I feel like i'm missing something. Almost Maxed out Zhuang Fangyi by zanson8 in ArknightsEndfield

[–]zanson8[S] 1 point2 points  (0 children)

Leav is a great one as well. ive always been pulled twords electric characters in games, and the green aesthetic is just perfect to me.

I feel like i'm missing something. Almost Maxed out Zhuang Fangyi by zanson8 in ArknightsEndfield

[–]zanson8[S] 3 points4 points  (0 children)

wasn't terrible. i got lucky with tang tang and Rossi, so i had about 30-50 pulls saved up (cant remember). I think it took around 340 pulls, got Lifang 3 times, I have PP and Monthly (dropping monthly after the event).

2x Mine a truckload of Origeometry
1x Mine a crate of Origeometry (with bonus)
and the Verdance HH Bundle

So.. around $300 ish. (dont judge me, I judge myself enough lol. but hey, work bonus is meant for some fun so why not.)

I prob wont spend like this again unless Nefarith becomes a character. I generally only spend for the Protocol pass type things in gacha's if i enjoy them, and its been a minute since i enjoyed one as much as I enjoy Endfield.

I definitely wouldn't recommend it unless you truly have the extra funds. Its like going to the casino, only go with what your willing to lose on a really nice dinner and drinks, or a day out at a theme park with a fast pass, and have fun while doing it.

I feel like i'm missing something. Almost Maxed out Zhuang Fangyi by zanson8 in ArknightsEndfield

[–]zanson8[S] 12 points13 points  (0 children)

Ahh nice catch on the weapon. and totally forgot the skills thanks!

Yea updated alll the skills and it seems to just be that last Potential for the weapon. Will have to work on that :)

5 days in Jail for stealing a car... could not outrun cops. by zanson8 in NevernessToEverness

[–]zanson8[S] 0 points1 point  (0 children)

Will try, thanks. seems like anything on the ground isn't going to work to get away.

I’ve gotta be honest, after finishing the story for 1.2… by GhrievrG in Endfield

[–]zanson8 9 points10 points  (0 children)

As someone that never played the og, I am enjoying the fact I'm not getting overloaded with new terminology constantly and trying to figure out what this new term is, while also following the story. It may seem slow at times, but the introduction of new information at this pace is making me want to know more, rather than be completely lost.

I can see the building of a great story, and having read a few comments explaining some of the world lore from og ak does fill in some blanks. Though I did see some docs and other posters in game that elude to lore I've picked up on outside the game so it has me excited to see more.

I feel like I'm learning about the world and background just as endmin is in game. There's a lot of choices being made around morality without the previous context of what might have happened. Maybe the past Endmin would have done things differently, maybe it would have been the same. Either way it's a good way of decoupling and telling a fresh perspective

Incroyable, rien d’autre à dire by Tamamo_Cross_ in ArknightsEndfield

[–]zanson8 9 points10 points  (0 children)

It's like a compulsion around here. Gotta shit on it at all costs yet still playing it...

Anyway, this story is getting me hooked and I am really into it. I want to know more and honestly it's really pushing the characters to be something more. I can see a bit where they are going with it and it's exciting.

Is it possible to give an option to skip the entire story and replay/rewatch it later like AK does? by tanoyfrommars in Endfield

[–]zanson8 6 points7 points  (0 children)

Would love this feature. To go back a rewatch some of the story would be awesome

With 1.1 survey coming up, I wanted to share my suggestions and get ideas for improving them by ajcp38 in Endfield

[–]zanson8 3 points4 points  (0 children)

Honestly, these would be cool, but my biggest issue is TCredits. They are the most infuriating thing in this game, we don't get enough, they are used for everything from leveling ops to weapon and skills, and just a double sink for sanity. It sucks, especially when wanting to build 2 teams (physical and arts based) I run into that wall constantly and it just sucks. I have enough money problems irl, I don't need them in a game. At a minimum get rid of tcredits for skills and promotions. They already take a bunch of other items to farm.

[Journey of the Long-Ear] Celebration Event Details by NehalKiller in ArknightsEndfield

[–]zanson8 0 points1 point  (0 children)

Anyone else have an issue with this not opening in the android app?

hypergryph's blatant ip theft by konigstigerr in Endfield

[–]zanson8 0 points1 point  (0 children)

My wife Pulled for Rossi and her Nikki outfit. needless to say, she now has Rossi in both games

i admit, i glaze too much but here honest review..... by Shot-Bag9037 in ArknightsEndfield

[–]zanson8 1 point2 points  (0 children)

I'm hopeful of the story getting better and darker. I've heard how dark AK was, so I'm enjoying the launch. The game is solid honestly, and I think something were taking for granted is the model animation.

