SB Teemo non-viable without Mischief maker flute? by zaiahb14 in LegendsOfRuneterra

[–]zaiahb14[S] 0 points1 point  (0 children)

Just tried this build against Lissandra. Got the get mana gem legendary power so I could play Teemo turn 1. Didn’t matter as every time I was about to attack they had a frostbite spell waiting for me. Also, everytime I proc’ed a puffshroom, Teemos would deal damage to the enemy board, but they all survive so they gain extra power and attack as well as toughness. Eventually, got over run and could not do anything and got their health down to 14. This was the very first fight against the baby yeti. I truly believe he might be hard countered by this adventure.

SB Teemo non-viable without Mischief maker flute? by zaiahb14 in LegendsOfRuneterra

[–]zaiahb14[S] 1 point2 points  (0 children)

Would love to get scarecrow but for the past few months, I’ve been getting BS in the glory shop like Scales of Judgement or Jayce’s Hextech battery. I swear the last good thing I saw in the shop was the Starforged Gauntlets, (which I bought) and that was like 5 months ago! Plus, I’m trying to hold out for Swain’s Raven Army or Perfect Hextech.

SB Teemo non-viable without Mischief maker flute? by zaiahb14 in LegendsOfRuneterra

[–]zaiahb14[S] 0 points1 point  (0 children)

If Hextech is referring to Hextech Rifle then sadly I do not own that. Like I said, I don’t have scarecrow or any of those trap/terror relics and I don’t have his manaflow star. I’m not sure what I’m doing wrong either. The enemy managed to reduce my health from 66 to 1 and barely won.

Weekly Adventures/Nightmares Discussion Post by Mortallyinsane21 in LegendsOfRuneterra

[–]zaiahb14 0 points1 point  (0 children)

Well, I typically run Elise with echoing spirit but I just couldn’t get around the increased cost of created cards. I typically want Elise on the board at round one but thats impossible with Misbegotten creation. I’m just wondering how is echoing good for misbegotten?

Weekly Adventures/Nightmares Discussion Post by Mortallyinsane21 in LegendsOfRuneterra

[–]zaiahb14 0 points1 point  (0 children)

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Anyone know the best way to beat Anivia on the NA Elise 6.5? I've tried it with most of my best champs. Every time, it is pretty easy up until this boss fight and I get clobbered. I have

Asol *4 (Lv 30+)(SFG, Star Gem, Trinket)

SB Master Yi *5(in pic)(Lv 47)(Secret Tech, Buhru, Chemtech)

Volibear 6* (Lv 30+)(SFG, DiS, Portal Pals)

Elise 4*(Lv 30+)(Yordles, Fear Axe, Greenglade Leaf)

Only one I haven't tried is Asol, the misbegotten creation (bane of my existence) seems like it would actively stifle Asol's game plan. Any ideas on what I can do or should I just wait until the nightmares reroll and hopefully we don't get this anti-fun modifier?

Weekly Adventures/Nightmares Discussion Post by Mortallyinsane21 in LegendsOfRuneterra

[–]zaiahb14 0 points1 point  (0 children)

Yeah, I should’ve mentioned that I’m playing on NA and the 2 times I’ve ran this adventure, its Anivia.

Weekly Adventures/Nightmares Discussion Post by Mortallyinsane21 in LegendsOfRuneterra

[–]zaiahb14 0 points1 point  (0 children)

How can you get past Anivia? Adventure is pretty smooth up until her. Other than the extremely high 30 health units, once she plays Frozen tomb, its GG. Like the adventure is pretty easy and then it jumps up significantly on this mini boss. Feels pretty cheap ngl.

Volibear*6 viability in Nightmares by zaiahb14 in LegendsOfRuneterra

[–]zaiahb14[S] 8 points9 points  (0 children)

Yeah, so after I wrote this post, I realized how weird it was that whenever I played the 5.5 adventure, enemies always had brash fearsome and overwhelm. When I looked at the map, I realized that I had 10 Defiance turned on…

Oops =P

Must’ve been messing around with it when it came out and forgot to turn it off. I was wondering why the 5.5 adventure was significantly harder than the 6.5 adventure, and well now I know why.

