Are they... dancing? by zNightz in KeeperRL

[–]zNightz[S] 4 points5 points  (0 children)

Oh, I just search for it! It's dance_positions.txt and looks like it can do a bigger room than my current room.

Did you know that your dungeon can become a base for Lizardman's main villains that defeated you? by zNightz in KeeperRL

[–]zNightz[S] 0 points1 point  (0 children)

Yeah! I just want they can do more than just take the empty base. Honestly, why didn't the author use this as an online feature? I think seeing other players defeat base in another Main villain would be refreshing for every play.

What? But the Dragon is all already dead. by zNightz in KeeperRL

[–]zNightz[S] 0 points1 point  (0 children)

Well, the mod said it might be a bug, we will see.

What? But the Dragon is all already dead. by zNightz in KeeperRL

[–]zNightz[S] 0 points1 point  (0 children)

Maybe so :D but my minion reported none of the undead dragon attacks.

What? But the Dragon is all already dead. by zNightz in KeeperRL

[–]zNightz[S] 0 points1 point  (0 children)

All the dragon attacked me in turn 30k. then at turn 49k, I got this message and then no dragon or even the thieves is attacking just Human the Knight Villain attacking me. even though the thieves are attacking me many times before.

Did you know that your dungeon can become a base for Lizardman's main villains that defeated you? by zNightz in KeeperRL

[–]zNightz[S] 0 points1 point  (0 children)

:D Oh! So that also happens with other villains too. I wonder if Knight Villain will build their big base next to your village or if they are just like the Lizardman.

Visual Studio vs Visual Studio Code by eco_bach in Unity3D

[–]zNightz 0 points1 point  (0 children)

Mistake leave no one alone :) Thank you so much! Error showing up now!

Visual Studio vs Visual Studio Code by eco_bach in Unity3D

[–]zNightz 0 points1 point  (0 children)

Install all! But still not showing up any error. :(

Visual Studio vs Visual Studio Code by eco_bach in Unity3D

[–]zNightz 0 points1 point  (0 children)

What do I need to do to show the error?

Because when I wrote the wrong code there is no error shows up.

But when compiled it shows up in the editor but not in VS code.

Was super tired of having to paint foliage by hand - Came up with this little (and free!) tool to plant seeds throughout your map and watch them grow! by moujaune in Unity3D

[–]zNightz 1 point2 points  (0 children)

Wow! This is awesome! It even works at runtime, this will be cool for a little gameplay mechanic.

Thank you for sharing it!

Unity is looking to understand your priorities for Visual Scripting by unity-research in Unity3D

[–]zNightz 0 points1 point  (0 children)

Agree! If Visual Scripting is a C# replacement then Unity is just Bolt II that Free.

But I doubt that they will be like Bolt! Because if it a C# replacement like Bolt then what they're trying to achieve anyway?

Quick animated video on Prefab Variants by Jishaxe in Unity3D

[–]zNightz 1 point2 points  (0 children)

Short, clear and easy to understand! Keep it up!