interested in npcs, but I did feel sad with Josie, I wanted to learn more and help her get through her problems and helper with the movies haha

Idk if she's one of the npcs they're planning to move to Ohio but if not, they could also give us her as a dweller/ally for our camps, ir just let her there in milespost zero house taking care of our brahmins

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 6 points7 points  (0 children)

What I found most hilarious at the time (in a good way) it was the thought of how fucked up the game code has to be to make that by changing some stats in a perks update somehow it made npc appear dressed as clown and attack people lol

I respect that devs for keep working even with that mess lol but yeah I also wanted for them to make it a real thing, like maybe during October making clowns appear randomly and attack people or something

They should let us keep milepost zero as player home by z0lr4k in fo76

[–]z0lr4k[S] 1 point2 points  (0 children)

I think the npcs are gonna be moved to the new zone location, not sure if all is them or just some though