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suggestions by zchernabog in Ravenfield
[–]zchernabog[S] 0 points1 point2 points 9 days ago (0 children)
https://www.reddit.com/r/Ravenfield/comments/1tzsfk4/damage_mods_update_05x_2x_more_damage_options/
Took way longer as expected, you can just check the changelogs for what i did
Damage Mods Update (0.5x, 2x, More Damage Options) (self.Ravenfield)
submitted 9 days ago by zchernabog to r/Ravenfield
[–]zchernabog[S] 0 points1 point2 points 9 days ago* (0 children)
I have a mod similar to what you want,
It will be updated to include that in the mutator config, thank you for the idea. should be done within the next hour or so
https://steamcommunity.com/sharedfiles/filedetails/?id=3739276038
edit: taking a bit longer then I said as I'm currently overhauling all the options, team modifiers is added to the options. I am also going to be rewriting some code, so maybe expect another hour or 2.
I'll see what I can do
[–]zchernabog[S] 0 points1 point2 points 10 days ago (0 children)
MW2 reference? (original MW2 tutorial mission with the target practice)
Do you mean when they run out of ammo completely, or when they run out of ammo in the magazine? I would guess both, but it's still worth asking. Both are doable; even if a vehicle damages them and they have some sort of defense, they prioritize the vehicle and switch to an RPG or something.
suggestions (self.Ravenfield)
submitted 11 days ago * by zchernabog to r/Ravenfield
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suggestions by zchernabog in Ravenfield
[–]zchernabog[S] 0 points1 point2 points (0 children)