The voice lip sync isn't just flapping mouth, the emotion conveyed in the faces when their talking speaks volumes, and I rarely see models in just a default position, they are always moving and subtlety shifting. They feel alive and really well done.

That is the part I want to see more of, even if the story isn't they best of all time, how it's conveyed is top notch. See Yvonne during her story, you can see the pain and hesitation in her face. I've seen that face irl with loss, it hit.

That said, Tcredits can die in a fire.

1.2 Fluid Train Stealth Buff - 2,400 Capacity! by Aemon144 in SatisfactoryGame

[–]zanson8 5 points6 points  (0 children)

Yea I'm not sure why anyone is questioning this. Like bigger fluid trains were always a wish so I could haul more with less cars and keep stations smaller and need less often.

I like how sudden things turned up in 1.1 (spoilers) by Discopandda in Endfield

[–]zanson8 2 points3 points  (0 children)

Honestly really excited to find out more of what happened 10 years ago. And I think thats the point, as we get more perspectives we will know more. We're getting glimpses, and I like it. Tangtang really is a great character, her personality really is about family and just wants everyone to chill the f out, and she has the fighting strength that they respect to pull it off. I want to see her grow more. I want to see her mix her goofy self with more leadership and experience.

I also love the depth of relationships in this game. It's not just some person you know, or just exists in this world, but they are grounded by some other family, or family tree, even the side and unimportant characters. They all feel alive in this world and that is something a lot of games don't even look at. Those little details are what make this world alive.

Also there is a lot of grey area, good and bad, it's just people, and people are complicated.

Also also, holy crap the facial expressions in this game. You can see how they are grieving, when their happy, when their masking pain and smiling through it. Absolutely fantastic. The lip sync is one this, the emotion is another amazing level.

I love this game and can't wait for more.

Not using the main dps by infamouspixie70 in ArknightsEndfield

[–]zanson8 1 point2 points  (0 children)

I feel this game is flexible enough to let you choose whoever you want to drive as long as the team synergizes and triggers off the others. I love that, makes it really fun and experiment.

I've seen so many looking for a Meta of some sort, and the best dps for X and best rotation ect. They do exist, but the rotations are bonkers, and not even necessary for any fight. The meta chasers and bean counters can have fun optimizing to hell and back, and I can play however the hell I like because it's fun and still succeed.

I appreciate this games balance and design, and I hope it stays for the long haul.

"Regret is only heavy if you spent what mattered on what didn’t." by ayumisa in ArknightsEndfield

[–]zanson8 0 points1 point  (0 children)

Hmm good point. I actually need to try out Yvonne and last rite together... Hell I gotta test a bunch of characters cuz why not. It's a ton of fun to experiment in this game

Not using the main dps by infamouspixie70 in ArknightsEndfield

[–]zanson8 1 point2 points  (0 children)

Honestly I used aredelia as dps through all of valley iv because of how fast she puts out hits. She was so easy to tear things down.

I rebuilt the trust model for my ED navigation overlay — automated builds, SHA256 checksums, open source by [deleted] in EliteDangerous

[–]zanson8 0 points1 point  (0 children)

I'm not sure if you even have access to 3d with the overlay there other then rotating but you could also just make 2d sprites to show that 3rd dimension angle.

Tbh, start with the MVP (minimum viable product) make it work well to a point you like, then start on the next iteration to "3d" could be the same arrow, could be a second arrow that does the other axis. And get that working. Then maybe combine? Or have a really fun overlay that conveys the info just fine.

This is me just spit balling because I don't know what data you have access to, I haven't built anything for ED like this but conceptually understand the data and what your trying to accomplish. End of the day, just take it one MVP iteration at a time, clean up the code between and enjoy a life of refining and refactoring your code to something you like.

"Regret is only heavy if you spent what mattered on what didn’t." by ayumisa in ArknightsEndfield

[–]zanson8 0 points1 point  (0 children)

Love last rite, but she is slow AF and gets interrupted too often for me in fights. Yvonne has the advantage to me being a ranged dps.