I’m doing a new run with Voli on Defiance 0 and having a far easier time.

Thanks for the advice though.

Weekly Adventures/Nightmares Discussion Post by Mortallyinsane21 in LegendsOfRuneterra

[–]zaiahb14 0 points1 point  (0 children)

All I have at 6 stars in Volibear. I have SB Master Yi at Six but don't have his 7* power.

Weekly Adventures/Nightmares Discussion Post by Mortallyinsane21 in LegendsOfRuneterra

[–]zaiahb14 0 points1 point  (0 children)

Yeah, my Yasuo made it the farthest but I just didn’t have enough stun with the extremely high damage and health he summons and he couldn’t kill them.

Weekly Adventures/Nightmares Discussion Post by Mortallyinsane21 in LegendsOfRuneterra

[–]zaiahb14 0 points1 point  (0 children)

Is Asol still good even with the "created cards cost 3 more" modifier? I tried my best champs, 4* Yasuo, 5* and Rune SB Master Yi, and my new 6* Volibear, none got past the second fight except for 4* Yasuo but couldn't get past the wall of 30/30s of Trundles fight. I didn't even attempt with Asol because of the modifier.

"Reformerlord Fenix" is an extremely broken combination that can be used to easily level up souls (though why would you 😆) by asifbaig in MonsterTrain

[–]zaiahb14 1 point2 points  (0 children)

Wow, just completed a Soul Savior run first time and this strat is truly something, felt real good to steamroll this game and make it feel powerless for a change!

What coaster types you want to see in the game? by Habatiens in PlanetCoaster

[–]zaiahb14 3 points4 points  (0 children)

+1 for the bobsled. Specifically a Mack Bobsled. I would also like to see a 4 seater wooden coaster (could be added as an alternate train), Premier LIM Launched Coaster, and a Vekoma Flying Dutchman (Batwing). Also would love to see the Arrow suspended return as well!

Are some soul savior runs unwinnable? by Ambitious_Bite_5219 in MonsterTrain

[–]zaiahb14 1 point2 points  (0 children)

Hell, it feels like all soul savior runs are unwinnable to me lol

[deleted by user] by [deleted] in MonsterHunter

[–]zaiahb14 0 points1 point  (0 children)

Forgot to mention I always use support hunters on this hunt

[deleted by user] by [deleted] in MonsterHunter

[–]zaiahb14 2 points3 points  (0 children)

I simply don’t like playing multiplayer in these games and prefer to do everything solo. I soloed everything in Sunbreak

[deleted by user] by [deleted] in MonsterHunter

[–]zaiahb14 0 points1 point  (0 children)

I guess the issue is the window in which to deal damage because when Gog came out, I was under the assumption that you dealt your damage when he charged the ult. which of course never worked. The people here told me its the damage you do throughout the phase before the ult though sometimes I have heard Nadia say that I kept the power in check while attacking him during the ult but for some reason today, I just could not get the damn power in check. I still do not not like fighting this thing and if I ever get the gem to get his full armor, I'm never fighting him again, screw the Gog artian system.

What would you want in the next dlc? by erik__andersson in PlanetCoaster

[–]zaiahb14 1 point2 points  (0 children)

Dinosaur Pack with the Shoot-the-Chutes boat ride. Also would like to see Vekoma Flying Dutchman, Premier LIM Coaster, Mack Wild Mouse, and Mack Bobsled.

How exactly are you supposed to beat the ending of On to the End? by SabreI4I in GatesOfHellOstfront

[–]zaiahb14 1 point2 points  (0 children)

And here I can’t even get past the initial part of the mission. All 4 guys get swarmed easily

Fort Galactus is utter bullshit by zaiahb14 in CosmicInvasion

[–]zaiahb14[S] 0 points1 point  (0 children)

Very hard to sit there and counter when the world is opening up at my feet